Player Matchup

Artio
Artio
 
Artio
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Decalore
Thor
Level 157
God Stats
4W - 2L
1,815 SR
Queue Stats
403W - 410L
1,580 Elo+
Party 1
Cabrakan
Cabrakan
Kenooby
Cabrakan
Level 119
God Stats
4W - 5L
1,500 SR
Queue Stats
976W - 1,001L
1,536 Elo+
Solo
Bellona
Bellona
Nightfrost
Bellona
Level 148
God Stats
0W - 1L
1,516 SR
Queue Stats
92W - 85L
1,493 Elo+
Party 1
Team Averages
Level 133
1,566 SR
1,522 Elo+

VS

Team Averages
Level 112
1,511 SR
1,499 Elo+
Sol
Sol
D_Khaimera
Sol
Level 189
God Stats
12W - 11L
1,484 SR
Queue Stats
816W - 806L
1,535 Elo+
Solo
Discordia
Discordia
DivaaaaanCHIK
Discordia
Level 149
God Stats
16W - 12L
1,572 SR
Queue Stats
894W - 910L
1,539 Elo+
Solo
Bellona
Bellona
Kopshindel
Bellona
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Neith
Neith
TeoDW
Neith
Level 172
God Stats
1W - 2L
1,500 SR
Queue Stats
180W - 161L
1,517 Elo+
Solo
Artio
Artio
durik111
Artio
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 1 / 1
5,071
1,014
1,170
5,828
4,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
 
Danzaburou
10
0 / 1 / 0
4,581
916
2,788
3,319
1,343
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thor
10
0 / 2 / 1
4,672
934
5,219
4,899
2,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Cabrakan
Kenooby
Cabrakan
5
0 / 0 / 0
4,220
844
0
0
0
Bellona
Nightfrost
Bellona
9
1 / 1 / 0
4,519
904
2,813
4,575
2,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 4
5,566
1,113
3,387
1,527
569
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
DivaaaaanCHIK
Discordia
10
1 / 0 / 4
5,946
1,189
5,846
3,497
1,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Kopshindel
Bellona
10
2 / 1 / 2
5,590
1,118
1,471
4,220
2,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
TeoDW
Neith
11
2 / 0 / 3
6,118
1,224
3,830
2,956
1,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
durik111
Artio
10
0 / 0 / 4
5,636
1,127
1,868
4,118
3,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
5
5
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
1
1
0.5
L
Danzaburou
 
Danzaburou
0
1
0
0
W
0
0
4
2
L
Thor
0
2
1
0.25
W
Discordia
DivaaaaanCHIK
Discordia
1
0
4
3
L
Cabrakan
Kenooby
Cabrakan
0
0
0
0
W
Bellona
Kopshindel
Bellona
2
1
2
3
L
Bellona
Nightfrost
Bellona
1
1
0
1
W
Neith
TeoDW
Neith
2
0
3
3.5
W
Artio
durik111
Artio
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,990
Damage
16,402
18,621
Taken
16,318
11,952
Mitigated
8,941
5,923
Healing
7,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,170
0
888
1,424
5,828
4,662
0
3,136
2,692
6,247
0
L
Danzaburou
 
Danzaburou
2,788
811
492
535
3,319
1,343
0
2,399
920
0
10,014
W
3,387
544
0
721
1,527
569
830
129
1,398
11,024
0
L
Thor
5,219
0
650
580
4,899
2,984
0
2,865
2,034
1,564
6,487
W
Discordia
DivaaaaanCHIK
Discordia
5,846
128
1,418
1,711
3,497
1,170
372
448
3,007
12,705
0
L
Cabrakan
Kenooby
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
Kopshindel
Bellona
1,471
201
0
722
4,220
2,583
0
548
3,631
0
2,304
L
Bellona
Nightfrost
Bellona
2,813
107
0
1,354
4,575
2,963
0
2,701
1,874
0
2,799
W
Neith
TeoDW
Neith
3,830
1,024
0
523
2,956
1,205
217
437
2,442
0
11,674
W
Artio
durik111
Artio
1,868
63
1,222
946
4,118
3,414
0
833
3,241
3,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,063
Gold Earned
28,856
30
Minions Killed
68
0
Camps Cleared
0
299,268
Distance Traveled
482,354
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,071
1,014
10
2
0
92,184
0
L
Danzaburou
4,581
916
11
2
0
78,540
0
W
Sol
5,566
1,113
22
4
0
90,394
0
L
Thor
4,672
934
7
1
0
86,885
0
W
Discordia
5,946
1,189
20
4
0
93,114
0
L
Cabrakan
4,220
844
0
0
0
0
0
W
Bellona
5,590
1,118
0
0
0
92,275
0
L
Bellona
4,519
904
2
0
0
41,659
0
W
Neith
6,118
1,224
22
4
0
98,604
0
W
Artio
5,636
1,127
4
1
0
107,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role