Player Matchup

Sol
Sol
BBABU
Sol
Level 44
God Stats
18W - 12L
1,513 SR
Queue Stats
255W - 277L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
GabrielMaciel02
Baron Samedi
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 32L
1,469 Elo+
Solo
Hun Batz
Hun Batz
MajorBlack
Hun Batz
Level 67
God Stats
2W - 1L
1,296 SR
Queue Stats
6W - 6L
1,460 Elo+
Solo
Horus
Horus
MrToombsLilBud
Horus
Level 61
God Stats
10W - 3L
1,916 SR
Queue Stats
292W - 305L
1,566 Elo+
Solo
Skadi
Skadi
SoRekkeD
Skadi
Level 87
God Stats
301W - 255L
1,542 SR
Queue Stats
496W - 482L
1,462 Elo+
Solo
Team Averages
Level 76
1,554 SR
1,490 Elo+

VS

Team Averages
Level 73
1,565 SR
1,439 Elo+
Ah Puch
Ah Puch
EdsonCirino
Ah Puch
Level 86
God Stats
5W - 4L
1,698 SR
Queue Stats
219W - 226L
1,436 Elo+
Party 1
Bakasura
Bakasura
I9 Detail
Bakasura
Level 66
God Stats
73W - 61L
1,614 SR
Queue Stats
151W - 145L
1,493 Elo+
Solo
Xbalanque
Xbalanque
ManataRay
Xbalanque
Level 68
God Stats
3W - 2L
1,693 SR
Queue Stats
177W - 173L
1,452 Elo+
Solo
Terra
Terra
Sylocate
Terra
Level 127
God Stats
2W - 8L
1,385 SR
Queue Stats
65W - 79L
1,446 Elo+
Solo
Thanatos
Thanatos
general_luck13
Thanatos
Level 16
God Stats
10W - 17L
1,437 SR
Queue Stats
69W - 88L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
BBABU
Sol
16
3 / 1 / 6
10,881
989
10,883
4,974
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
GabrielMaciel02
Baron Samedi
16
1 / 0 / 8
10,557
960
13,947
8,459
4,382
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
MajorBlack
Hun Batz
16
4 / 1 / 4
11,094
1,009
15,328
9,476
4,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 0 / 8
12,203
1,109
10,055
13,403
12,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
SoRekkeD
Skadi
16
1 / 0 / 7
10,150
923
10,312
4,702
2,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

251

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
EdsonCirino
Ah Puch
16
0 / 2 / 1
10,300
936
9,621
10,027
4,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
I9 Detail
Bakasura
16
1 / 5 / 0
11,080
1,007
6,433
21,763
11,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
ManataRay
Xbalanque
16
0 / 1 / 0
10,236
931
11,910
9,450
3,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
Sylocate
Terra
16
0 / 2 / 0
10,942
995
5,377
19,343
17,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
15
1 / 1 / 0
10,131
921
1,134
8,243
3,194
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
11
Kills
2
2
Deaths
11
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
BBABU
Sol
3
1
6
6
L
Ah Puch
EdsonCirino
Ah Puch
0
2
1
0.25
W
Baron Samedi
GabrielMaciel02
Baron Samedi
1
0
8
5
L
Bakasura
I9 Detail
Bakasura
1
5
0
0.2
W
Hun Batz
MajorBlack
Hun Batz
4
1
4
6
L
Xbalanque
ManataRay
Xbalanque
0
1
0
0
W
2
0
8
6
W
Skadi
SoRekkeD
Skadi
1
0
7
4.5
L
Terra
Sylocate
Terra
0
2
0
0
L
Thanatos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,525
Damage
34,475
41,014
Taken
68,826
25,821
Mitigated
39,149
10,470
Healing
12,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
BBABU
Sol
10,883
1,613
0
536
4,974
1,913
0
1,261
3,143
21,658
0
L
Ah Puch
EdsonCirino
Ah Puch
9,621
113
0
1,199
10,027
4,017
0
4,434
4,881
40,044
0
W
Baron Samedi
GabrielMaciel02
Baron Samedi
13,947
868
1,938
2,414
8,459
4,382
0
4,102
4,057
41,463
0
L
Bakasura
I9 Detail
Bakasura
6,433
3,747
0
2,447
21,763
11,252
0
7,271
13,216
0
23,336
W
Hun Batz
MajorBlack
Hun Batz
15,328
3,502
0
345
9,476
4,879
0
3,732
5,366
0
43,973
L
Xbalanque
ManataRay
Xbalanque
11,910
3,490
0
444
9,450
3,408
0
3,942
5,142
0
41,463
W
10,055
4,154
1,316
3,921
13,403
12,643
0
5,617
7,575
0
17,399
W
Skadi
SoRekkeD
Skadi
10,312
2,585
0
0
4,702
2,004
0
2,675
1,809
0
24,652
L
Terra
Sylocate
Terra
5,377
791
1,320
4,923
19,343
17,278
0
6,021
12,752
12,450
0
L
Thanatos
1,134
0
0
1,797
8,243
3,194
0
2,849
4,728
0
9,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,885
Gold Earned
52,689
277
Minions Killed
256
5
Camps Cleared
12
1,133,700
Distance Traveled
1,084,899
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,881
989
48
4
1
239,058
0
L
Ah Puch
10,300
936
68
6
1
204,753
0
W
Baron Samedi
10,557
960
83
8
0
203,943
0
L
Bakasura
11,080
1,007
64
6
9
226,881
0
W
Hun Batz
11,094
1,009
76
7
2
238,417
0
L
Xbalanque
10,236
931
91
8
0
223,281
0
W
Horus
12,203
1,109
18
2
2
238,108
0
W
Skadi
10,150
923
52
5
0
214,174
0
L
Terra
10,942
995
8
1
0
228,774
0
L
Thanatos
10,131
921
25
2
2
201,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role