Player Matchup

Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
FLAWLESSxDENOX
Ymir
Level 80
God Stats
67W - 59L
1,493 SR
Queue Stats
293W - 278L
1,435 Elo+
Solo
Bastet
Bastet
JacobyBryant242
Bastet
Level 57
God Stats
30W - 36L
1,392 SR
Queue Stats
239W - 256L
1,348 Elo+
Solo
Team Averages
Level 98
1,462 SR
1,428 Elo+

VS

Team Averages
Level 85
1,439 SR
1,425 Elo+
Tsukuyomi
Tsukuyomi
ShawnBo_
Tsukuyomi
Level 49
God Stats
1W - 2L
1,383 SR
Queue Stats
68W - 65L
1,411 Elo+
Solo
Jing Wei
Jing Wei
UnstoppableC
Jing Wei
Level 119
God Stats
17W - 20L
1,416 SR
Queue Stats
112W - 119L
1,431 Elo+
Solo
Anubis
Anubis
jose34pro
Anubis
Level 88
God Stats
4W - 3L
1,517 SR
Queue Stats
67W - 74L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
7 / 1 / 3
9,173
917
8,893
4,812
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
5 / 1 / 6
8,249
825
3,530
12,162
7,042
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 3 / 10
7,586
759
7,870
8,532
2,371
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ShawnBo_
Tsukuyomi
11
3 / 3 / 2
8,350
835
5,392
7,387
2,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
UnstoppableC
Jing Wei
11
1 / 4 / 1
7,450
745
4,983
8,940
2,786
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
jose34pro
Anubis
9
1 / 5 / 1
7,052
705
8,370
7,806
3,115
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
12
Kills
5
5
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
1
3
8.5
W
5
1
6
8
W
0
3
10
1.67
L
Tsukuyomi
ShawnBo_
Tsukuyomi
3
3
2
1.33
L
Jing Wei
UnstoppableC
Jing Wei
1
4
1
0.38
L
Anubis
jose34pro
Anubis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,293
Damage
18,745
25,506
Taken
24,133
10,847
Mitigated
8,245
6,508
Healing
767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,893
975
422
1,147
4,812
1,434
0
1,557
3,255
44,306
68
W
3,530
965
0
3,458
12,162
7,042
224
5,472
6,690
9,935
0
W
7,870
2,071
0
1,481
8,532
2,371
63
1,649
6,883
0
23,097
L
Tsukuyomi
ShawnBo_
Tsukuyomi
5,392
747
0
24
7,387
2,344
52
4,026
3,297
0
14,377
L
Jing Wei
UnstoppableC
Jing Wei
4,983
3,142
0
0
8,940
2,786
294
4,324
4,456
0
25,857
L
Anubis
jose34pro
Anubis
8,370
0
0
743
7,806
3,115
0
3,906
3,742
23,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,008
Gold Earned
22,852
97
Minions Killed
102
0
Camps Cleared
0
548,086
Distance Traveled
514,672
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,173
917
61
6
0
155,666
4
W
Ymir
8,249
825
9
1
0
186,746
0
W
Bastet
7,586
759
27
3
0
205,674
0
L
Tsukuyomi
8,350
835
17
2
0
178,658
0
L
Jing Wei
7,450
745
48
5
0
183,716
1
L
Anubis
7,052
705
37
4
0
152,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role