Player Matchup

Ra
Ra
Gold II
 
Ra
Gold II
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Bronze III
DefiantJester
Thanatos
Bronze III
Level 123
God Stats
1W - 9L
1,404 SR
Queue Stats
13W - 16L
1,518 MMR
Solo
Nox
Nox
Bronze III
Halotiee
Nox
Bronze III
Level 106
God Stats
0W - 1L
1,622 SR
Queue Stats
2W - 3L
1,492 MMR
Solo
Janus
Janus
Gold IV
JD_OWNZ
Janus
Gold IV
Level 159
God Stats
22W - 26L
1,496 SR
Queue Stats
705W - 696L
1,375 MMR
Party 1
Anhur
Anhur
Gold IV
MaxxRobato
Anhur
Gold IV
Level 139
God Stats
10W - 15L
1,598 SR
Queue Stats
164W - 177L
1,504 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,524 SR
1,478 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,457 SR
1,491 MMR
Cliodhna
Cliodhna
Bronze III
DarthGeist
Cliodhna
Bronze III
Level 97
God Stats
1W - 3L
1,493 SR
Queue Stats
22W - 30L
1,454 MMR
Solo
Chernobog
Chernobog
Gold I
JimmyBeastIsHung
Chernobog
Gold I
Level 124
God Stats
15W - 18L
1,385 SR
Queue Stats
282W - 291L
1,512 MMR
Solo
Amaterasu
Amaterasu
Gold I
Uni7yz
Amaterasu
Gold I
Level 147
God Stats
1W - 0L
1,225 SR
Queue Stats
101W - 102L
1,483 MMR
Solo
Bacchus
Bacchus
Gold II
XcelSwag
Bacchus
Gold II
Level 153
God Stats
28W - 24L
1,560 SR
Queue Stats
554W - 570L
1,465 MMR
Solo
Sol
Sol
Gold II
ZelDUUUUUH
Sol
Gold II
Level 159
God Stats
44W - 38L
1,623 SR
Queue Stats
669W - 668L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 3 / 3
7,224
516
7,254
9,904
4,241
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
DefiantJester
Thanatos
14
3 / 2 / 4
8,113
580
6,540
13,346
5,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 6 / 0
7,104
507
3,050
9,314
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
JD_OWNZ
Janus
12
5 / 1 / 2
7,100
507
7,198
9,014
3,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anhur
13
0 / 3 / 3
7,625
545
6,927
10,642
5,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ArachneCharonLokiFreya

VS

Bans
MartichorasBaron SamediPeleBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DarthGeist
Cliodhna
12
1 / 5 / 1
7,484
535
4,463
13,273
4,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chernobog
15
2 / 3 / 2
8,964
640
7,115
10,445
3,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Uni7yz
Amaterasu
15
7 / 1 / 2
10,084
720
8,755
14,406
11,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bacchus
XcelSwag
Bacchus
11
3 / 0 / 0
8,069
576
6,149
9,315
8,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 0 / 2
9,310
665
9,754
6,673
2,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
9
Kills
15
15
Deaths
9
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
3
3
0.83
W
Cliodhna
DarthGeist
Cliodhna
1
5
1
0.3
L
Thanatos
DefiantJester
Thanatos
3
2
4
2.5
L
0
6
0
0
L
Janus
JD_OWNZ
Janus
5
1
2
6
W
Chernobog
2
3
2
1
L
Anhur
0
3
3
0.5
W
Amaterasu
Uni7yz
Amaterasu
7
1
2
8
W
Bacchus
XcelSwag
Bacchus
3
0
0
3
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,969
Damage
36,236
52,220
Taken
54,112
21,718
Mitigated
31,110
19,175
Healing
19,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,254
1,637
554
3,449
9,904
4,241
0
5,926
3,978
57,360
0
W
Cliodhna
DarthGeist
Cliodhna
4,463
1,007
0
1,606
13,273
4,741
0
3,930
9,343
0
55,471
L
Thanatos
DefiantJester
Thanatos
6,540
1,006
0
9,070
13,346
5,339
0
3,829
9,517
0
56,800
L
3,050
716
0
1,000
9,314
3,820
407
0
9,314
51,909
0
L
Janus
JD_OWNZ
Janus
7,198
124
0
1,642
9,014
3,274
0
4,700
4,314
46,866
0
W
Chernobog
7,115
4,755
0
2,995
10,445
3,549
704
2,078
8,367
0
76,491
L
Anhur
6,927
4,299
0
3,460
10,642
5,044
0
978
9,664
0
59,516
W
Amaterasu
Uni7yz
Amaterasu
8,755
2,453
0
7,471
14,406
11,541
495
4,408
9,876
0
66,376
W
Bacchus
XcelSwag
Bacchus
6,149
1,085
0
2,405
9,315
8,730
0
4,762
4,476
18,490
0
W
9,754
2,724
0
4,867
6,673
2,549
1,003
2,386
4,287
82,022
16,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,166
Gold Earned
43,911
451
Minions Killed
508
0
Camps Cleared
0
1,479,701
Distance Traveled
1,461,953
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,224
516
103
7
0
310,349
1
W
Cliodhna
7,484
535
81
6
0
311,645
2
L
Thanatos
8,113
580
79
6
0
335,432
2
L
Nox
7,104
507
93
7
0
268,196
0
L
Janus
7,100
507
55
4
0
316,389
3
W
Chernobog
8,964
640
122
9
0
272,303
5
L
Anhur
7,625
545
121
9
0
249,335
6
W
Amaterasu
10,084
720
119
9
0
275,021
0
W
Bacchus
8,069
576
21
2
0
314,606
0
W
Sol
9,310
665
165
12
0
288,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role