Player Matchup

Hachiman
Hachiman
Gandoth
Hachiman
Level 58
God Stats
44W - 29L
1,630 SR
Queue Stats
110W - 94L
1,528 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ProximusRex
Cu Chulainn
Level 109
God Stats
2W - 0L
1,305 SR
Queue Stats
72W - 70L
1,115 Elo+
Party 1
Jormungandr
Jormungandr
Yudiroko
Jormungandr
Level 34
God Stats
1W - 1L
1,218 SR
Queue Stats
1W - 2L
1,205 Elo+
Party 1
Cliodhna
Cliodhna
masta ultime
Cliodhna
Level 158
God Stats
7W - 12L
1,480 SR
Queue Stats
225W - 219L
1,494 Elo+
Solo
Tiamat
Tiamat
slukedogg
Tiamat
Level 155
God Stats
14W - 19L
1,450 SR
Queue Stats
306W - 288L
1,500 Elo+
Solo
Team Averages
Level 103
1,416 SR
1,368 Elo+

VS

Team Averages
Level 117
1,454 SR
1,500 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CreamyRen
Cthulhu
Level 150
God Stats
0W - 3L
1,150 SR
Queue Stats
9W - 17L
1,513 Elo+
Party 2
Da Ji
Da Ji
Dulcinea1321m
Da Ji
Level 107
God Stats
0W - 2L
1,603 SR
Queue Stats
446W - 459L
1,542 Elo+
Solo
Merlin
Merlin
SSStudLord
Merlin
Level 67
God Stats
13W - 6L
1,543 SR
Queue Stats
144W - 141L
1,480 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
tomtom0925
Ah Muzen Cab
Level 138
God Stats
16W - 18L
1,472 SR
Queue Stats
241W - 270L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gandoth
Hachiman
13
2 / 1 / 5
7,073
707
6,353
7,849
3,138
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
ProximusRex
Cu Chulainn
13
3 / 2 / 4
7,433
743
5,869
10,829
7,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Yudiroko
Jormungandr
14
0 / 0 / 5
6,880
688
4,511
6,421
5,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
masta ultime
Cliodhna
14
0 / 0 / 5
7,236
724
8,746
9,733
4,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
slukedogg
Tiamat
14
3 / 1 / 2
7,644
764
7,612
7,241
7,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
0 / 3 / 2
6,700
670
5,910
10,200
4,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
CreamyRen
Cthulhu
14
3 / 1 / 1
7,288
729
7,718
9,573
7,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 3 / 3
6,947
695
6,102
11,104
6,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
SSStudLord
Merlin
13
1 / 0 / 2
7,131
713
8,359
3,919
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
tomtom0925
Ah Muzen Cab
14
0 / 1 / 3
7,151
715
5,450
6,613
2,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
8
Kills
4
4
Deaths
8
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
3
2
0.33
L
Cthulhu
CreamyRen
Cthulhu
3
1
1
3.5
L
0
3
3
0.5
W
Hachiman
Gandoth
Hachiman
2
1
5
4.5
W
Cu Chulainn
ProximusRex
Cu Chulainn
3
2
4
2.5
L
Merlin
SSStudLord
Merlin
1
0
2
2
W
Jormungandr
Yudiroko
Jormungandr
0
0
5
2.5
W
Cliodhna
masta ultime
Cliodhna
0
0
5
2.5
W
Tiamat
slukedogg
Tiamat
3
1
2
4
L
Ah Muzen Cab
tomtom0925
Ah Muzen Cab
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,091
Damage
33,539
42,073
Taken
41,409
27,221
Mitigated
22,792
7,075
Healing
4,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
5,910
1,529
0
1,018
10,200
4,983
0
2,389
7,557
340
23,153
L
Cthulhu
CreamyRen
Cthulhu
7,718
304
0
1,579
9,573
7,698
0
2,345
6,908
17,047
0
L
6,102
235
0
765
11,104
6,116
0
2,354
8,497
0
19,036
W
Hachiman
Gandoth
Hachiman
6,353
3,628
0
925
7,849
3,138
0
2,486
5,363
0
18,427
W
Cu Chulainn
ProximusRex
Cu Chulainn
5,869
919
0
1,593
10,829
7,120
87
3,597
6,910
2,020
13,594
L
Merlin
SSStudLord
Merlin
8,359
94
0
0
3,919
1,371
0
1,040
2,621
27,122
0
W
Jormungandr
Yudiroko
Jormungandr
4,511
886
0
1,103
6,421
5,429
189
2,192
3,982
20,288
0
W
Cliodhna
masta ultime
Cliodhna
8,746
1,331
0
2,501
9,733
4,110
0
4,363
5,010
0
27,244
W
Tiamat
slukedogg
Tiamat
7,612
463
0
953
7,241
7,424
0
2,750
4,411
25,824
566
L
Ah Muzen Cab
tomtom0925
Ah Muzen Cab
5,450
1,460
211
996
6,613
2,624
0
3,013
3,208
0
23,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,266
Gold Earned
35,217
228
Minions Killed
206
0
Camps Cleared
0
1,087,060
Distance Traveled
1,073,179
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,700
670
42
4
0
188,860
0
L
Cthulhu
7,288
729
22
2
0
225,518
0
L
Da Ji
6,947
695
35
4
0
210,917
0
W
Hachiman
7,073
707
48
5
0
204,575
0
W
Cu Chulainn
7,433
743
22
2
0
189,644
0
L
Merlin
7,131
713
60
6
0
215,332
0
W
Jormungandr
6,880
688
40
4
0
217,537
0
W
Cliodhna
7,236
724
52
5
0
260,359
0
W
Tiamat
7,644
764
66
7
0
214,945
2
L
Ah Muzen Cab
7,151
715
47
5
0
232,552
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role