Player Matchup

Arachne
Arachne
Bolbitron
Arachne
Level 101
God Stats
1W - 0L
1,260 SR
Queue Stats
38W - 60L
1,414 Elo+
Solo
Baba Yaga
Baba Yaga
Kellz_Sama
Baba Yaga
Level 125
God Stats
7W - 0L
1,726 SR
Queue Stats
144W - 144L
1,544 Elo+
Party 1
Geb
Geb
TTV-TheWhiteKB
Geb
Level 159
God Stats
2W - 2L
1,743 SR
Queue Stats
133W - 133L
1,559 Elo+
Party 1
Yu Huang
Yu Huang
abillion
Yu Huang
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 94L
1,568 Elo+
Party 1
Ra
Ra
xDiiViiANT
Ra
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 119L
1,656 Elo+
Solo
Team Averages
Level 132
1,546 SR
1,548 Elo+

VS

Team Averages
Level 130
1,386 SR
1,548 Elo+
Horus
Horus
Huba Hun
Horus
Level 177
God Stats
3W - 6L
1,460 SR
Queue Stats
888W - 949L
1,501 Elo+
Solo
Xbalanque
Xbalanque
MilkoftheKiwi
Xbalanque
Level 109
God Stats
11W - 9L
1,631 SR
Queue Stats
528W - 551L
1,504 Elo+
Solo
Pele
Pele
NinjaMonk3y
Pele
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,531 Elo+
Solo
Bacchus
Bacchus
Xintrax
Bacchus
Level 155
God Stats
1W - 5L
1,108 SR
Queue Stats
634W - 624L
1,598 Elo+
Solo
Gilgamesh
Gilgamesh
rezzd
Gilgamesh
Level 108
God Stats
1W - 5L
1,233 SR
Queue Stats
161W - 167L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bolbitron
Arachne
2
0 / 0 / 0
5,854
279
0
0
0
Baba Yaga
Kellz_Sama
Baba Yaga
20
10 / 2 / 20
14,741
702
38,316
14,941
10,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

20
2 / 1 / 26
14,581
694
20,764
34,472
49,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
abillion
Yu Huang
20
9 / 2 / 17
15,437
735
29,142
23,585
21,378
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 2 / 18
16,662
793
35,522
29,578
22,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Huba Hun
Horus
19
0 / 4 / 3
10,583
504
9,489
24,708
46,921
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
MilkoftheKiwi
Xbalanque
19
1 / 7 / 4
11,690
557
14,429
19,901
9,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
3 / 7 / 2
12,550
598
18,035
31,033
22,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Xintrax
Bacchus
19
2 / 6 / 4
12,246
583
23,912
27,496
41,762
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
rezzd
Gilgamesh
19
1 / 7 / 3
11,129
530
17,624
35,622
54,788
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
23
31
Kills
7
7
Deaths
31
81
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bolbitron
Arachne
0
0
0
0
L
Horus
Huba Hun
Horus
0
4
3
0.38
W
Baba Yaga
Kellz_Sama
Baba Yaga
10
2
20
10
L
Xbalanque
MilkoftheKiwi
Xbalanque
1
7
4
0.43
L
3
7
2
0.57
W
2
1
26
15
L
Bacchus
Xintrax
Bacchus
2
6
4
0.67
W
Yu Huang
abillion
Yu Huang
9
2
17
8.75
L
Gilgamesh
rezzd
Gilgamesh
1
7
3
0.36
W
10
2
18
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,744
Damage
83,489
102,576
Taken
138,760
103,325
Mitigated
175,692
53,285
Healing
56,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bolbitron
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
Horus
Huba Hun
Horus
9,489
2,923
8,756
10,194
24,708
46,921
0
22,664
1,929
0
13,149
W
Baba Yaga
Kellz_Sama
Baba Yaga
38,316
1,437
2,003
3,808
14,941
10,507
2,018
3,051
11,762
68,185
0
L
Xbalanque
MilkoftheKiwi
Xbalanque
14,429
5,613
1,336
2,521
19,901
9,539
514
17,610
2,002
0
44,576
L
18,035
1,884
2,458
9,209
31,033
22,682
0
28,739
1,979
0
38,778
W
20,764
580
4,361
7,287
34,472
49,350
487
6,365
26,836
33,843
0
L
Bacchus
Xintrax
Bacchus
23,912
1,270
4,944
7,137
27,496
41,762
0
21,861
5,343
48,772
0
W
Yu Huang
abillion
Yu Huang
29,142
3,129
3,675
3,028
23,585
21,378
2,935
7,253
15,544
47,102
0
L
Gilgamesh
rezzd
Gilgamesh
17,624
2,410
3,084
6,683
35,622
54,788
0
31,479
3,763
0
28,581
W
35,522
6,440
16,180
12,943
29,578
22,090
3,568
7,243
21,036
91,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,275
Gold Earned
58,198
231
Minions Killed
191
0
Camps Cleared
0
1,595,526
Distance Traveled
1,751,966
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,854
279
0
0
0
0
0
L
Horus
10,583
504
13
1
0
378,397
0
W
Baba Yaga
14,741
702
60
3
0
429,711
0
L
Xbalanque
11,690
557
70
3
0
320,946
0
L
Pele
12,550
598
50
2
0
342,655
0
W
Geb
14,581
694
18
1
0
405,127
0
L
Bacchus
12,246
583
37
2
0
351,998
0
W
Yu Huang
15,437
735
38
2
0
380,729
0
L
Gilgamesh
11,129
530
21
1
0
357,970
0
W
Ra
16,662
793
115
5
0
379,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role