Player Matchup

Hercules
Hercules
Big Boss 047
Hercules
Level 53
God Stats
13W - 11L
1,569 SR
Queue Stats
327W - 347L
1,433 Elo+
Solo
Poseidon
Poseidon
Kaelloch
Poseidon
Level 45
God Stats
8W - 6L
1,504 SR
Queue Stats
85W - 90L
1,438 Elo+
Party 2
Cerberus
Cerberus
Lindovert
Cerberus
Level 41
God Stats
9W - 6L
1,703 SR
Queue Stats
162W - 182L
1,353 Elo+
Solo
Arachne
Arachne
TTKAQUA
Arachne
Level 20
God Stats
4W - 1L
1,580 SR
Queue Stats
23W - 28L
1,334 Elo+
Party 2
Anhur
Anhur
brainblaster2234
Anhur
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,406 Elo+
Solo
Team Averages
Level 39
1,571 SR
1,393 Elo+

VS

Team Averages
Level 82
1,457 SR
1,405 Elo+
Terra
Terra
Jaxson87
Terra
Level 122
God Stats
12W - 30L
1,375 SR
Queue Stats
679W - 707L
1,286 Elo+
Party 3
Gilgamesh
Gilgamesh
Precise5
Gilgamesh
Level 119
God Stats
6W - 3L
1,620 SR
Queue Stats
280W - 257L
1,529 Elo+
Solo
Janus
Janus
lMm Iegend
Janus
Level 26
God Stats
12W - 24L
1,353 SR
Queue Stats
24W - 47L
1,281 Elo+
Party 3
Thanatos
Thanatos
svndae6426
Thanatos
Level 54
God Stats
18W - 18L
1,528 SR
Queue Stats
194W - 194L
1,468 Elo+
Party 1
Merlin
Merlin
xKnep
Merlin
Level 89
God Stats
42W - 44L
1,409 SR
Queue Stats
407W - 386L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Big Boss 047
Hercules
12
0 / 5 / 1
6,739
449
4,643
13,124
10,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Kaelloch
Poseidon
14
6 / 0 / 1
7,876
525
10,991
6,776
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Lindovert
Cerberus
10
0 / 1 / 3
7,038
469
2,615
11,939
7,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
TTKAQUA
Arachne
10
1 / 3 / 2
6,267
418
1,681
10,207
4,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 2
6,506
434
2,736
6,426
2,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Jaxson87
Terra
10
0 / 0 / 0
6,173
412
3,640
6,848
4,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Precise5
Gilgamesh
15
7 / 0 / 0
9,552
637
10,123
11,334
7,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
10
0 / 4 / 2
5,954
397
4,493
7,004
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
svndae6426
Thanatos
12
1 / 2 / 1
7,463
498
1,929
12,384
4,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
xKnep
Merlin
9
1 / 2 / 0
6,247
416
3,300
5,757
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
7
Kills
9
10
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
Big Boss 047
Hercules
0
5
1
0.1
L
Terra
Jaxson87
Terra
0
0
0
0
W
Poseidon
Kaelloch
Poseidon
6
0
1
6.5
W
Cerberus
Lindovert
Cerberus
0
1
3
1.5
L
Gilgamesh
Precise5
Gilgamesh
7
0
0
7
W
Arachne
TTKAQUA
Arachne
1
3
2
0.67
W
0
1
2
1
L
Janus
0
4
2
0.25
L
Thanatos
svndae6426
Thanatos
1
2
1
0.75
L
Merlin
xKnep
Merlin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,666
Damage
23,485
48,472
Taken
43,327
26,101
Mitigated
20,417
9,847
Healing
11,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Big Boss 047
Hercules
4,643
1,374
0
1,569
13,124
10,437
168
804
11,770
468
40,899
L
Terra
Jaxson87
Terra
3,640
0
169
1,564
6,848
4,194
0
2,525
4,192
26,666
0
W
Poseidon
Kaelloch
Poseidon
10,991
2,019
0
490
6,776
2,425
0
3,150
3,584
60,478
0
W
Cerberus
Lindovert
Cerberus
2,615
128
1,494
3,944
11,939
7,012
155
3,622
8,213
33,506
0
L
Gilgamesh
Precise5
Gilgamesh
10,123
3,674
0
2,238
11,334
7,886
336
2,352
8,658
0
68,178
W
Arachne
TTKAQUA
Arachne
1,681
1,116
0
2,350
10,207
4,165
0
1,994
8,093
0
31,709
W
2,736
1,324
0
0
6,426
2,062
771
1,863
4,524
0
38,776
L
Janus
4,493
201
0
200
7,004
2,059
162
5,393
1,611
29,287
0
L
Thanatos
svndae6426
Thanatos
1,929
390
0
6,711
12,384
4,477
0
903
11,439
0
60,376
L
Merlin
xKnep
Merlin
3,300
269
0
500
5,757
1,801
0
2,901
2,856
35,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,426
Gold Earned
35,389
328
Minions Killed
343
0
Camps Cleared
0
1,374,656
Distance Traveled
1,326,998
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,739
449
67
4
0
265,415
0
L
Terra
6,173
412
25
2
0
277,997
0
W
Poseidon
7,876
525
99
7
0
300,393
0
W
Cerberus
7,038
469
44
3
0
249,588
0
L
Gilgamesh
9,552
637
121
8
0
267,629
2
W
Arachne
6,267
418
48
3
0
280,925
0
W
Anhur
6,506
434
70
5
0
278,335
0
L
Janus
5,954
397
45
3
0
280,492
0
L
Thanatos
7,463
498
81
5
0
316,602
2
L
Merlin
6,247
416
71
5
0
184,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role