Player Matchup

Charybdis
Charybdis
Bronze I
ImBrainDead420
Charybdis
Bronze I
Level 88
God Stats
8W - 10L
1,401 SR
Queue Stats
11W - 25L
1,002 MMR
Party 1
He Bo
He Bo
Bronze I
ItsMysteries
He Bo
Bronze I
Level 118
God Stats
0W - 2L
1,477 SR
Queue Stats
21W - 26L
1,005 MMR
Party 1
Athena
Athena
Silver III
Mellow OG
Athena
Silver III
Level 75
God Stats
9W - 6L
1,529 SR
Queue Stats
119W - 137L
1,024 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 94
1,469 SR
1,010 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 91
1,484 SR
1,227 MMR
Merlin
Merlin
Gold II
DARIN004
Merlin
Gold II
Level 59
God Stats
5W - 3L
1,648 SR
Queue Stats
178W - 180L
1,651 MMR
Solo
Medusa
Medusa
Silver II
DarkLMC
Medusa
Silver II
Level 145
God Stats
3W - 3L
1,519 SR
Queue Stats
304W - 308L
967 MMR
Solo
Atlas
Atlas
Silver III
PERROTERRORISTA
Atlas
Silver III
Level 69
God Stats
1W - 1L
1,284 SR
Queue Stats
36W - 52L
1,065 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ImBrainDead420
Charybdis
11
0 / 5 / 3
9,214
709
9,153
13,897
8,210
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 4 / 0
10,057
774
9,711
9,415
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Mellow OG
Athena
12
1 / 3 / 2
9,306
716
8,753
17,214
19,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bans
AchillesKuzenboBacchusCharonBastet

VS

Bans
ThothHou YiNe ZhaFenrirAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DARIN004
Merlin
15
6 / 2 / 5
11,242
865
12,886
8,498
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
DarkLMC
Medusa
14
6 / 1 / 6
11,415
878
13,613
11,221
4,993
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 1 / 10
9,625
740
5,633
13,051
13,054
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
12
12
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
DARIN004
Merlin
6
2
5
4.25
W
Medusa
DarkLMC
Medusa
6
1
6
9
L
Charybdis
ImBrainDead420
Charybdis
0
5
3
0.3
L
3
4
0
0.75
L
Athena
Mellow OG
Athena
1
3
2
0.67
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,617
Damage
32,132
40,526
Taken
32,770
31,994
Mitigated
21,610
5,634
Healing
8,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DARIN004
Merlin
12,886
946
0
1,296
8,498
3,563
544
6,126
1,887
60,283
0
W
Medusa
DarkLMC
Medusa
13,613
7,629
0
5,139
11,221
4,993
2,451
5,832
5,054
0
55,618
L
Charybdis
ImBrainDead420
Charybdis
9,153
5,472
0
3,517
13,897
8,210
500
5,693
8,204
0
47,479
L
9,711
155
0
0
9,415
3,791
0
4,814
4,601
39,792
0
L
Athena
Mellow OG
Athena
8,753
2,109
0
2,117
17,214
19,993
0
8,264
8,950
15,923
0
W
5,633
1,593
0
2,061
13,051
13,054
186
5,603
6,949
12,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,577
Gold Earned
32,282
131
Minions Killed
153
0
Camps Cleared
0
756,758
Distance Traveled
754,499
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,242
865
77
6
0
237,841
0
W
Medusa
11,415
878
69
5
0
261,755
0
L
Charybdis
9,214
709
63
5
0
230,022
0
L
He Bo
10,057
774
57
4
0
241,948
0
L
Athena
9,306
716
11
1
0
284,788
0
W
Atlas
9,625
740
7
1
0
254,903
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role