Player Matchup

Zhong Kui
Zhong Kui
Blackjesus086
Zhong Kui
Level 140
God Stats
20W - 13L
1,564 SR
Queue Stats
437W - 389L
1,562 Elo+
Solo
Horus
Horus
MrxChukii
Horus
Level 76
God Stats
12W - 6L
1,632 SR
Queue Stats
219W - 201L
1,469 Elo+
Solo
Hel
Hel
ZerachielXV
Hel
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 34L
1,333 Elo+
Solo
Medusa
Medusa
dakenscott
Medusa
Level 129
God Stats
38W - 26L
1,500 SR
Queue Stats
430W - 412L
1,434 Elo+
Solo
Thor
Thor
steadyclimber
Thor
Level 143
God Stats
5W - 6L
1,421 SR
Queue Stats
284W - 258L
1,408 Elo+
Solo
Team Averages
Level 106
1,523 SR
1,441 Elo+

VS

Team Averages
Level 92
1,571 SR
1,452 Elo+
Ymir
Ymir
BIGDUG7
Ymir
Level 164
God Stats
2W - 0L
1,706 SR
Queue Stats
35W - 42L
1,472 Elo+
Solo
Kali
Kali
Jadry_
Kali
Level 129
God Stats
1W - 1L
1,326 SR
Queue Stats
199W - 207L
1,522 Elo+
Solo
Ganesha
Ganesha
Joysen141
Ganesha
Level 38
God Stats
1W - 1L
1,834 SR
Queue Stats
10W - 22L
1,308 Elo+
Solo
Anubis
Anubis
NR Calamity
Anubis
Level 49
God Stats
6W - 4L
1,502 SR
Queue Stats
66W - 69L
1,444 Elo+
Solo
Ishtar
Ishtar
Tempest_TheSoul
Ishtar
Level 81
God Stats
8W - 6L
1,486 SR
Queue Stats
188W - 147L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blackjesus086
Zhong Kui
15
2 / 3 / 3
9,560
562
17,669
13,001
10,864
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
MrxChukii
Horus
10
1 / 2 / 1
7,841
461
5,977
16,896
16,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
2 / 8 / 0
8,566
504
5,241
13,796
7,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
dakenscott
Medusa
11
0 / 5 / 2
7,545
444
8,062
14,609
5,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 8 / 1
7,791
458
4,197
16,625
5,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BIGDUG7
Ymir
15
2 / 2 / 5
9,792
576
10,118
18,983
15,287
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
Jadry_
Kali
16
7 / 0 / 8
10,372
610
8,193
17,794
9,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
Joysen141
Ganesha
14
0 / 0 / 14
8,968
528
7,342
12,066
12,756
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
14
9 / 2 / 2
9,801
577
16,948
14,280
7,603
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
7 / 1 / 3
9,743
573
13,119
11,370
5,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
5
Kills
25
26
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ymir
BIGDUG7
Ymir
2
2
5
2.25
L
Zhong Kui
Blackjesus086
Zhong Kui
2
3
3
1.17
W
Kali
Jadry_
Kali
7
0
8
11
W
Ganesha
Joysen141
Ganesha
0
0
14
7
L
Horus
MrxChukii
Horus
1
2
1
0.75
W
Anubis
9
2
2
5
W
7
1
3
8.5
L
2
8
0
0.25
L
Medusa
dakenscott
Medusa
0
5
2
0.2
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,146
Damage
55,720
74,927
Taken
74,493
45,894
Mitigated
50,110
18,404
Healing
28,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
BIGDUG7
Ymir
10,118
1,180
0
7,634
18,983
15,287
0
12,312
6,671
68,927
236
L
Zhong Kui
Blackjesus086
Zhong Kui
17,669
1,530
0
6,289
13,001
10,864
572
6,015
6,986
77,075
0
W
Kali
Jadry_
Kali
8,193
3,174
0
6,776
17,794
9,099
0
1,600
16,194
0
103,880
W
Ganesha
Joysen141
Ganesha
7,342
378
0
1,789
12,066
12,756
204
2,836
9,230
30,145
0
L
Horus
MrxChukii
Horus
5,977
2,639
1,621
3,940
16,896
16,405
0
9,508
7,388
0
19,323
W
Anubis
16,948
1,464
0
8,612
14,280
7,603
638
5,549
8,731
81,153
0
W
13,119
8,429
0
3,592
11,370
5,365
949
1,448
9,922
0
74,929
L
5,241
773
2,009
3,670
13,796
7,074
0
10,074
3,722
45,133
0
L
Medusa
dakenscott
Medusa
8,062
3,568
0
500
14,609
5,954
282
3,768
10,841
0
51,482
L
4,197
674
0
375
16,625
5,597
285
5,043
11,582
0
54,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,303
Gold Earned
48,676
403
Minions Killed
491
0
Camps Cleared
0
1,537,731
Distance Traveled
1,634,859
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,792
576
123
7
0
287,369
1
L
Zhong Kui
9,560
562
122
7
0
281,276
0
W
Kali
10,372
610
117
7
0
397,433
1
W
Ganesha
8,968
528
16
1
0
350,990
2
L
Horus
7,841
461
29
2
0
324,818
0
W
Anubis
9,801
577
107
6
0
295,024
0
W
Ishtar
9,743
573
128
8
0
304,043
0
L
Hel
8,566
504
89
5
0
302,356
0
L
Medusa
7,545
444
74
4
0
308,286
0
L
Thor
7,791
458
89
5
0
320,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role