Player Matchup

Neith
Neith
AtomiKT666
Neith
Level 36
God Stats
1W - 1L
1,152 SR
Queue Stats
111W - 126L
1,354 Elo+
Party 1
Sun Wukong
Sun Wukong
BigQtip
Sun Wukong
Level 29
God Stats
5W - 1L
1,426 SR
Queue Stats
82W - 78L
1,430 Elo+
Party 2
Ah Puch
Ah Puch
Hobboman
Ah Puch
Level 68
God Stats
20W - 12L
1,520 SR
Queue Stats
297W - 307L
1,387 Elo+
Party 1
Bakasura
Bakasura
Komesu
Bakasura
Level 55
God Stats
2W - 5L
1,443 SR
Queue Stats
88W - 79L
1,439 Elo+
Party 2
Mercury
Mercury
SqueeeF
Mercury
Level 66
God Stats
7W - 1L
1,500 SR
Queue Stats
82W - 69L
1,476 Elo+
Party 2
Team Averages
Level 51
1,408 SR
1,417 Elo+

VS

Team Averages
Level 49
1,436 SR
1,479 Elo+
Olorun
Olorun
ComicalDeity
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Neith
Neith
Itsfrmarcus
Neith
Level 49
God Stats
3W - 6L
1,245 SR
Queue Stats
171W - 174L
1,528 Elo+
Solo
Ratatoskr
Ratatoskr
King Dunk Punk
Ratatoskr
Level 46
God Stats
2W - 6L
1,361 SR
Queue Stats
144W - 165L
1,348 Elo+
Solo
Thanatos
Thanatos
WildCard0317
Thanatos
Level 101
God Stats
0W - 1L
1,483 SR
Queue Stats
3W - 1L
1,681 Elo+
Party 3
Ymir
Ymir
sapito035
Ymir
Level 47
God Stats
8W - 5L
1,593 SR
Queue Stats
81W - 106L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 2 / 1
5,989
499
5,665
7,911
2,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
BigQtip
Sun Wukong
12
1 / 0 / 2
7,200
600
3,136
6,468
3,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Hobboman
Ah Puch
12
8 / 0 / 3
7,850
654
14,388
6,671
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Komesu
Bakasura
10
2 / 2 / 0
6,251
521
3,758
10,320
4,481
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
SqueeeF
Mercury
10
3 / 3 / 1
6,474
540
4,242
10,675
3,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
8
0 / 6 / 1
5,340
445
3,920
8,434
3,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 1 / 3
6,182
515
5,184
7,753
2,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ratatoskr
King Dunk Punk
Ratatoskr
10
0 / 2 / 0
5,779
482
2,984
9,649
3,256
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
WildCard0317
Thanatos
9
4 / 5 / 0
5,810
484
3,844
8,304
3,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
8
1 / 1 / 1
5,703
475
2,757
9,423
6,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
14
Kills
6
7
Deaths
15
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
0
2
1
0.25
W
Sun Wukong
BigQtip
Sun Wukong
1
0
2
2
L
Olorun
0
6
1
0.08
W
Ah Puch
Hobboman
Ah Puch
8
0
3
9.5
L
1
1
3
2.5
L
Ratatoskr
King Dunk Punk
Ratatoskr
0
2
0
0
W
Bakasura
Komesu
Bakasura
2
2
0
1
W
Mercury
SqueeeF
Mercury
3
3
1
1.17
L
Thanatos
WildCard0317
Thanatos
4
5
0
0.8
L
Ymir
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,189
Damage
18,689
42,045
Taken
43,563
17,056
Mitigated
18,670
13,634
Healing
8,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
5,665
1,141
0
2,270
7,911
2,698
192
686
7,225
0
35,451
W
Sun Wukong
BigQtip
Sun Wukong
3,136
734
0
1,203
6,468
3,971
1,669
400
6,068
0
47,531
L
Olorun
3,920
1,579
20
433
8,434
3,133
496
4,864
3,526
26,521
0
W
Ah Puch
Hobboman
Ah Puch
14,388
360
0
3,393
6,671
2,306
901
1,861
4,810
49,073
0
L
5,184
1,605
0
2,552
7,753
2,745
570
1,527
6,074
0
43,933
L
Ratatoskr
King Dunk Punk
Ratatoskr
2,984
695
0
1,415
9,649
3,256
0
1,744
7,685
0
46,879
W
Bakasura
Komesu
Bakasura
3,758
2,334
0
5,487
10,320
4,481
0
2,255
8,065
0
24,099
W
Mercury
SqueeeF
Mercury
4,242
2,253
0
1,281
10,675
3,600
0
1,475
9,200
0
34,036
L
Thanatos
WildCard0317
Thanatos
3,844
634
0
2,962
8,304
3,381
743
2,041
6,263
0
18,161
L
Ymir
2,757
375
0
1,462
9,423
6,155
0
4,212
5,116
15,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,764
Gold Earned
28,814
314
Minions Killed
259
0
Camps Cleared
0
1,189,345
Distance Traveled
1,098,845
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,989
499
38
3
0
226,296
0
W
Sun Wukong
7,200
600
82
7
0
201,627
0
L
Olorun
5,340
445
48
4
0
190,680
0
W
Ah Puch
7,850
654
69
6
0
249,637
0
L
Neith
6,182
515
78
7
0
196,616
0
L
Ratatoskr
5,779
482
76
6
0
255,427
0
W
Bakasura
6,251
521
68
6
0
230,933
0
W
Mercury
6,474
540
57
5
0
280,852
0
L
Thanatos
5,810
484
34
3
0
224,909
0
L
Ymir
5,703
475
23
2
0
231,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role