Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Dzaddy
Serqet
Level 119
God Stats
4W - 3L
1,223 SR
Queue Stats
105W - 78L
1,565 Elo+
Solo
Nu Wa
Nu Wa
Maesence
Nu Wa
Level 86
God Stats
1W - 0L
1,519 SR
Queue Stats
34W - 19L
1,634 Elo+
Party 1
Ganesha
Ganesha
Piggolo
Ganesha
Level 126
God Stats
3W - 3L
1,585 SR
Queue Stats
196W - 215L
1,585 Elo+
Party 1
Raijin
Raijin
RogueThePain
Raijin
Level 153
God Stats
14W - 30L
1,323 SR
Queue Stats
741W - 751L
1,536 Elo+
Solo
Team Averages
Level 126
1,430 SR
1,564 Elo+

VS

Team Averages
Level 57
1,540 SR
1,472 Elo+
Artemis
Artemis
 
Artemis
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
FaZexXBrassiXx
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,702 Elo+
Solo
Susano
Susano
HydroMarine
Susano
Level 154
God Stats
5W - 3L
1,797 SR
Queue Stats
276W - 208L
1,611 Elo+
Party 2
Khepri
Khepri
MrMMak115
Khepri
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,323 Elo+
Party 2
Yemoja
Yemoja
THE SK66N D
Yemoja
Level 3
God Stats
1W - 6L
1,401 SR
Queue Stats
3W - 17L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
1 / 0 / 3
6,337
792
710
1,775
1,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Serqet
Dzaddy
Serqet
12
4 / 1 / 3
6,559
820
7,317
7,463
3,592
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Maesence
Nu Wa
13
4 / 1 / 3
6,664
833
6,230
3,639
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Piggolo
Ganesha
12
0 / 1 / 6
6,517
815
2,986
5,176
3,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
13
0 / 0 / 5
6,716
840
4,695
2,980
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 2 / 2
5,366
671
5,682
4,404
1,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,191
649
1,056
5,028
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
12
3 / 1 / 0
6,321
790
5,244
6,518
2,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
MrMMak115
Khepri
11
0 / 3 / 3
6,049
756
2,163
9,501
4,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
8
0 / 0 / 0
5,024
628
0
219
127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
9
Kills
3
3
Deaths
9
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
0
3
2.5
L
Artemis
 
Artemis
0
2
2
0.5
W
Serqet
Dzaddy
Serqet
4
1
3
5.5
L
0
3
0
0
L
Susano
3
1
0
3
W
Nu Wa
Maesence
Nu Wa
4
1
3
5.5
L
Khepri
MrMMak115
Khepri
0
3
3
0.5
W
Ganesha
Piggolo
Ganesha
0
1
6
3
W
Raijin
0
0
5
2.5
L
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,938
Damage
14,145
21,033
Taken
25,670
11,142
Mitigated
10,089
2,696
Healing
2,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
710
577
0
337
1,775
1,114
299
38
1,737
0
12,810
L
Artemis
 
Artemis
5,682
1,197
0
392
4,404
1,390
0
2,184
1,807
0
13,911
W
Serqet
Dzaddy
Serqet
7,317
2,114
0
475
7,463
3,592
30
946
6,517
0
15,728
L
1,056
640
0
0
5,028
1,501
0
2,234
2,604
7,111
0
L
Susano
5,244
873
0
420
6,518
2,196
0
3,169
3,046
0
16,510
W
Nu Wa
Maesence
Nu Wa
6,230
2,492
0
250
3,639
1,306
39
310
3,329
19,369
0
L
Khepri
MrMMak115
Khepri
2,163
158
51
1,097
9,501
4,875
0
5,686
3,250
9,479
0
W
Ganesha
Piggolo
Ganesha
2,986
344
92
1,304
5,176
3,950
0
1,434
3,742
9,454
0
W
Raijin
4,695
82
0
238
2,980
1,180
645
491
2,489
28,325
0
L
Yemoja
0
0
197
0
219
127
0
219
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,793
Gold Earned
27,951
170
Minions Killed
76
0
Camps Cleared
0
839,031
Distance Traveled
540,980
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,337
792
39
5
0
162,335
0
L
Artemis
5,366
671
19
2
0
117,065
0
W
Serqet
6,559
820
23
3
0
172,535
0
L
Scylla
5,191
649
15
2
0
111,102
0
L
Susano
6,321
790
29
4
0
149,447
0
W
Nu Wa
6,664
833
32
4
0
177,682
0
L
Khepri
6,049
756
13
2
0
161,453
0
W
Ganesha
6,517
815
1
0
0
142,092
0
W
Raijin
6,716
840
75
9
0
184,387
0
L
Yemoja
5,024
628
0
0
0
1,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role