Player Matchup

Ra
Ra
Gold II
DxB Geiger Mojo
Ra
Gold II
Level 158
God Stats
30W - 20L
1,624 SR
Queue Stats
154W - 168L
1,714 MMR
Solo
Artio
Artio
Platinum V
GTJ Fire
Artio
Platinum V
Level 158
God Stats
4W - 3L
1,514 SR
Queue Stats
250W - 247L
1,722 MMR
Party 1
Awilix
Awilix
Gold III
LE3VIL
Awilix
Gold III
Level 247
God Stats
20W - 13L
1,564 SR
Queue Stats
83W - 81L
1,654 MMR
Party 1
Artemis
Artemis
Gold I
Winbow
Artemis
Gold I
Level 157
God Stats
15W - 6L
1,723 SR
Queue Stats
48W - 41L
1,656 MMR
Solo
Atlas
Atlas
Platinum III
YmirIsWhere
Atlas
Platinum III
Level 155
God Stats
74W - 49L
1,774 SR
Queue Stats
842W - 806L
1,690 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 175
1,640 SR
1,687 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 132
1,472 SR
1,687 MMR
Susano
Susano
Gold III
Decapitarre
Susano
Gold III
Level 149
God Stats
7W - 4L
1,484 SR
Queue Stats
42W - 41L
1,723 MMR
Solo
Set
Set
Gold I
FROSTYSWORDFISH
Set
Gold I
Level 61
God Stats
1W - 4L
1,173 SR
Queue Stats
52W - 36L
1,653 MMR
Solo
Ares
Ares
Gold I
LawLess90
Ares
Gold I
Level 100
God Stats
17W - 25L
1,408 SR
Queue Stats
476W - 459L
1,633 MMR
Solo
Guan Yu
Guan Yu
Platinum III
camlo
Guan Yu
Platinum III
Level 183
God Stats
22W - 26L
1,667 SR
Queue Stats
714W - 707L
1,657 MMR
Solo
Neith
Neith
Gold I
kopalex
Neith
Gold I
Level 165
God Stats
19W - 19L
1,629 SR
Queue Stats
617W - 628L
1,769 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
7,696
550
5,428
10,053
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
GTJ Fire
Artio
13
0 / 3 / 0
7,321
523
7,173
15,324
14,147
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
LE3VIL
Awilix
13
4 / 1 / 1
7,500
536
6,497
8,784
3,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Winbow
Artemis
14
2 / 1 / 2
8,377
598
7,049
7,182
3,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 2 / 6
7,110
508
6,516
12,897
12,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Ao KuangMartichorasSun WukongMercury

VS

Bans
ChernobogRamaArachneThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
5 / 2 / 1
7,791
557
9,247
10,793
4,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 0 / 2
6,887
492
4,900
7,092
4,366
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
10
0 / 4 / 4
6,531
467
6,497
12,036
9,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Guan Yu
camlo
Guan Yu
13
2 / 1 / 1
8,231
588
10,419
17,231
14,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Neith
kopalex
Neith
12
1 / 1 / 2
7,326
523
5,144
8,251
2,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
8
Kills
11
11
Deaths
8
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Susano
5
2
1
2.75
W
1
4
2
0.5
L
3
0
2
4
W
Artio
GTJ Fire
Artio
0
3
0
0
W
Awilix
LE3VIL
Awilix
4
1
1
4.5
L
Ares
0
4
4
0.5
W
Artemis
Winbow
Artemis
2
1
2
3
W
1
2
6
2
L
Guan Yu
camlo
Guan Yu
2
1
1
2.5
L
Neith
kopalex
Neith
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,663
Damage
36,207
54,240
Taken
55,403
37,864
Mitigated
36,032
16,280
Healing
11,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
9,247
2,515
0
689
10,793
4,326
0
2,725
8,068
0
64,810
W
5,428
524
586
2,986
10,053
4,626
0
2,320
7,733
62,724
0
L
4,900
1,718
0
1,995
7,092
4,366
0
2,270
4,822
0
48,624
W
Artio
GTJ Fire
Artio
7,173
896
200
6,071
15,324
14,147
0
0
15,324
50,928
0
W
Awilix
LE3VIL
Awilix
6,497
2,849
0
1,059
8,784
3,654
0
87
8,697
0
59,098
L
Ares
6,497
257
0
2,127
12,036
9,628
0
5,679
6,357
23,706
0
W
Artemis
Winbow
Artemis
7,049
3,759
0
3,377
7,182
3,122
72
295
6,887
0
71,988
W
6,516
2,801
0
2,001
12,897
12,315
0
3,795
9,102
23,366
0
L
Guan Yu
camlo
Guan Yu
10,419
2,048
34
4,905
17,231
14,968
35
6,705
10,526
0
57,331
L
Neith
kopalex
Neith
5,144
2,603
0
1,813
8,251
2,744
619
1,738
6,513
0
57,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,004
Gold Earned
36,766
432
Minions Killed
386
0
Camps Cleared
0
1,444,878
Distance Traveled
1,325,665
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,791
557
78
6
0
301,832
0
W
Ra
7,696
550
126
9
0
297,568
0
L
Set
6,887
492
98
7
0
210,437
0
W
Artio
7,321
523
78
6
0
261,546
3
W
Awilix
7,500
536
78
6
0
339,623
1
L
Ares
6,531
467
25
2
0
282,982
5
W
Artemis
8,377
598
122
9
0
240,741
4
W
Atlas
7,110
508
28
2
0
305,400
0
L
Guan Yu
8,231
588
81
6
0
268,391
2
L
Neith
7,326
523
104
7
0
262,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role