Player Matchup

Olorun
Olorun
Br22nik
Olorun
Level 122
God Stats
6W - 4L
1,733 SR
Queue Stats
29W - 33L
1,470 Elo+
Party 2
Ares
Ares
Hagen I10I
Ares
Level 129
God Stats
2W - 3L
1,317 SR
Queue Stats
234W - 278L
1,487 Elo+
Solo
Tyr
Tyr
Nuudleking
Tyr
Level 138
God Stats
4W - 9L
1,300 SR
Queue Stats
68W - 70L
1,451 Elo+
Party 2
Ratatoskr
Ratatoskr
temp-290416
Ratatoskr
Level 104
God Stats
4W - 5L
1,574 SR
Queue Stats
135W - 123L
1,459 Elo+
Solo
Cupid
Cupid
xYahyax
Cupid
Level 159
God Stats
2W - 1L
1,443 SR
Queue Stats
177W - 179L
1,498 Elo+
Solo
Team Averages
Level 130
1,473 SR
1,473 Elo+

VS

Team Averages
Level 46
1,442 SR
1,201 Elo+
Artemis
Artemis
Foxsikpro1
Artemis
Level 34
God Stats
1W - 1L
1,580 SR
Queue Stats
87W - 142L
1,077 Elo+
Party 1
Loki
Loki
Kiramikus
Loki
Level 16
God Stats
0W - 5L
1,414 SR
Queue Stats
15W - 31L
1,042 Elo+
Party 1
Kukulkan
Kukulkan
NiceThrowMaestro
Kukulkan
Level 157
God Stats
1W - 1L
1,464 SR
Queue Stats
11W - 11L
1,567 Elo+
Solo
Charon
Charon
batya-v-zdanii10
Charon
Level 8
God Stats
1W - 3L
1,415 SR
Queue Stats
1W - 5L
1,236 Elo+
Party 1
Fenrir
Fenrir
sila89-38rus
Fenrir
Level 16
God Stats
0W - 6L
1,338 SR
Queue Stats
3W - 17L
1,086 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Br22nik
Olorun
11
2 / 1 / 4
6,254
569
7,314
6,286
2,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
3 / 1 / 5
6,833
621
2,426
6,652
5,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 0 / 3
7,487
681
5,024
5,147
2,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
temp-290416
Ratatoskr
12
8 / 0 / 3
7,480
680
4,874
7,490
3,089
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
xYahyax
Cupid
12
2 / 0 / 6
7,516
683
3,399
5,987
2,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Foxsikpro1
Artemis
7
0 / 4 / 2
4,643
422
2,056
9,722
3,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
9
0 / 5 / 0
5,064
460
1,959
9,575
2,742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 4 / 0
6,144
559
3,314
5,865
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 1
4,933
448
1,920
6,198
4,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
9
0 / 3 / 0
4,958
451
729
4,841
1,760
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
19
Kills
2
2
Deaths
19
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Olorun
Br22nik
Olorun
2
1
4
4
L
Artemis
Foxsikpro1
Artemis
0
4
2
0.25
W
3
1
5
5.5
L
Loki
0
5
0
0
L
2
4
0
0.5
W
4
0
3
5.5
L
0
3
1
0.17
L
Fenrir
0
3
0
0
W
Ratatoskr
temp-290416
Ratatoskr
8
0
3
9.5
W
Cupid
xYahyax
Cupid
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,037
Damage
9,978
31,562
Taken
36,201
16,219
Mitigated
13,803
8,792
Healing
5,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Br22nik
Olorun
7,314
3,090
70
1,313
6,286
2,412
399
1,953
4,333
45,751
0
L
Artemis
Foxsikpro1
Artemis
2,056
618
0
913
9,722
3,039
0
4,440
5,282
0
17,311
W
2,426
111
0
1,496
6,652
5,297
94
2,094
4,558
22,508
0
L
Loki
1,959
765
0
3,034
9,575
2,742
0
0
9,575
0
35,535
L
3,314
502
0
350
5,865
1,972
0
733
5,132
43,316
0
W
5,024
914
0
1,147
5,147
2,644
0
55
5,092
0
34,612
L
1,920
210
0
399
6,198
4,290
0
4,567
1,631
15,477
0
L
Fenrir
729
85
0
348
4,841
1,760
0
0
4,841
0
14,752
W
Ratatoskr
temp-290416
Ratatoskr
4,874
1,367
0
1,084
7,490
3,089
0
681
6,809
0
53,447
W
Cupid
xYahyax
Cupid
3,399
2,276
0
3,682
5,987
2,777
0
1,125
4,862
0
54,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,570
Gold Earned
25,742
342
Minions Killed
233
0
Camps Cleared
0
1,073,517
Distance Traveled
1,092,134
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,254
569
69
6
0
216,813
4
L
Artemis
4,643
422
39
4
0
221,839
0
W
Ares
6,833
621
29
3
0
211,639
2
L
Loki
5,064
460
63
6
0
236,680
0
L
Kukulkan
6,144
559
81
7
0
204,722
0
W
Tyr
7,487
681
77
7
0
164,355
0
L
Charon
4,933
448
19
2
0
214,041
0
L
Fenrir
4,958
451
31
3
0
214,852
0
W
Ratatoskr
7,480
680
74
7
0
263,802
0
W
Cupid
7,516
683
93
8
0
216,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role