Player Matchup

Mercury
Mercury
Empathize
Mercury
Level 118
God Stats
8W - 16L
1,375 SR
Queue Stats
360W - 383L
1,462 Elo+
Party 1
Hel
Hel
Jayaden
Hel
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 135L
1,481 Elo+
Party 1
Chaac
Chaac
Jorg Nitalez
Chaac
Level 153
God Stats
0W - 1L
1,442 SR
Queue Stats
13W - 14L
1,430 Elo+
Party 2
Danzaburou
Danzaburou
Quwotaa
Danzaburou
Level 22
God Stats
6W - 7L
1,460 SR
Queue Stats
32W - 37L
1,420 Elo+
Party 1
Kukulkan
Kukulkan
SOYELUNICORNIO
Kukulkan
Level 53
God Stats
0W - 1L
1,142 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 86
1,384 SR
1,458 Elo+

VS

Team Averages
Level 132
1,597 SR
1,398 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
MambaSoup
Janus
Level 105
God Stats
1W - 0L
1,533 SR
Queue Stats
14W - 15L
1,135 Elo+
Solo
Susano
Susano
SaunGoCrazy
Susano
Level 141
God Stats
2W - 1L
1,699 SR
Queue Stats
293W - 282L
1,489 Elo+
Solo
Sylvanus
Sylvanus
Talkxic_
Sylvanus
Level 109
God Stats
3W - 0L
1,680 SR
Queue Stats
7W - 7L
1,387 Elo+
Solo
Chang'e
Chang'e
glcann
Chang'e
Level 159
God Stats
211W - 209L
1,571 SR
Queue Stats
687W - 653L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Empathize
Mercury
11
2 / 2 / 2
5,538
791
4,318
5,567
2,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hel
12
2 / 2 / 4
5,992
856
7,010
7,280
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

8
0 / 0 / 2
4,710
673
1,499
2,126
851
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Quwotaa
Danzaburou
11
1 / 0 / 2
5,632
805
3,495
5,221
2,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
8
0 / 1 / 1
4,808
687
726
2,094
682
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
1 / 1 / 2
5,945
849
5,025
5,867
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
MambaSoup
Janus
11
1 / 2 / 1
5,748
821
4,651
4,136
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
12
2 / 0 / 0
6,035
862
3,816
5,543
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Talkxic_
Sylvanus
11
1 / 3 / 2
5,766
824
3,373
7,994
6,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
glcann
Chang'e
12
0 / 0 / 1
5,779
826
2,226
2,990
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
5
Kills
5
5
Deaths
6
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
1
2
2
L
Mercury
Empathize
Mercury
2
2
2
1.5
L
Hel
2
2
4
2
L
0
0
2
1
W
Janus
MambaSoup
Janus
1
2
1
0.75
L
Danzaburou
Quwotaa
Danzaburou
1
0
2
2
L
Kukulkan
0
1
1
0.5
W
Susano
2
0
0
2
W
Sylvanus
Talkxic_
Sylvanus
1
3
2
0.67
W
Chang'e
glcann
Chang'e
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,048
Damage
19,091
22,288
Taken
26,530
8,278
Mitigated
13,449
6,823
Healing
5,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
5,025
2,328
0
906
5,867
2,557
433
2,778
3,089
0
15,547
L
Mercury
Empathize
Mercury
4,318
1,725
0
341
5,567
2,127
0
2,211
3,325
0
12,333
L
Hel
7,010
751
1,597
3,361
7,280
2,613
0
2,662
4,504
24,161
0
L
1,499
413
0
535
2,126
851
0
1,203
829
0
3,114
W
Janus
MambaSoup
Janus
4,651
146
0
0
4,136
1,488
1,112
868
3,268
16,969
0
L
Danzaburou
Quwotaa
Danzaburou
3,495
1,484
0
989
5,221
2,005
0
3,006
2,077
0
10,781
L
Kukulkan
726
299
0
0
2,094
682
0
722
1,298
5,070
0
W
Susano
3,816
343
0
538
5,543
2,292
146
2,463
3,080
0
13,862
W
Sylvanus
Talkxic_
Sylvanus
3,373
696
316
1,501
7,994
6,116
342
1,462
6,532
9,349
0
W
Chang'e
glcann
Chang'e
2,226
0
1,172
1,410
2,990
996
398
165
2,825
18,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,680
Gold Earned
29,273
109
Minions Killed
126
0
Camps Cleared
0
661,155
Distance Traveled
753,843
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,945
849
22
3
0
140,742
0
L
Mercury
5,538
791
22
3
0
192,361
0
L
Hel
5,992
856
46
7
0
147,873
0
L
Chaac
4,710
673
6
1
0
83,078
2
W
Janus
5,748
821
27
4
0
162,942
0
L
Danzaburou
5,632
805
23
3
0
156,632
0
L
Kukulkan
4,808
687
12
2
0
81,211
0
W
Susano
6,035
862
20
3
0
156,753
2
W
Sylvanus
5,766
824
13
2
0
132,707
0
W
Chang'e
5,779
826
44
6
0
160,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role