Player Matchup

Jormungandr
Jormungandr
Gold IV
AlucardGBE
Jormungandr
Gold IV
Level 118
God Stats
5W - 1L
1,734 SR
Queue Stats
18W - 16L
1,546 MMR
Solo
Ravana
Ravana
Platinum III
AresGamerrYT
Ravana
Platinum III
Level 142
God Stats
7W - 2L
1,614 SR
Queue Stats
110W - 109L
1,769 MMR
Solo
Discordia
Discordia
Gold III
Kiid Warrior
Discordia
Gold III
Level 151
God Stats
2W - 4L
1,732 SR
Queue Stats
172W - 169L
1,611 MMR
Solo
Bakasura
Bakasura
Silver II
KingFieds30
Bakasura
Silver II
Level 131
God Stats
1W - 0L
1,462 SR
Queue Stats
8W - 5L
1,604 MMR
Solo
Izanami
Izanami
Gold I
Ma5termexican
Izanami
Gold I
Level 154
God Stats
4W - 4L
1,501 SR
Queue Stats
279W - 283L
1,471 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,609 SR
1,600 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 153
1,458 SR
1,588 MMR
Janus
Janus
Platinum I
BreathStank
Janus
Platinum I
Level 159
God Stats
20W - 36L
1,460 SR
Queue Stats
630W - 654L
1,880 MMR
Solo
Sylvanus
Sylvanus
Gold III
Luke Forde 92
Sylvanus
Gold III
Level 167
God Stats
2W - 6L
1,291 SR
Queue Stats
354W - 369L
1,615 MMR
Solo
Hun Batz
Hun Batz
Platinum I
caribou316
Hun Batz
Platinum I
Level 148
God Stats
23W - 23L
1,594 SR
Queue Stats
891W - 899L
1,889 MMR
Solo
Tyr
Tyr
Silver III
traveler0chl
Tyr
Silver III
Level 146
God Stats
9W - 5L
1,597 SR
Queue Stats
129W - 144L
1,174 MMR
Party 1
Artemis
Artemis
Gold III
钢哥123
Artemis
Gold III
Level 146
God Stats
2W - 7L
1,348 SR
Queue Stats
155W - 160L
1,384 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlucardGBE
Jormungandr
5
1 / 1 / 0
3,940
788
382
2,927
1,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
7
0 / 0 / 0
3,980
796
112
1,024
328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Kiid Warrior
Discordia
7
0 / 0 / 0
3,762
752
1,083
1,017
219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
KingFieds30
Bakasura
6
0 / 0 / 0
3,511
702
215
3,507
1,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
5
0 / 1 / 1
3,579
716
707
2,171
693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
YmirRaijinSusano

VS

Bans
ThanatosArachnePele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 0
4,133
827
523
2,725
766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Luke Forde 92
Sylvanus
4
0 / 0 / 0
2,682
536
283
412
203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
caribou316
Hun Batz
6
0 / 1 / 1
3,418
684
2,310
3,106
911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

1
0 / 0 / 0
2,412
482
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Artemis
钢哥123
Artemis
1
0 / 0 / 0
912
182
0
0
0

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
2
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AlucardGBE
Jormungandr
1
1
0
1
W
Ravana
0
0
0
0
L
2
0
0
2
W
Discordia
Kiid Warrior
Discordia
0
0
0
0
W
Bakasura
KingFieds30
Bakasura
0
0
0
0
L
Sylvanus
Luke Forde 92
Sylvanus
0
0
0
0
W
Izanami
0
1
1
0.5
L
Hun Batz
caribou316
Hun Batz
0
1
1
0.5
L
0
0
0
0
L
Artemis
钢哥123
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,499
Damage
3,116
10,646
Taken
6,243
3,944
Mitigated
1,880
3,901
Healing
2,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AlucardGBE
Jormungandr
382
24
66
1,276
2,927
1,654
199
423
2,504
8,010
0
W
Ravana
112
0
0
343
1,024
328
0
0
1,024
0
22,009
L
523
47
0
730
2,725
766
0
716
2,009
22,335
0
W
Discordia
Kiid Warrior
Discordia
1,083
227
0
540
1,017
219
0
0
1,017
24,759
0
W
Bakasura
KingFieds30
Bakasura
215
185
0
975
3,507
1,050
0
0
3,507
0
13,333
L
Sylvanus
Luke Forde 92
Sylvanus
283
178
48
155
412
203
0
47
365
5,587
0
W
Izanami
707
337
0
701
2,171
693
697
383
1,788
0
22,237
L
Hun Batz
caribou316
Hun Batz
2,310
764
0
1,134
3,106
911
0
702
2,374
0
14,364
L
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
钢哥123
Artemis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,772
Gold Earned
13,557
181
Minions Killed
91
0
Camps Cleared
0
462,688
Distance Traveled
253,004
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
3,940
788
11
2
0
90,140
0
W
Ravana
3,980
796
38
8
0
90,879
0
L
Janus
4,133
827
55
11
0
104,270
0
W
Discordia
3,762
752
44
9
0
92,012
0
W
Bakasura
3,511
702
39
8
0
109,573
0
L
Sylvanus
2,682
536
6
1
0
27,436
0
W
Izanami
3,579
716
49
10
0
80,084
0
L
Hun Batz
3,418
684
30
6
0
108,764
0
L
Tyr
2,412
482
0
0
0
12,534
0
L
Artemis
912
182
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role