Player Matchup

Loki
Loki
 
Loki
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
JtAgZ19
Kuzenbo
Level 130
God Stats
2W - 4L
1,628 SR
Queue Stats
120W - 130L
1,478 Elo+
Solo
Ymir
Ymir
MaeliHoGGle
Ymir
Level 141
God Stats
1W - 1L
1,761 SR
Queue Stats
186W - 204L
1,461 Elo+
Solo
Anubis
Anubis
Perfidious_Peace
Anubis
Level 146
God Stats
2W - 1L
1,779 SR
Queue Stats
500W - 510L
1,413 Elo+
Solo
Cerberus
Cerberus
SolidHit_TTV
Cerberus
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 85L
1,261 Elo+
Solo
Team Averages
Level 119
1,633 SR
1,423 Elo+

VS

Team Averages
Level 100
1,471 SR
1,435 Elo+
Jormungandr
Jormungandr
D3ATHGRABBER
Jormungandr
Level 126
God Stats
1W - 1L
1,251 SR
Queue Stats
80W - 115L
1,362 Elo+
Party 1
Pele
Pele
JoeCantReed
Pele
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 98L
1,396 Elo+
Solo
Ah Puch
Ah Puch
Niblicious
Ah Puch
Level 113
God Stats
2W - 1L
1,783 SR
Queue Stats
60W - 73L
1,408 Elo+
Party 1
Hades
Hades
TheMonsterMom
Hades
Level 101
God Stats
2W - 3L
1,322 SR
Queue Stats
207W - 94L
1,572 Elo+
Solo
Anhur
Anhur
jetblue819
Anhur
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 122L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 2 / 4
6,334
792
2,623
5,764
1,789
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
JtAgZ19
Kuzenbo
13
3 / 4 / 2
7,490
936
5,833
10,266
9,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 4 / 4
6,847
856
7,720
9,128
7,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 4 / 3
6,843
855
7,471
8,288
3,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
SolidHit_TTV
Cerberus
8
0 / 2 / 3
5,651
706
1,988
5,491
4,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
D3ATHGRABBER
Jormungandr
14
3 / 1 / 12
7,470
934
6,188
6,652
3,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 1 / 10
7,514
939
8,226
7,558
2,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
Niblicious
Ah Puch
12
3 / 1 / 10
7,253
907
7,233
5,204
2,040
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 1 / 8
7,945
993
11,474
7,919
3,748
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
12
1 / 2 / 12
6,739
842
3,856
6,190
3,633
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
68
5
Kills
16
16
Deaths
6
16
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
2
4
1.5
W
Jormungandr
D3ATHGRABBER
Jormungandr
3
1
12
9
W
4
1
10
9
L
Kuzenbo
JtAgZ19
Kuzenbo
3
4
2
1
L
1
4
4
0.75
W
Ah Puch
Niblicious
Ah Puch
3
1
10
8
L
0
4
3
0.38
L
Cerberus
SolidHit_TTV
Cerberus
0
2
3
0.75
W
5
1
8
9
W
Anhur
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,635
Damage
36,977
38,937
Taken
33,523
26,631
Mitigated
16,156
8,928
Healing
14,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,623
352
640
2,247
5,764
1,789
0
2,990
2,733
0
7,489
W
Jormungandr
D3ATHGRABBER
Jormungandr
6,188
759
550
299
6,652
3,810
380
5,915
737
14,499
584
W
8,226
909
904
2,211
7,558
2,925
111
4,625
2,933
0
20,937
L
Kuzenbo
JtAgZ19
Kuzenbo
5,833
1,876
907
941
10,266
9,117
0
7,085
2,889
9,031
184
L
7,720
545
0
783
9,128
7,444
0
5,101
3,885
14,476
0
W
Ah Puch
Niblicious
Ah Puch
7,233
0
939
2,011
5,204
2,040
185
3,593
1,611
10,802
0
L
7,471
418
299
1,066
8,288
3,895
0
4,743
3,363
21,376
0
L
Cerberus
SolidHit_TTV
Cerberus
1,988
125
191
1,854
5,491
4,386
0
3,686
1,756
2,717
0
W
11,474
883
2,470
3,416
7,919
3,748
156
6,102
1,817
17,312
0
W
Anhur
3,856
2,096
1,170
821
6,190
3,633
473
2,593
3,597
0
8,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,165
Gold Earned
36,921
91
Minions Killed
93
0
Camps Cleared
0
572,186
Distance Traveled
736,422
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,334
792
17
2
0
144,518
0
W
Jormungandr
7,470
934
11
1
0
134,941
0
W
Pele
7,514
939
31
4
0
169,819
0
L
Kuzenbo
7,490
936
16
2
0
128,038
0
L
Ymir
6,847
856
15
2
0
120,328
0
W
Ah Puch
7,253
907
12
2
0
155,847
0
L
Anubis
6,843
855
41
5
0
114,181
0
L
Cerberus
5,651
706
2
0
0
65,121
0
W
Hades
7,945
993
29
4
0
150,345
0
W
Anhur
6,739
842
10
1
0
125,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role