Player Matchup

Serqet
Serqet
Platinum IV
 
Serqet
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Platinum I
Blasphеmy
Hercules
Platinum I
Level 105
God Stats
2W - 1L
1,816 SR
Queue Stats
105W - 86L
1,760 MMR
Party 3
Athena
Athena
Platinum II
HeelMe
Athena
Platinum II
Level 91
God Stats
4W - 2L
1,863 SR
Queue Stats
110W - 104L
1,841 MMR
Party 3
Sol
Sol
Platinum III
LoveCity
Sol
Platinum III
Level 162
God Stats
32W - 29L
1,600 SR
Queue Stats
208W - 197L
1,758 MMR
Party 2
Vulcan
Vulcan
Platinum V
MuRDeRo
Vulcan
Platinum V
Level 159
God Stats
106W - 103L
1,596 SR
Queue Stats
514W - 511L
1,781 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,675 SR
1,728 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,476 SR
1,794 MMR
Freya
Freya
Gold III
Hukali
Freya
Gold III
Level 159
God Stats
1W - 0L
1,356 SR
Queue Stats
61W - 41L
1,812 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum III
NotASmiter
Zhong Kui
Platinum III
Level 47
God Stats
3W - 2L
1,757 SR
Queue Stats
161W - 159L
1,755 MMR
Party 4
Ravana
Ravana
Gold III
Xenxli
Ravana
Gold III
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 39L
1,817 MMR
Party 1
Xbalanque
Xbalanque
Platinum III
fasinehdadolphin
Xbalanque
Platinum III
Level 196
God Stats
6W - 5L
1,682 SR
Queue Stats
1,218W - 1,221L
1,779 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
windlesstorm
Gilgamesh
Platinum I
Level 126
God Stats
1W - 2L
1,084 SR
Queue Stats
148W - 134L
1,807 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
3 / 4 / 2
9,001
500
10,961
19,136
9,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Blasphеmy
Hercules
16
2 / 5 / 2
9,529
529
6,784
19,597
21,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
HeelMe
Athena
14
1 / 4 / 6
9,051
503
9,167
18,777
19,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 4 / 1
9,126
507
10,254
11,485
5,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
MuRDeRo
Vulcan
16
1 / 3 / 3
9,760
542
14,935
9,853
5,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
PeleChernobogKali

VS

Bans
Sun WukongHe BoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Hukali
Freya
17
7 / 3 / 5
10,546
586
14,459
12,053
5,084
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
NotASmiter
Zhong Kui
18
4 / 3 / 2
11,487
638
13,301
15,183
13,847
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Xenxli
Ravana
17
8 / 0 / 4
10,698
594
12,678
11,273
5,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xbalanque
15
0 / 3 / 7
9,259
514
10,144
18,662
7,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
windlesstorm
Gilgamesh
13
1 / 1 / 6
8,607
478
4,956
18,101
16,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
10
Kills
20
20
Deaths
10
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
4
2
1
L
Hercules
Blasphеmy
Hercules
2
5
2
0.6
L
Athena
HeelMe
Athena
1
4
6
1
W
Freya
Hukali
Freya
7
3
5
3.17
L
3
4
1
0.88
L
Vulcan
MuRDeRo
Vulcan
1
3
3
0.83
W
Zhong Kui
NotASmiter
Zhong Kui
4
3
2
1.67
W
Ravana
Xenxli
Ravana
8
0
4
10
W
Xbalanque
0
3
7
1.17
W
Gilgamesh
windlesstorm
Gilgamesh
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,101
Damage
55,538
78,848
Taken
75,272
60,652
Mitigated
48,472
14,747
Healing
25,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
10,961
2,779
0
2,425
19,136
9,311
0
3,967
15,169
0
89,997
L
Hercules
Blasphеmy
Hercules
6,784
1,672
0
5,898
19,597
21,012
0
9,895
9,702
0
72,410
L
Athena
HeelMe
Athena
9,167
2,731
0
2,289
18,777
19,921
81
8,416
10,361
29,702
0
W
Freya
Hukali
Freya
14,459
4,791
0
6,923
12,053
5,084
0
5,339
6,714
88,581
0
L
10,254
3,870
0
3,358
11,485
5,390
715
3,722
7,763
65,243
6,639
L
Vulcan
MuRDeRo
Vulcan
14,935
7,281
0
777
9,853
5,018
0
1,760
8,093
94,650
0
W
Zhong Kui
NotASmiter
Zhong Kui
13,301
2,165
0
9,322
15,183
13,847
543
1,549
13,058
105,189
0
W
Ravana
Xenxli
Ravana
12,678
3,400
0
1,447
11,273
5,766
0
5,362
5,437
0
93,191
W
Xbalanque
10,144
4,951
0
5,660
18,662
7,117
324
9,384
8,978
0
83,469
W
Gilgamesh
windlesstorm
Gilgamesh
4,956
815
0
2,534
18,101
16,658
0
12,413
5,688
0
26,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,467
Gold Earned
50,597
571
Minions Killed
586
0
Camps Cleared
0
1,889,981
Distance Traveled
1,892,791
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,001
500
110
6
0
410,164
0
L
Hercules
9,529
529
133
7
0
349,534
0
L
Athena
9,051
503
42
2
0
406,453
10
W
Freya
10,546
586
119
7
0
380,548
2
L
Sol
9,126
507
127
7
0
332,602
4
L
Vulcan
9,760
542
159
9
0
391,228
6
W
Zhong Kui
11,487
638
169
9
0
367,981
4
W
Ravana
10,698
594
120
7
0
438,876
7
W
Xbalanque
9,259
514
141
8
0
328,322
6
W
Gilgamesh
8,607
478
37
2
0
377,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role