Player Matchup

Cerberus
Cerberus
Silver III
Gr8Kahn
Cerberus
Silver III
Level 130
God Stats
32W - 32L
1,630 SR
Queue Stats
365W - 393L
754 MMR
Solo
Da Ji
Da Ji
Silver III
NovaAD3
Da Ji
Silver III
Level 149
God Stats
23W - 21L
1,637 SR
Queue Stats
734W - 768L
825 MMR
Solo
Neith
Neith
Silver III
SHEFFboyRDEE
Neith
Silver III
Level 87
God Stats
4W - 5L
1,595 SR
Queue Stats
99W - 119L
938 MMR
Solo
Hades
Hades
Silver II
iiKlauz-
Hades
Silver II
Level 68
God Stats
9W - 5L
1,679 SR
Queue Stats
112W - 126L
936 MMR
Solo
Bacchus
Bacchus
Silver V
mexicanbeast00
Bacchus
Silver V
Level 107
God Stats
4W - 3L
1,828 SR
Queue Stats
71W - 98L
729 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,674 SR
836 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,519 SR
953 MMR
Aphrodite
Aphrodite
Silver III
 
Aphrodite
Silver III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver IV
Kozvrt
Medusa
Silver IV
Level 66
God Stats
12W - 6L
1,469 SR
Queue Stats
175W - 185L
853 MMR
Solo
Loki
Loki
Silver III
Lacrimly
Loki
Silver III
Level 112
God Stats
12W - 9L
1,659 SR
Queue Stats
408W - 445L
788 MMR
Solo
Ares
Ares
Silver IV
RussianToast207
Ares
Silver IV
Level 122
God Stats
0W - 1L
1,627 SR
Queue Stats
35W - 56L
898 MMR
Solo
Scylla
Scylla
Silver IV
angel1995tu_tata
Scylla
Silver IV
Level 125
God Stats
5W - 15L
1,337 SR
Queue Stats
330W - 364L
726 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gr8Kahn
Cerberus
9
0 / 1 / 5
5,628
512
1,977
7,072
4,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
NovaAD3
Da Ji
10
4 / 1 / 2
6,324
575
3,184
6,179
2,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 1
5,965
542
4,211
5,123
1,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
iiKlauz-
Hades
11
0 / 1 / 3
6,277
571
3,020
6,364
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 0 / 1
6,569
597
3,800
5,168
4,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AnubisMartichorasCharon

VS

Bans
AchillesArtioJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
1 / 1 / 0
6,057
551
2,372
7,321
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Kozvrt
Medusa
11
2 / 0 / 0
6,323
575
3,825
3,850
1,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
8
0 / 0 / 0
4,673
425
222
3,066
903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 4 / 0
4,655
423
2,523
8,483
6,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 6 / 0
5,816
529
3,025
7,921
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
10
Kills
3
4
Deaths
11
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
1
0
1
W
Cerberus
Gr8Kahn
Cerberus
0
1
5
2.5
L
Medusa
Kozvrt
Medusa
2
0
0
2
L
Loki
0
0
0
0
W
Da Ji
NovaAD3
Da Ji
4
1
2
5
L
0
4
0
0
W
1
1
1
1.5
L
0
6
0
0
W
Hades
iiKlauz-
Hades
0
1
3
1.5
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,192
Damage
11,967
29,906
Taken
30,641
15,508
Mitigated
14,702
9,687
Healing
8,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,372
81
222
4,687
7,321
2,796
0
2,006
5,315
44,867
0
W
Cerberus
Gr8Kahn
Cerberus
1,977
34
0
2,207
7,072
4,798
0
2,566
4,478
18,838
0
L
Medusa
Kozvrt
Medusa
3,825
1,756
0
400
3,850
1,418
0
100
3,750
0
42,873
L
Loki
222
0
0
2,399
3,066
903
0
0
3,066
0
23,114
W
Da Ji
NovaAD3
Da Ji
3,184
920
0
320
6,179
2,284
0
545
5,634
0
35,202
L
2,523
119
0
931
8,483
6,860
0
2,600
5,880
13,146
0
W
4,211
1,479
0
2,019
5,123
1,948
0
517
4,606
0
43,392
L
3,025
403
0
306
7,921
2,725
0
4,078
3,833
38,868
0
W
Hades
iiKlauz-
Hades
3,020
164
110
3,774
6,364
2,434
612
2,124
4,240
41,109
0
W
3,800
256
0
1,257
5,168
4,044
0
2,009
3,028
29,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,763
Gold Earned
27,524
298
Minions Killed
281
0
Camps Cleared
0
1,071,305
Distance Traveled
1,008,771
2
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,057
551
76
7
0
200,268
0
W
Cerberus
5,628
512
29
3
0
222,681
0
L
Medusa
6,323
575
86
8
0
207,571
0
L
Loki
4,673
425
41
4
0
207,332
18
W
Da Ji
6,324
575
54
5
0
268,334
2
L
Ares
4,655
423
11
1
0
217,094
6
W
Neith
5,965
542
76
7
0
197,825
0
L
Scylla
5,816
529
67
6
0
176,506
4
W
Hades
6,277
571
88
8
0
181,873
0
W
Bacchus
6,569
597
51
5
0
200,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role