Player Matchup

Khepri
Khepri
ArchaonTEC
Khepri
Level 108
God Stats
3W - 6L
1,139 SR
Queue Stats
96W - 102L
1,565 Elo+
Party 1
Poseidon
Poseidon
LexaeusV-
Poseidon
Level 124
God Stats
4W - 4L
1,582 SR
Queue Stats
118W - 108L
1,525 Elo+
Solo
Artemis
Artemis
Noevie
Artemis
Level 24
God Stats
9W - 5L
1,662 SR
Queue Stats
109W - 108L
1,581 Elo+
Party 1
Pele
Pele
israel-_-15
Pele
Level 36
God Stats
0W - 2L
1,251 SR
Queue Stats
6W - 15L
1,234 Elo+
Party 2
Horus
Horus
uranophil97
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,407 Elo+
Party 2
Team Averages
Level 64
1,427 SR
1,462 Elo+

VS

Team Averages
Level 111
1,481 SR
1,448 Elo+
Ishtar
Ishtar
JiralhanaeMX
Ishtar
Level 108
God Stats
1W - 1L
1,449 SR
Queue Stats
10W - 17L
1,366 Elo+
Party 3
Pele
Pele
MX Sp3cTr3
Pele
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 22L
1,336 Elo+
Party 3
Geb
Geb
R3lZlimShady
Geb
Level 128
God Stats
1W - 0L
1,577 SR
Queue Stats
9W - 4L
1,658 Elo+
Party 3
Zhong Kui
Zhong Kui
SpiderYeti8885
Zhong Kui
Level 71
God Stats
3W - 2L
1,404 SR
Queue Stats
10W - 17L
1,366 Elo+
Party 3
King Arthur
King Arthur
YTJavMurry
King Arthur
Level 123
God Stats
15W - 18L
1,473 SR
Queue Stats
191W - 192L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ArchaonTEC
Khepri
7
3 / 5 / 3
5,133
513
4,396
14,423
7,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
LexaeusV-
Poseidon
10
1 / 1 / 0
5,952
595
4,091
3,780
967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Noevie
Artemis
7
2 / 5 / 2
4,880
488
3,600
8,077
3,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 4 / 1
5,246
525
1,826
8,525
3,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 0 / 1
6,371
637
5,440
7,902
6,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
1 / 1 / 3
5,704
570
4,014
5,700
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
6 / 1 / 3
6,351
635
4,413
7,978
2,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
2 / 2 / 7
5,364
536
7,010
8,898
4,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
SpiderYeti8885
Zhong Kui
9
6 / 4 / 4
6,097
610
12,739
7,038
4,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

King Arthur
YTJavMurry
King Arthur
10
0 / 2 / 0
5,745
575
4,408
10,073
7,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
10
Kills
15
15
Deaths
10
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Khepri
ArchaonTEC
Khepri
3
5
3
0.9
W
Ishtar
1
1
3
2.5
L
Poseidon
LexaeusV-
Poseidon
1
1
0
1
W
6
1
3
7.5
L
Artemis
Noevie
Artemis
2
5
2
0.6
W
2
2
7
2.75
W
Zhong Kui
SpiderYeti8885
Zhong Kui
6
4
4
2
W
King Arthur
YTJavMurry
King Arthur
0
2
0
0
L
2
4
1
0.63
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,353
Damage
32,584
42,707
Taken
39,687
20,587
Mitigated
21,334
8,679
Healing
10,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
ArchaonTEC
Khepri
4,396
1,038
0
3,594
14,423
7,480
0
9,697
4,370
11,851
0
W
Ishtar
4,014
2,021
0
2,771
5,700
2,006
0
3,499
2,201
0
39,272
L
Poseidon
LexaeusV-
Poseidon
4,091
741
0
724
3,780
967
281
0
3,780
44,311
0
W
4,413
1,282
0
1,135
7,978
2,601
185
1,390
6,544
0
40,694
L
Artemis
Noevie
Artemis
3,600
2,436
0
210
8,077
3,006
0
4,641
3,210
0
13,263
W
7,010
1,363
184
2,448
8,898
4,399
0
2,142
6,756
27,995
0
W
Zhong Kui
SpiderYeti8885
Zhong Kui
12,739
4,940
0
1,618
7,038
4,795
259
2,152
4,886
27,405
4,856
W
King Arthur
YTJavMurry
King Arthur
4,408
431
0
1,930
10,073
7,533
0
0
9,450
771
36,772
L
1,826
548
0
1,676
8,525
3,134
0
3,613
4,838
0
25,862
L
5,440
2,178
0
2,475
7,902
6,000
0
417
7,485
0
45,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,582
Gold Earned
29,261
210
Minions Killed
258
0
Camps Cleared
0
998,052
Distance Traveled
977,784
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,133
513
11
1
0
178,209
0
W
Ishtar
5,704
570
57
6
0
185,642
0
L
Poseidon
5,952
595
75
8
0
214,299
6
W
Pele
6,351
635
60
6
0
215,751
0
L
Artemis
4,880
488
19
2
0
189,405
0
W
Geb
5,364
536
17
2
0
204,498
2
W
Zhong Kui
6,097
610
60
6
0
165,348
0
W
King Arthur
5,745
575
64
6
0
206,545
2
L
Pele
5,246
525
42
4
0
204,984
0
L
Horus
6,371
637
63
6
0
211,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role