Player Matchup

Arachne
Arachne
AbsoluteMadnesss
Arachne
Level 124
God Stats
1W - 4L
1,271 SR
Queue Stats
78W - 90L
1,377 Elo+
Solo
Ix Chel
Ix Chel
Ohimitsu
Ix Chel
Level 128
God Stats
243W - 296L
1,464 SR
Queue Stats
375W - 461L
1,382 Elo+
Solo
Kukulkan
Kukulkan
The BR of Jesus
Kukulkan
Level 149
God Stats
0W - 3L
1,290 SR
Queue Stats
21W - 37L
1,309 Elo+
Solo
Team Averages
Level 134
1,342 SR
1,356 Elo+

VS

Team Averages
Level 114
1,481 SR
1,403 Elo+
Baron Samedi
Baron Samedi
BOXG30
Baron Samedi
Level 148
God Stats
431W - 655L
1,423 SR
Queue Stats
433W - 657L
1,368 Elo+
Solo
Chaac
Chaac
BRUTBOOYAA
Chaac
Level 129
God Stats
14W - 10L
1,533 SR
Queue Stats
324W - 329L
1,419 Elo+
Solo
Martichoras
Martichoras
Yoko_Kurama_42
Martichoras
Level 64
God Stats
6W - 4L
1,486 SR
Queue Stats
55W - 56L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
10,011
667
8,805
11,508
5,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
Ohimitsu
Ix Chel
13
1 / 1 / 0
10,168
678
4,313
9,202
3,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
14
0 / 3 / 1
10,921
728
11,099
9,396
4,305
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BOXG30
Baron Samedi
13
2 / 1 / 1
10,382
692
2,249
5,283
2,081
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
15
5 / 0 / 3
11,957
797
17,561
14,047
10,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Martichoras
Yoko_Kurama_42
Martichoras
13
1 / 2 / 6
10,664
711
7,042
11,440
4,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
8
8
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Baron Samedi
BOXG30
Baron Samedi
2
1
1
2.5
W
Chaac
5
0
3
6.5
L
Ix Chel
Ohimitsu
Ix Chel
1
1
0
1
L
Kukulkan
0
3
1
0.17
W
Martichoras
Yoko_Kurama_42
Martichoras
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,217
Damage
26,852
30,106
Taken
30,770
14,073
Mitigated
16,471
2,566
Healing
6,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,805
7,022
0
546
11,508
5,846
0
2,390
9,118
0
24,668
W
Baron Samedi
BOXG30
Baron Samedi
2,249
65
0
0
5,283
2,081
74
3,180
1,917
25,881
0
W
Chaac
17,561
1,235
0
3,943
14,047
10,109
0
7,267
6,340
0
70,905
L
Ix Chel
Ohimitsu
Ix Chel
4,313
242
612
1,398
9,202
3,922
0
198
9,004
17,182
0
L
Kukulkan
11,099
404
0
10
9,396
4,305
0
139
9,257
77,393
0
W
Martichoras
Yoko_Kurama_42
Martichoras
7,042
1,238
0
2,811
11,440
4,281
0
4,668
6,455
0
44,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,100
Gold Earned
33,003
193
Minions Killed
202
0
Camps Cleared
0
856,036
Distance Traveled
858,107
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,011
667
25
2
0
300,528
0
W
Baron Samedi
10,382
692
45
3
0
291,082
0
W
Chaac
11,957
797
89
6
0
306,993
0
L
Ix Chel
10,168
678
20
1
0
287,589
3
L
Kukulkan
10,921
728
148
10
0
267,919
0
W
Martichoras
10,664
711
68
5
0
260,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role