Player Matchup

Chiron
Chiron
ASTRAY11
Chiron
Level 12
God Stats
1W - 5L
1,500 SR
Queue Stats
23W - 24L
1,423 Elo+
Party 1
Ah Puch
Ah Puch
BluePheasant11
Ah Puch
Level 159
God Stats
0W - 3L
1,523 SR
Queue Stats
271W - 270L
1,474 Elo+
Party 1
Ymir
Ymir
InlandFungus554
Ymir
Level 29
God Stats
10W - 10L
1,574 SR
Queue Stats
26W - 31L
1,404 Elo+
Party 1
Nemesis
Nemesis
Kaimunu
Nemesis
Level 47
God Stats
1W - 3L
1,223 SR
Queue Stats
77W - 97L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
S-Tykers21
Sun Wukong
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 71L
1,470 Elo+
Solo
Team Averages
Level 57
1,464 SR
1,445 Elo+

VS

Team Averages
Level 111
1,527 SR
1,522 Elo+
Achilles
Achilles
 
Achilles
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
 
Martichoras
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
BeKnwn
Thor
Level 173
God Stats
52W - 47L
1,633 SR
Queue Stats
465W - 489L
1,516 Elo+
Party 2
Raijin
Raijin
C0VID
Raijin
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 55L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ASTRAY11
Chiron
10
0 / 3 / 0
5,701
439
1,905
8,974
3,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 3 / 1
6,620
509
7,427
8,008
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 1 / 2
6,286
484
1,508
9,551
6,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
Kaimunu
Nemesis
11
0 / 1 / 1
5,939
457
4,405
10,001
3,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
S-Tykers21
Sun Wukong
12
0 / 2 / 0
6,498
500
5,061
11,379
8,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 0 / 0
7,998
615
7,987
11,883
7,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Martichoras
 
Martichoras
12
2 / 0 / 3
7,483
576
8,939
5,360
2,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
 
Athena
10
2 / 1 / 3
6,702
516
2,096
8,232
5,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
BeKnwn
Thor
11
0 / 1 / 7
6,728
518
4,545
7,859
2,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
C0VID
Raijin
13
4 / 1 / 0
8,165
628
6,177
5,081
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
10
10
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
0
2
W
Martichoras
 
Martichoras
2
0
3
3.5
W
Athena
 
Athena
2
1
3
3.5
L
Chiron
ASTRAY11
Chiron
0
3
0
0
W
Thor
BeKnwn
Thor
0
1
7
3.5
L
2
3
1
0.83
W
Raijin
C0VID
Raijin
4
1
0
4
L
1
1
2
2
L
Nemesis
Kaimunu
Nemesis
0
1
1
0.5
L
Sun Wukong
S-Tykers21
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,306
Damage
29,744
47,913
Taken
38,415
25,580
Mitigated
20,971
11,315
Healing
13,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,987
1,626
0
4,516
11,883
7,867
0
0
11,883
0
65,583
W
Martichoras
 
Martichoras
8,939
3,628
0
1,499
5,360
2,430
576
1,927
3,433
0
63,668
W
Athena
 
Athena
2,096
262
0
1,945
8,232
5,824
0
2,559
5,673
14,754
0
L
Chiron
ASTRAY11
Chiron
1,905
798
230
1,228
8,974
3,506
0
549
8,413
0
40,718
W
Thor
BeKnwn
Thor
4,545
998
0
4,517
7,859
2,991
0
2,093
5,766
0
42,382
L
7,427
387
0
2,954
8,008
2,950
0
3,519
4,196
61,743
0
W
Raijin
C0VID
Raijin
6,177
691
0
959
5,081
1,859
118
2,734
2,347
55,109
0
L
1,508
115
0
1,994
9,551
6,613
0
2,219
7,184
10,736
0
L
Nemesis
Kaimunu
Nemesis
4,405
1,703
0
1,169
10,001
3,775
0
1,330
8,641
0
48,208
L
Sun Wukong
S-Tykers21
Sun Wukong
5,061
712
0
3,740
11,379
8,736
0
185
11,194
0
47,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,044
Gold Earned
37,076
341
Minions Killed
409
0
Camps Cleared
0
1,265,509
Distance Traveled
1,320,130
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,998
615
95
7
0
277,243
0
W
Martichoras
7,483
576
91
7
0
244,605
1
W
Athena
6,702
516
30
2
0
274,968
3
L
Chiron
5,701
439
64
5
0
205,020
0
W
Thor
6,728
518
65
5
0
287,265
0
L
Ah Puch
6,620
509
106
8
0
253,971
0
W
Raijin
8,165
628
128
10
0
236,049
0
L
Ymir
6,286
484
21
2
0
257,324
5
L
Nemesis
5,939
457
69
5
0
304,758
2
L
Sun Wukong
6,498
500
81
6
0
244,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role