Player Matchup

Thanatos
Thanatos
Platinum III
JA1LS
Thanatos
Platinum III
Level 152
God Stats
27W - 13L
1,797 SR
Queue Stats
190W - 181L
1,742 MMR
Solo
Apollo
Apollo
Diamond IV
XGonpachiro
Apollo
Diamond IV
Level 162
God Stats
6W - 4L
1,738 SR
Queue Stats
266W - 272L
1,852 MMR
Party 1
Scylla
Scylla
Gold I
angelic demon21
Scylla
Gold I
Level 134
God Stats
0W - 2L
1,613 SR
Queue Stats
119W - 111L
1,686 MMR
Party 3
Sobek
Sobek
Gold I
lil VEGETABLE
Sobek
Gold I
Level 149
God Stats
3W - 4L
1,673 SR
Queue Stats
122W - 123L
1,685 MMR
Party 3
Amaterasu
Amaterasu
Platinum III
ºnado
Amaterasu
Platinum III
Level 157
God Stats
3W - 3L
1,538 SR
Queue Stats
270W - 266L
1,878 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,672 SR
1,769 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,525 SR
1,684 MMR
Jormungandr
Jormungandr
Platinum I
 
Jormungandr
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold I
AkiraRagnas
Pele
Gold I
Level 157
God Stats
12W - 14L
1,564 SR
Queue Stats
347W - 331L
1,616 MMR
Party 2
Raijin
Raijin
Platinum V
Fenaticc-_-
Raijin
Platinum V
Level 125
God Stats
4W - 5L
1,541 SR
Queue Stats
372W - 373L
1,856 MMR
Solo
Ix Chel
Ix Chel
Platinum I
RelaxedFacts
Ix Chel
Platinum I
Level 57
God Stats
29W - 35L
1,536 SR
Queue Stats
122W - 108L
1,799 MMR
Solo
Artemis
Artemis
Platinum II
RogueFive5
Artemis
Platinum II
Level 179
God Stats
6W - 5L
1,482 SR
Queue Stats
254W - 228L
1,651 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JA1LS
Thanatos
11
1 / 8 / 0
7,817
489
6,046
16,767
5,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
15
0 / 3 / 0
9,219
576
2,891
8,939
3,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 3 / 1
8,476
530
3,460
8,292
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 0
7,259
454
2,618
19,677
12,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
ºnado
Amaterasu
14
0 / 3 / 0
8,710
544
4,379
16,436
11,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
ChernobogAthenaArachneKali

VS

Bans
GebAgniThothHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
0 / 0 / 6
10,678
667
6,672
7,830
7,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
5 / 0 / 7
10,096
631
9,590
10,867
4,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Raijin
17
4 / 1 / 7
10,824
677
12,026
9,972
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
RelaxedFacts
Ix Chel
16
4 / 1 / 8
10,575
661
8,573
10,575
9,210
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
RogueFive5
Artemis
16
8 / 0 / 3
11,366
710
11,404
9,125
4,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
52
1
Kills
21
21
Deaths
2
1
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
0
6
3
W
5
0
7
8.5
W
Raijin
4
1
7
7.5
L
Thanatos
JA1LS
Thanatos
1
8
0
0.13
W
Ix Chel
RelaxedFacts
Ix Chel
4
1
8
8
W
Artemis
RogueFive5
Artemis
8
0
3
9.5
L
Apollo
0
3
0
0
L
0
3
1
0.17
L
0
4
0
0
L
Amaterasu
ºnado
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,394
Damage
48,265
70,111
Taken
48,369
36,520
Mitigated
29,482
20,704
Healing
23,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,672
1,946
0
4,131
7,830
7,346
721
67
7,763
82,566
0
W
9,590
2,915
0
4,902
10,867
4,493
657
1,911
8,956
0
85,815
W
Raijin
12,026
987
0
1,780
9,972
4,422
1,271
2,089
7,883
103,079
0
L
Thanatos
JA1LS
Thanatos
6,046
1,471
0
6,916
16,767
5,935
0
2,784
13,983
0
57,992
W
Ix Chel
RelaxedFacts
Ix Chel
8,573
1,780
3,106
5,027
10,575
9,210
1,612
1,738
8,837
36,205
0
W
Artemis
RogueFive5
Artemis
11,404
6,253
0
4,733
9,125
4,011
4,003
1,804
7,321
0
90,989
L
Apollo
2,891
1,710
0
2,232
8,939
3,569
4,067
1,789
7,150
0
81,014
L
3,460
302
0
1,006
8,292
2,716
0
4,563
3,729
82,032
0
L
2,618
248
1,185
3,948
19,677
12,451
0
9,013
10,664
15,945
0
L
Amaterasu
ºnado
Amaterasu
4,379
2,150
0
5,417
16,436
11,849
0
9,122
7,314
0
62,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,481
Gold Earned
53,539
533
Minions Killed
574
0
Camps Cleared
0
1,600,941
Distance Traveled
1,730,980
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,678
667
136
9
0
336,993
5
W
Pele
10,096
631
100
6
0
416,741
5
W
Raijin
10,824
677
163
10
0
323,486
2
L
Thanatos
7,817
489
87
5
0
303,410
0
W
Ix Chel
10,575
661
41
3
0
341,508
5
W
Artemis
11,366
710
134
8
0
312,252
2
L
Apollo
9,219
576
150
9
0
317,843
0
L
Scylla
8,476
530
150
9
0
316,758
0
L
Sobek
7,259
454
17
1
0
316,839
1
L
Amaterasu
8,710
544
129
8
0
346,091
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role