Player Matchup

Arachne
Arachne
Farjacks
Arachne
Level 131
God Stats
2W - 0L
1,722 SR
Queue Stats
23W - 33L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
Littaco6699
Cthulhu
Level 13
God Stats
2W - 4L
1,679 SR
Queue Stats
4W - 7L
1,341 Elo+
Party 1
Merlin
Merlin
StreetThoty
Merlin
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,492 Elo+
Solo
Team Averages
Level 65
1,634 SR
1,445 Elo+

VS

Team Averages
Level 88
1,405 SR
1,445 Elo+
Sylvanus
Sylvanus
Art3mis_77_
Sylvanus
Level 109
God Stats
12W - 17L
1,410 SR
Queue Stats
364W - 379L
1,417 Elo+
Solo
Poseidon
Poseidon
fiiishface93
Poseidon
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
52W - 70L
1,537 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
slapchop21
Ah Muzen Cab
Level 69
God Stats
1W - 5L
1,304 SR
Queue Stats
34W - 55L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Farjacks
Arachne
14
7 / 3 / 4
12,197
871
16,325
13,821
9,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Littaco6699
Cthulhu
14
1 / 4 / 8
10,697
764
11,872
15,418
15,013
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
15
5 / 1 / 6
11,619
830
11,408
9,547
5,062
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Art3mis_77_
Sylvanus
11
2 / 5 / 4
9,771
698
7,596
18,287
19,784
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
fiiishface93
Poseidon
13
2 / 4 / 4
10,296
735
7,016
12,482
5,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
slapchop21
Ah Muzen Cab
12
3 / 4 / 3
10,143
725
8,728
12,981
5,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
13
Kills
7
8
Deaths
13
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Art3mis_77_
Sylvanus
2
5
4
0.8
W
Arachne
Farjacks
Arachne
7
3
4
3
W
Cthulhu
Littaco6699
Cthulhu
1
4
8
1.25
W
Merlin
5
1
6
8
L
Poseidon
fiiishface93
Poseidon
2
4
4
1
L
Ah Muzen Cab
slapchop21
Ah Muzen Cab
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,605
Damage
23,340
38,786
Taken
43,750
29,130
Mitigated
30,755
7,740
Healing
9,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Art3mis_77_
Sylvanus
7,596
1,299
2,127
3,205
18,287
19,784
0
11,218
7,069
19,541
0
W
Arachne
Farjacks
Arachne
16,325
10,590
0
4,346
13,821
9,055
459
6,646
7,175
0
62,436
W
Cthulhu
Littaco6699
Cthulhu
11,872
894
170
497
15,418
15,013
744
4,671
10,747
32,789
1,323
W
Merlin
11,408
1,744
0
2,727
9,547
5,062
664
5,053
4,494
47,067
0
L
Poseidon
fiiishface93
Poseidon
7,016
1,255
0
2,146
12,482
5,202
0
6,234
6,248
41,008
0
L
Ah Muzen Cab
slapchop21
Ah Muzen Cab
8,728
3,544
0
2,254
12,981
5,769
0
5,199
7,782
0
34,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,513
Gold Earned
30,210
212
Minions Killed
152
0
Camps Cleared
0
786,865
Distance Traveled
724,499
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,771
698
30
2
0
221,918
0
W
Arachne
12,197
871
74
5
0
302,121
0
W
Cthulhu
10,697
764
57
4
0
268,345
0
W
Merlin
11,619
830
81
6
0
216,399
3
L
Poseidon
10,296
735
71
5
0
247,243
2
L
Ah Muzen Cab
10,143
725
51
4
0
255,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role