Player Matchup

Serqet
Serqet
KarliaJayne
Serqet
Level 98
God Stats
6W - 7L
1,551 SR
Queue Stats
498W - 565L
1,466 Elo+
Party 1
Chernobog
Chernobog
RockstarRelic
Chernobog
Level 140
God Stats
13W - 8L
1,646 SR
Queue Stats
427W - 473L
1,458 Elo+
Party 1
Scylla
Scylla
SnowAngel1995
Scylla
Level 121
God Stats
1W - 6L
1,417 SR
Queue Stats
34W - 72L
1,332 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheEliteRhoy
Cu Chulainn
Level 125
God Stats
3W - 4L
1,393 SR
Queue Stats
604W - 686L
1,411 Elo+
Party 1
Cabrakan
Cabrakan
WarMachine5195
Cabrakan
Level 125
God Stats
0W - 8L
1,516 SR
Queue Stats
55W - 111L
1,340 Elo+
Party 1
Team Averages
Level 122
1,505 SR
1,401 Elo+

VS

Team Averages
Level 141
1,452 SR
1,511 Elo+
Sol
Sol
Arruu
Sol
Level 95
God Stats
1W - 0L
1,634 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Skadi
Skadi
BlueSnowKing
Skadi
Level 148
God Stats
1W - 2L
1,218 SR
Queue Stats
95W - 179L
1,397 Elo+
Solo
Ares
Ares
T3LERiot
Ares
Level 155
God Stats
32W - 29L
1,587 SR
Queue Stats
862W - 858L
1,544 Elo+
Solo
Serqet
Serqet
ZhangFan000
Serqet
Level 158
God Stats
3W - 9L
1,282 SR
Queue Stats
901W - 906L
1,554 Elo+
Solo
Danzaburou
Danzaburou
nesta987
Danzaburou
Level 148
God Stats
3W - 1L
1,539 SR
Queue Stats
98W - 88L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
0 / 1 / 0
7,157
477
4,197
13,946
5,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
RockstarRelic
Chernobog
13
5 / 5 / 1
8,268
551
13,258
12,909
5,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 4 / 1
7,561
504
3,869
9,166
4,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
TheEliteRhoy
Cu Chulainn
13
2 / 5 / 3
7,640
509
10,907
18,831
15,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
10
1 / 8 / 0
6,832
455
4,827
16,695
17,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Arruu
Sol
13
3 / 1 / 3
7,814
521
9,837
7,325
2,924
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 4 / 4
8,731
582
6,776
10,641
4,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
13
4 / 0 / 14
8,999
600
16,055
16,485
16,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
14
9 / 1 / 2
9,070
605
7,878
12,859
6,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
nesta987
Danzaburou
14
5 / 3 / 4
9,439
629
10,274
12,052
5,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
8
Kills
23
23
Deaths
9
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sol
Arruu
Sol
3
1
3
4.5
W
2
4
4
1
L
Serqet
0
1
0
0
L
Chernobog
RockstarRelic
Chernobog
5
5
1
1.1
L
0
4
1
0.13
W
Ares
4
0
14
11
L
Cu Chulainn
TheEliteRhoy
Cu Chulainn
2
5
3
0.7
L
Cabrakan
1
8
0
0.13
W
Serqet
9
1
2
10
W
Danzaburou
nesta987
Danzaburou
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,058
Damage
50,820
71,547
Taken
59,362
47,620
Mitigated
34,749
10,066
Healing
15,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Arruu
Sol
9,837
3,691
0
2,849
7,325
2,924
579
2,362
4,803
57,046
0
W
6,776
3,419
0
3,053
10,641
4,389
1,201
115
10,370
0
64,920
L
Serqet
4,197
756
0
3,028
13,946
5,837
0
3,864
9,828
0
56,374
L
Chernobog
RockstarRelic
Chernobog
13,258
8,340
0
2,725
12,909
5,404
1,585
2,998
9,477
0
61,007
L
3,869
282
250
1,526
9,166
4,181
508
6,312
2,854
47,431
0
W
Ares
16,055
3,385
254
3,297
16,485
16,094
0
3,766
12,403
34,463
0
L
Cu Chulainn
TheEliteRhoy
Cu Chulainn
10,907
1,312
0
744
18,831
15,038
370
3,806
14,521
3,291
48,046
L
Cabrakan
4,827
853
242
1,551
16,695
17,160
0
8,912
7,783
19,310
0
W
Serqet
7,878
2,726
0
1,460
12,859
6,157
0
1,345
11,220
0
53,063
W
Danzaburou
nesta987
Danzaburou
10,274
5,082
0
4,880
12,052
5,185
1,468
1,328
10,518
0
60,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,458
Gold Earned
44,053
354
Minions Killed
399
0
Camps Cleared
0
1,436,995
Distance Traveled
1,486,348
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,814
521
101
7
0
293,560
5
W
Skadi
8,731
582
111
7
0
254,234
0
L
Serqet
7,157
477
86
6
0
357,473
3
L
Chernobog
8,268
551
94
6
0
279,596
2
L
Scylla
7,561
504
91
6
0
262,110
3
W
Ares
8,999
600
18
1
0
310,153
3
L
Cu Chulainn
7,640
509
68
5
0
279,035
3
L
Cabrakan
6,832
455
15
1
0
258,781
1
W
Serqet
9,070
605
78
5
0
359,683
0
W
Danzaburou
9,439
629
91
6
0
268,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role