Player Matchup

Awilix
Awilix
Apathy is Cool
Awilix
Level 111
God Stats
162W - 128L
1,543 SR
Queue Stats
193W - 167L
1,555 Elo+
Solo
Skadi
Skadi
PTYP NuggetBob4
Skadi
Level 67
God Stats
2W - 2L
1,316 SR
Queue Stats
46W - 55L
1,437 Elo+
Party 1
Nu Wa
Nu Wa
PTYPMAMBA7
Nu Wa
Level 97
God Stats
13W - 20L
1,413 SR
Queue Stats
175W - 154L
1,497 Elo+
Party 1
Vamana
Vamana
RetzerBoyy
Vamana
Level 148
God Stats
2W - 0L
1,413 SR
Queue Stats
1,108W - 987L
1,550 Elo+
Solo
Hel
Hel
SlowBeanz
Hel
Level 82
God Stats
6W - 7L
1,459 SR
Queue Stats
65W - 56L
1,510 Elo+
Party 1
Team Averages
Level 101
1,429 SR
1,510 Elo+

VS

Team Averages
Level 83
1,579 SR
1,484 Elo+
Ares
Ares
DuhWinning7129
Ares
Level 68
God Stats
7W - 4L
1,634 SR
Queue Stats
392W - 376L
1,538 Elo+
Solo
Chaac
Chaac
Kaimunu
Chaac
Level 47
God Stats
7W - 6L
1,605 SR
Queue Stats
77W - 97L
1,446 Elo+
Solo
Agni
Agni
SlothGuardian_78
Agni
Level 106
God Stats
6W - 7L
1,542 SR
Queue Stats
730W - 652L
1,529 Elo+
Solo
Nemesis
Nemesis
axelvinci
Nemesis
Level 157
God Stats
1W - 4L
1,615 SR
Queue Stats
145W - 137L
1,464 Elo+
Solo
Martichoras
Martichoras
brainblaster2234
Martichoras
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 6
12,164
640
18,108
17,808
8,323
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 1 / 4
11,042
581
8,586
9,085
3,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
17
4 / 1 / 11
11,211
590
18,222
11,595
4,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
RetzerBoyy
Vamana
18
1 / 3 / 3
11,196
589
10,644
20,322
16,846
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 0 / 2
10,598
558
10,889
13,054
6,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
5,458
287
0
1,210
407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
Kaimunu
Chaac
17
3 / 4 / 1
11,315
596
18,976
29,319
28,458
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
2 / 5 / 1
9,761
514
11,088
14,999
5,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
axelvinci
Nemesis
15
2 / 5 / 1
9,082
478
8,243
17,609
6,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Martichoras
brainblaster2234
Martichoras
12
0 / 8 / 1
7,790
410
6,986
19,650
9,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
22
Kills
7
7
Deaths
22
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
2
6
5
L
0
0
0
0
L
Chaac
Kaimunu
Chaac
3
4
1
0.88
W
2
1
4
4
W
Nu Wa
4
1
11
9.5
W
Vamana
RetzerBoyy
Vamana
1
3
3
0.83
L
2
5
1
0.5
W
8
0
2
9
L
Nemesis
axelvinci
Nemesis
2
5
1
0.5
L
Martichoras
brainblaster2234
Martichoras
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,449
Damage
45,293
71,864
Taken
82,787
39,465
Mitigated
50,988
30,724
Healing
20,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,108
7,751
0
8,848
17,808
8,323
34
2,758
15,050
0
120,554
L
0
0
0
0
1,210
407
0
1,114
0
0
0
L
Chaac
Kaimunu
Chaac
18,976
4,034
0
13,950
29,319
28,458
0
6,158
23,011
507
99,452
W
8,586
4,448
0
3,041
9,085
3,624
2,549
253
8,832
0
95,410
W
Nu Wa
18,222
3,542
0
1,388
11,595
4,235
599
5,063
6,532
78,475
0
W
Vamana
RetzerBoyy
Vamana
10,644
6,016
0
5,142
20,322
16,846
477
554
19,768
0
111,286
L
11,088
971
0
1,175
14,999
5,574
787
9,114
5,545
72,872
0
W
10,889
360
3,606
8,699
13,054
6,437
149
2,814
10,240
52,440
0
L
Nemesis
axelvinci
Nemesis
8,243
3,348
0
1,583
17,609
6,958
0
3,662
13,771
0
76,122
L
Martichoras
brainblaster2234
Martichoras
6,986
1,793
0
3,358
19,650
9,591
0
8,215
11,259
129
51,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,211
Gold Earned
43,406
677
Minions Killed
482
0
Camps Cleared
0
1,909,273
Distance Traveled
1,530,326
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,164
640
153
8
0
441,767
0
L
Ares
5,458
287
0
0
0
77,975
0
L
Chaac
11,315
596
158
8
0
363,944
4
W
Skadi
11,042
581
162
9
0
368,601
2
W
Nu Wa
11,211
590
122
6
0
372,257
2
W
Vamana
11,196
589
154
8
0
330,875
2
L
Agni
9,761
514
130
7
0
346,335
1
W
Hel
10,598
558
86
5
0
395,773
1
L
Nemesis
9,082
478
108
6
0
425,695
4
L
Martichoras
7,790
410
86
5
0
316,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role