Player Matchup

Morgan Le Fay
Morgan Le Fay
Ayo Itz Devils
Morgan Le Fay
Level 80
God Stats
1W - 10L
1,352 SR
Queue Stats
56W - 49L
1,580 Elo+
Party 3
Lancelot
Lancelot
AyoItzCozmic
Lancelot
Level 127
God Stats
6W - 3L
1,528 SR
Queue Stats
69W - 74L
1,539 Elo+
Party 3
Medusa
Medusa
HatefullZeus0
Medusa
Level 68
God Stats
6W - 12L
1,489 SR
Queue Stats
135W - 113L
1,491 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
M0NS00N627
Ah Muzen Cab
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
legendary5263
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 65
1,474 SR
1,522 Elo+

VS

Team Averages
Level 97
1,525 SR
1,475 Elo+
Sun Wukong
Sun Wukong
AgentKemono
Sun Wukong
Level 121
God Stats
5W - 8L
1,283 SR
Queue Stats
123W - 120L
1,510 Elo+
Solo
Charon
Charon
Carlox8y4
Charon
Level 69
God Stats
5W - 3L
1,557 SR
Queue Stats
54W - 54L
1,490 Elo+
Party 2
Charybdis
Charybdis
Hampter01
Charybdis
Level 69
God Stats
4W - 4L
1,704 SR
Queue Stats
59W - 69L
1,512 Elo+
Party 2
Raijin
Raijin
PhineasFlynn38
Raijin
Level 102
God Stats
7W - 6L
1,578 SR
Queue Stats
115W - 132L
1,477 Elo+
Party 2
Thanatos
Thanatos
xSHADOWFALLx
Thanatos
Level 125
God Stats
10W - 9L
1,500 SR
Queue Stats
140W - 128L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ayo Itz Devils
Morgan Le Fay
12
3 / 2 / 2
7,271
519
8,328
9,098
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
AyoItzCozmic
Lancelot
12
4 / 4 / 3
7,672
548
9,146
14,291
5,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 1 / 2
7,390
528
7,284
11,514
4,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
M0NS00N627
Ah Muzen Cab
9
1 / 5 / 3
5,934
424
4,115
12,230
3,528
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 6 / 1
5,035
360
881
10,722
4,217
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AgentKemono
Sun Wukong
13
8 / 0 / 3
9,080
649
12,790
9,264
6,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charon
Carlox8y4
Charon
10
2 / 0 / 5
7,426
530
4,959
12,111
9,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Hampter01
Charybdis
12
0 / 3 / 0
7,216
515
3,727
10,765
4,082
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
6 / 3 / 1
7,819
559
9,736
9,483
3,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
xSHADOWFALLx
Thanatos
11
2 / 5 / 5
7,372
527
6,299
13,126
4,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
11
Kills
18
18
Deaths
11
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AgentKemono
Sun Wukong
8
0
3
9.5
L
Morgan Le Fay
Ayo Itz Devils
Morgan Le Fay
3
2
2
2
L
Lancelot
AyoItzCozmic
Lancelot
4
4
3
1.38
W
Charon
Carlox8y4
Charon
2
0
5
4.5
W
Charybdis
Hampter01
Charybdis
0
3
0
0
L
3
1
2
4
L
Ah Muzen Cab
M0NS00N627
Ah Muzen Cab
1
5
3
0.5
W
6
3
1
2.17
L
0
6
1
0.08
W
Thanatos
xSHADOWFALLx
Thanatos
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,754
Damage
37,511
57,855
Taken
54,749
21,352
Mitigated
27,943
10,749
Healing
18,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AgentKemono
Sun Wukong
12,790
2,623
0
4,190
9,264
6,310
31
2,039
7,225
0
56,632
L
Morgan Le Fay
Ayo Itz Devils
Morgan Le Fay
8,328
97
0
790
9,098
3,463
228
3,000
5,918
50,570
0
L
Lancelot
AyoItzCozmic
Lancelot
9,146
2,898
0
3,959
14,291
5,823
739
4,522
9,461
0
55,424
W
Charon
Carlox8y4
Charon
4,959
696
251
3,307
12,111
9,452
93
2,755
9,356
24,182
724
W
Charybdis
Hampter01
Charybdis
3,727
1,558
199
2,955
10,765
4,082
2,510
405
10,360
0
57,652
L
7,284
3,519
0
3,815
11,514
4,321
0
1,551
9,933
0
58,080
L
Ah Muzen Cab
M0NS00N627
Ah Muzen Cab
4,115
552
0
1,830
12,230
3,528
0
1,934
10,216
0
21,769
W
9,736
776
0
1,500
9,483
3,405
672
2,407
7,076
52,242
0
L
881
384
0
355
10,722
4,217
81
2,282
8,356
5,185
0
W
Thanatos
xSHADOWFALLx
Thanatos
6,299
1,070
0
6,357
13,126
4,694
237
1,603
11,523
0
32,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,302
Gold Earned
38,913
290
Minions Killed
351
0
Camps Cleared
0
1,416,020
Distance Traveled
1,392,733
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,080
649
92
7
0
292,949
5
L
Morgan Le Fay
7,271
519
88
6
0
297,326
0
L
Lancelot
7,672
548
83
6
0
318,328
0
W
Charon
7,426
530
24
2
0
304,715
2
W
Charybdis
7,216
515
100
7
0
253,438
2
L
Medusa
7,390
528
92
7
0
281,222
0
L
Ah Muzen Cab
5,934
424
16
1
0
312,136
0
W
Raijin
7,819
559
89
6
0
248,546
0
L
Ymir
5,035
360
11
1
0
207,008
0
W
Thanatos
7,372
527
46
3
0
293,085
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role