Player Matchup

Neith
Neith
ImConvoluted
Neith
Level 68
God Stats
74W - 69L
1,601 SR
Queue Stats
258W - 259L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
Pure_LuckFr
Baron Samedi
Level 58
God Stats
12W - 1L
1,742 SR
Queue Stats
273W - 281L
1,416 Elo+
Solo
Lancelot
Lancelot
VItheVI
Lancelot
Level 115
God Stats
6W - 7L
1,489 SR
Queue Stats
156W - 129L
1,527 Elo+
Solo
Atlas
Atlas
leo-sanchez14
Atlas
Level 144
God Stats
2W - 4L
1,578 SR
Queue Stats
199W - 194L
1,482 Elo+
Solo
Zhong Kui
Zhong Kui
zeus_vibrant
Zhong Kui
Level 152
God Stats
22W - 23L
1,592 SR
Queue Stats
1,321W - 1,276L
1,442 Elo+
Solo
Team Averages
Level 107
1,601 SR
1,476 Elo+

VS

Team Averages
Level 108
1,536 SR
1,481 Elo+
Arachne
Arachne
Dr-Danga9
Arachne
Level 154
God Stats
125W - 130L
1,555 SR
Queue Stats
348W - 349L
1,471 Elo+
Solo
Cu Chulainn
Cu Chulainn
Fray3rs
Cu Chulainn
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 207L
1,512 Elo+
Party 1
Ganesha
Ganesha
I Mikasa x
Ganesha
Level 108
God Stats
6W - 3L
1,706 SR
Queue Stats
222W - 224L
1,504 Elo+
Party 1
Chronos
Chronos
acemab
Chronos
Level 171
God Stats
3W - 6L
1,420 SR
Queue Stats
174W - 174L
1,488 Elo+
Solo
Nu Wa
Nu Wa
aspectoolfv
Nu Wa
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
6,228
519
4,792
4,070
1,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
Pure_LuckFr
Baron Samedi
11
2 / 2 / 1
6,812
568
8,732
8,593
3,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
VItheVI
Lancelot
12
6 / 1 / 3
7,288
607
8,469
7,861
3,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 2 / 3
5,957
496
5,359
10,815
7,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
zeus_vibrant
Zhong Kui
12
6 / 1 / 5
7,381
615
9,933
7,158
5,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dr-Danga9
Arachne
12
3 / 5 / 2
6,969
581
4,898
13,324
4,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
Fray3rs
Cu Chulainn
10
2 / 2 / 1
6,199
517
7,124
14,306
8,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
I Mikasa x
Ganesha
9
0 / 2 / 3
6,179
515
3,764
12,728
8,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
acemab
Chronos
12
0 / 0 / 0
6,516
543
3,212
5,225
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 5 / 0
5,036
420
3,975
7,181
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
14
Kills
5
6
Deaths
14
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
Dr-Danga9
Arachne
3
5
2
0.8
L
Cu Chulainn
Fray3rs
Cu Chulainn
2
2
1
1.25
L
Ganesha
I Mikasa x
Ganesha
0
2
3
0.75
W
0
0
1
0.5
W
Baron Samedi
Pure_LuckFr
Baron Samedi
2
2
1
1.25
W
Lancelot
VItheVI
Lancelot
6
1
3
7.5
L
Chronos
acemab
Chronos
0
0
0
0
L
0
5
0
0
W
0
2
3
0.75
W
Zhong Kui
zeus_vibrant
Zhong Kui
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,285
Damage
22,973
38,497
Taken
52,764
21,650
Mitigated
26,023
11,451
Healing
14,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Dr-Danga9
Arachne
4,898
2,643
0
3,638
13,324
4,798
0
3,665
9,571
0
53,002
L
Cu Chulainn
Fray3rs
Cu Chulainn
7,124
1,458
0
2,848
14,306
8,492
0
8,201
5,495
0
35,997
L
Ganesha
I Mikasa x
Ganesha
3,764
328
1,670
3,710
12,728
8,778
0
5,827
6,842
20,317
0
W
4,792
2,253
0
868
4,070
1,572
0
1,922
2,148
0
53,412
W
Baron Samedi
Pure_LuckFr
Baron Samedi
8,732
416
370
2,830
8,593
3,967
0
565
8,028
46,239
0
W
Lancelot
VItheVI
Lancelot
8,469
1,835
0
1,478
7,861
3,269
0
1,611
6,250
0
51,985
L
Chronos
acemab
Chronos
3,212
923
0
1,764
5,225
1,767
0
723
4,502
54,810
0
L
3,975
1,357
0
660
7,181
2,188
43
4,590
2,591
26,197
0
W
5,359
2,151
0
3,453
10,815
7,625
0
4,369
6,446
25,290
0
W
Zhong Kui
zeus_vibrant
Zhong Kui
9,933
1,096
0
2,452
7,158
5,217
752
2,484
4,674
49,262
520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,666
Gold Earned
30,899
370
Minions Killed
326
0
Camps Cleared
0
1,176,073
Distance Traveled
1,159,236
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,969
581
82
7
0
253,953
0
L
Cu Chulainn
6,199
517
61
5
0
240,465
0
L
Ganesha
6,179
515
7
1
0
236,123
0
W
Neith
6,228
519
97
8
0
231,723
1
W
Baron Samedi
6,812
568
80
7
0
209,973
0
W
Lancelot
7,288
607
83
7
0
276,385
0
L
Chronos
6,516
543
125
10
0
226,200
0
L
Nu Wa
5,036
420
51
4
0
202,495
0
W
Atlas
5,957
496
27
2
0
223,546
0
W
Zhong Kui
7,381
615
83
7
0
234,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role