Player Matchup

Chaac
Chaac
Fixer Rogue
Chaac
Level 120
God Stats
0W - 2L
1,200 SR
Queue Stats
131W - 125L
1,560 Elo+
Solo
Charybdis
Charybdis
Hydrochaeris
Charybdis
Level 125
God Stats
0W - 3L
1,153 SR
Queue Stats
318W - 319L
1,467 Elo+
Solo
Fenrir
Fenrir
Valentin105
Fenrir
Level 99
God Stats
2W - 4L
1,500 SR
Queue Stats
127W - 108L
1,488 Elo+
Solo
Charon
Charon
WoUnDs_GhOsT
Charon
Level 69
God Stats
1W - 3L
1,428 SR
Queue Stats
87W - 75L
1,359 Elo+
Solo
Raijin
Raijin
sergio98
Raijin
Level 146
God Stats
6W - 7L
1,556 SR
Queue Stats
283W - 258L
1,513 Elo+
Solo
Team Averages
Level 112
1,367 SR
1,477 Elo+

VS

Team Averages
Level 123
1,400 SR
1,467 Elo+
Kumbhakarna
Kumbhakarna
ASR-08
Kumbhakarna
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 58L
1,442 Elo+
Solo
Hades
Hades
BreadLoaf5820
Hades
Level 107
God Stats
2W - 5L
1,085 SR
Queue Stats
410W - 390L
1,553 Elo+
Solo
Apollo
Apollo
DeSaTlaS
Apollo
Level 140
God Stats
1W - 0L
1,296 SR
Queue Stats
10W - 14L
1,439 Elo+
Solo
Awilix
Awilix
ibnlwaleed
Awilix
Level 96
God Stats
160W - 166L
1,490 SR
Queue Stats
1,078W - 1,084L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
novchovek
Baron Samedi
Level 163
God Stats
12W - 7L
1,629 SR
Queue Stats
874W - 858L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
8,933
496
6,496
11,936
7,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charybdis
Hydrochaeris
Charybdis
12
0 / 5 / 4
7,707
428
6,522
11,480
4,367
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
16
9 / 4 / 2
10,196
566
11,173
17,313
8,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
13
0 / 4 / 7
8,074
449
5,672
12,806
12,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
sergio98
Raijin
17
4 / 4 / 4
10,343
575
15,122
11,731
5,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ASR-08
Kumbhakarna
14
2 / 1 / 6
9,636
535
2,792
11,018
8,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 3 / 2
11,641
647
10,002
16,086
8,841
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
DeSaTlaS
Apollo
18
10 / 2 / 3
12,153
675
17,590
12,200
5,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Awilix
ibnlwaleed
Awilix
17
3 / 3 / 9
10,643
591
8,966
15,903
6,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
novchovek
Baron Samedi
16
2 / 5 / 2
10,485
583
7,394
15,258
8,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
41
14
Kills
19
19
Deaths
14
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
ASR-08
Kumbhakarna
2
1
6
5
W
2
3
2
1
W
Apollo
DeSaTlaS
Apollo
10
2
3
5.75
L
1
2
1
0.75
L
Charybdis
Hydrochaeris
Charybdis
0
5
4
0.4
L
Fenrir
9
4
2
2.5
L
Charon
0
4
7
0.88
W
Awilix
ibnlwaleed
Awilix
3
3
9
2.5
W
Baron Samedi
novchovek
Baron Samedi
2
5
2
0.6
L
Raijin
sergio98
Raijin
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,985
Damage
46,744
65,266
Taken
70,465
37,113
Mitigated
38,547
13,992
Healing
23,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
ASR-08
Kumbhakarna
2,792
695
0
3,101
11,018
8,639
61
3,903
7,115
13,088
0
W
10,002
1,536
295
8,623
16,086
8,841
3,990
1,907
14,179
92,848
150
W
Apollo
DeSaTlaS
Apollo
17,590
12,112
0
6,422
12,200
5,634
4,423
3,184
9,016
0
87,792
L
6,496
2,579
0
4,811
11,936
7,035
0
7,333
4,603
0
63,879
L
Charybdis
Hydrochaeris
Charybdis
6,522
4,113
0
2,679
11,480
4,367
790
1,731
9,749
0
51,592
L
Fenrir
11,173
3,247
0
3,649
17,313
8,506
152
3,539
13,774
0
74,023
L
Charon
5,672
1,200
211
1,200
12,806
12,160
289
2,988
9,818
26,220
80
W
Awilix
ibnlwaleed
Awilix
8,966
3,383
0
987
15,903
6,826
1,392
6,675
9,228
0
87,895
W
Baron Samedi
novchovek
Baron Samedi
7,394
851
399
3,360
15,258
8,607
1,040
5,825
9,433
78,893
0
L
Raijin
sergio98
Raijin
15,122
867
0
1,442
11,731
5,045
408
4,597
7,134
89,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,253
Gold Earned
54,558
484
Minions Killed
558
0
Camps Cleared
0
1,562,002
Distance Traveled
1,743,300
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,636
535
13
1
0
352,567
0
W
Hades
11,641
647
179
10
0
287,326
0
W
Apollo
12,153
675
117
7
0
367,984
6
L
Chaac
8,933
496
114
6
0
253,063
0
L
Charybdis
7,707
428
100
6
0
269,524
0
L
Fenrir
10,196
566
105
6
0
374,829
0
L
Charon
8,074
449
16
1
0
347,682
0
W
Awilix
10,643
591
114
6
0
405,307
0
W
Baron Samedi
10,485
583
135
8
0
330,116
0
L
Raijin
10,343
575
149
8
0
316,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role