Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Agent Paralyzer
Ymir
Level 128
God Stats
7W - 3L
1,483 SR
Queue Stats
130W - 132L
1,448 Elo+
Solo
Da Ji
Da Ji
Felippe-Salazar
Da Ji
Level 85
God Stats
2W - 3L
1,294 SR
Queue Stats
136W - 134L
1,384 Elo+
Solo
Chiron
Chiron
SERGIO_MORO_1
Chiron
Level 124
God Stats
1W - 1L
1,705 SR
Queue Stats
99W - 105L
1,397 Elo+
Solo
Odin
Odin
TRAP_Canadian
Odin
Level 147
God Stats
1W - 1L
1,324 SR
Queue Stats
314W - 341L
1,355 Elo+
Solo
Team Averages
Level 122
1,461 SR
1,417 Elo+

VS

Team Averages
Level 62
1,479 SR
1,418 Elo+
Guan Yu
Guan Yu
BRKDT
Guan Yu
Level 113
God Stats
2W - 2L
1,776 SR
Queue Stats
141W - 146L
1,417 Elo+
Solo
Vamana
Vamana
BigCalf28401546
Vamana
Level 117
God Stats
16W - 17L
1,465 SR
Queue Stats
539W - 536L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
ElSneefy
Sun Wukong
Level 28
God Stats
0W - 3L
1,157 SR
Queue Stats
191W - 217L
1,450 Elo+
Solo
The Morrigan
The Morrigan
dosenTitanemich
The Morrigan
Level 23
God Stats
2W - 10L
1,500 SR
Queue Stats
420W - 587L
1,283 Elo+
Solo
Serqet
Serqet
mikcoy1123
Serqet
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 75L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
2
0 / 0 / 0
3,272
297
0
0
0
17
7 / 3 / 13
10,408
946
13,464
13,186
14,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 2 / 15
8,891
808
9,693
9,319
5,391
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 1 / 14
10,256
932
15,037
7,460
3,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
4 / 1 / 16
9,564
869
10,191
7,848
7,732
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BRKDT
Guan Yu
13
1 / 5 / 3
7,883
717
6,360
14,349
14,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
1 / 4 / 5
8,846
804
7,635
14,794
14,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
ElSneefy
Sun Wukong
15
2 / 4 / 2
8,724
793
5,106
13,865
11,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
dosenTitanemich
The Morrigan
14
2 / 5 / 4
8,221
747
5,877
9,169
3,887
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
mikcoy1123
Serqet
14
1 / 4 / 4
8,294
754
3,745
11,679
7,493
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
25
21
Kills
7
7
Deaths
22
58
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
0
0
0
W
7
3
13
4.5
L
Guan Yu
BRKDT
Guan Yu
1
5
3
0.5
L
1
4
5
0.88
L
Sun Wukong
ElSneefy
Sun Wukong
2
4
2
0.75
W
4
2
15
5.75
W
6
1
14
13
W
4
1
16
12
L
The Morrigan
dosenTitanemich
The Morrigan
2
5
4
0.8
L
Serqet
mikcoy1123
Serqet
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,385
Damage
28,723
37,813
Taken
63,856
31,230
Mitigated
51,298
14,303
Healing
18,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
13,464
1,829
2,318
4,314
13,186
14,457
576
2,306
10,044
20,330
0
L
Guan Yu
BRKDT
Guan Yu
6,360
442
4,152
4,636
14,349
14,216
66
2,249
12,100
0
12,763
L
7,635
1,091
1,151
2,855
14,794
14,284
0
3,979
10,815
0
14,925
L
Sun Wukong
ElSneefy
Sun Wukong
5,106
661
969
1,992
13,865
11,418
778
4,377
9,488
0
22,158
W
9,693
1,536
645
1,570
9,319
5,391
1,317
933
7,719
0
16,246
W
15,037
4,025
2,261
1,127
7,460
3,650
2,194
1,101
6,084
0
39,053
W
10,191
1,939
572
1,496
7,848
7,732
618
924
5,760
2,137
19,871
L
The Morrigan
dosenTitanemich
The Morrigan
5,877
2,405
620
612
9,169
3,887
790
1,959
7,210
8,981
892
L
Serqet
mikcoy1123
Serqet
3,745
668
445
1,165
11,679
7,493
288
2,687
8,992
0
5,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,391
Gold Earned
41,968
115
Minions Killed
85
0
Camps Cleared
0
738,905
Distance Traveled
953,031
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
3,272
297
0
0
0
0
0
W
Ymir
10,408
946
12
1
0
174,893
0
L
Guan Yu
7,883
717
12
1
0
218,530
0
L
Vamana
8,846
804
21
2
0
211,838
0
L
Sun Wukong
8,724
793
34
3
0
177,321
0
W
Da Ji
8,891
808
16
1
0
181,476
0
W
Chiron
10,256
932
51
5
0
177,137
0
W
Odin
9,564
869
36
3
0
205,399
0
L
The Morrigan
8,221
747
10
1
0
153,237
0
L
Serqet
8,294
754
8
1
0
192,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role