Player Matchup

Chaac
Chaac
 
Chaac
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
 
Awilix
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
DC3698
Heimdallr
Level 156
God Stats
6W - 4L
1,498 SR
Queue Stats
50W - 99L
1,322 Elo+
Party 1
Team Averages
Level 144
1,500 SR
1,464 Elo+

VS

Team Averages
Level 141
1,450 SR
1,443 Elo+
Charon
Charon
 
Charon
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Almighty Kayo
King Arthur
Level 126
God Stats
4W - 10L
1,219 SR
Queue Stats
682W - 725L
1,419 Elo+
Solo
Nu Wa
Nu Wa
MonsterBlaze9712
Nu Wa
Level 131
God Stats
7W - 3L
1,480 SR
Queue Stats
23W - 22L
1,431 Elo+
Solo
Heimdallr
Heimdallr
Rex_Ru_316
Heimdallr
Level 152
God Stats
4W - 6L
1,490 SR
Queue Stats
122W - 131L
1,425 Elo+
Solo
Hel
Hel
uniquegift
Hel
Level 151
God Stats
3W - 5L
1,562 SR
Queue Stats
26W - 41L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 0 / 2
5,715
953
3,901
4,811
3,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
 
Awilix
12
2 / 0 / 2
5,525
921
2,411
3,094
1,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
 
Chang'e
11
2 / 0 / 1
5,492
915
4,868
5,708
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
 
Ymir
9
0 / 0 / 3
5,061
844
2,236
4,801
3,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
DC3698
Heimdallr
10
0 / 0 / 2
4,834
806
6,362
5,363
2,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 1 / 0
4,965
828
3,355
7,895
4,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Almighty Kayo
King Arthur
10
0 / 0 / 0
4,535
756
4,510
7,577
6,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 0 / 0
5,044
841
4,881
1,138
339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Rex_Ru_316
Heimdallr
9
0 / 3 / 0
4,576
763
2,083
5,202
2,061
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 0
4,413
736
3,257
4,112
1,219
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
6
Kills
0
0
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
2
3
W
Awilix
 
Awilix
2
0
2
3
W
Chang'e
 
Chang'e
2
0
1
2.5
W
Ymir
 
Ymir
0
0
3
1.5
L
Charon
 
Charon
0
1
0
0
L
King Arthur
Almighty Kayo
King Arthur
0
0
0
0
W
Heimdallr
DC3698
Heimdallr
0
0
2
1
L
0
0
0
0
L
Heimdallr
Rex_Ru_316
Heimdallr
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,778
Damage
18,086
23,777
Taken
25,924
11,900
Mitigated
14,414
12,434
Healing
4,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,901
728
0
2,293
4,811
3,023
195
1,222
3,483
0
27,556
W
Awilix
 
Awilix
2,411
590
0
450
3,094
1,276
0
1,797
1,297
0
17,830
W
Chang'e
 
Chang'e
4,868
137
3,046
4,543
5,708
2,237
589
3,386
2,242
14,569
0
W
Ymir
 
Ymir
2,236
485
0
1,098
4,801
3,132
81
2,993
1,731
7,139
0
L
Charon
 
Charon
3,355
651
575
955
7,895
4,459
0
2,136
5,759
14,449
0
L
King Arthur
Almighty Kayo
King Arthur
4,510
223
0
814
7,577
6,336
0
1,742
5,835
0
10,114
W
Heimdallr
DC3698
Heimdallr
6,362
3,674
0
1,004
5,363
2,232
245
2,095
3,061
0
17,385
L
4,881
1,405
102
105
1,138
339
54
200
938
19,794
0
L
Heimdallr
Rex_Ru_316
Heimdallr
2,083
1,277
0
0
5,202
2,061
0
2,362
2,840
0
10,477
L
3,257
93
567
1,127
4,112
1,219
0
664
3,448
6,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,627
Gold Earned
23,533
154
Minions Killed
104
0
Camps Cleared
0
707,165
Distance Traveled
593,766
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,715
953
57
10
0
136,834
0
W
Awilix
5,525
921
36
6
0
143,003
0
W
Chang'e
5,492
915
29
5
0
161,554
0
W
Ymir
5,061
844
8
1
0
129,693
0
L
Charon
4,965
828
22
4
0
132,693
0
L
King Arthur
4,535
756
15
3
0
138,047
0
W
Heimdallr
4,834
806
24
4
0
136,081
1
L
Nu Wa
5,044
841
39
7
0
127,525
4
L
Heimdallr
4,576
763
17
3
0
119,198
0
L
Hel
4,413
736
11
2
0
76,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role