Player Matchup

Hera
Hera
BloodAngel55996
Hera
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,282 Elo+
Party 1
Ra
Ra
Ellimist00
Ra
Level 66
God Stats
1W - 1L
1,547 SR
Queue Stats
7W - 15L
1,361 Elo+
Party 1
Ymir
Ymir
STALF-1
Ymir
Level 45
God Stats
3W - 3L
1,393 SR
Queue Stats
295W - 320L
1,400 Elo+
Solo
Hou Yi
Hou Yi
TheBoyNextDoor7
Hou Yi
Level 102
God Stats
2W - 3L
1,354 SR
Queue Stats
113W - 109L
1,465 Elo+
Solo
Sol
Sol
UndrGrndXX
Sol
Level 43
God Stats
4W - 0L
1,856 SR
Queue Stats
102W - 113L
1,392 Elo+
Solo
Team Averages
Level 57
1,530 SR
1,380 Elo+

VS

Team Averages
Level 130
1,470 SR
1,424 Elo+
Anubis
Anubis
Azitras
Anubis
Level 120
God Stats
1W - 3L
1,501 SR
Queue Stats
23W - 58L
1,375 Elo+
Party 2
Hun Batz
Hun Batz
ChiChiPowers
Hun Batz
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 141L
1,463 Elo+
Solo
Sylvanus
Sylvanus
alex112297
Sylvanus
Level 140
God Stats
1W - 6L
1,480 SR
Queue Stats
38W - 77L
1,405 Elo+
Party 2
Izanami
Izanami
iiPurpleSkittle
Izanami
Level 158
God Stats
0W - 3L
1,276 SR
Queue Stats
31W - 60L
1,420 Elo+
Party 2
Bacchus
Bacchus
ooshabooboo
Bacchus
Level 147
God Stats
3W - 4L
1,592 SR
Queue Stats
126W - 162L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
7,690
854
5,143
5,778
2,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 6
7,736
860
6,707
7,114
3,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
STALF-1
Ymir
15
3 / 1 / 7
8,902
989
4,357
14,396
14,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
5 / 2 / 6
8,201
911
8,144
9,099
3,217
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 3 / 6
7,289
810
4,565
6,637
2,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Azitras
Anubis
15
4 / 3 / 3
7,832
870
12,142
8,473
5,110
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
ChiChiPowers
Hun Batz
5
0 / 0 / 0
5,504
612
0
0
0
Sylvanus
alex112297
Sylvanus
14
1 / 2 / 1
7,029
781
2,729
7,731
9,142
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 5 / 3
8,217
913
14,225
11,162
5,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
ooshabooboo
Bacchus
14
0 / 3 / 5
7,405
823
6,038
8,675
13,398
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
13
Kills
9
9
Deaths
13
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
Azitras
Anubis
4
3
3
1.83
W
2
2
5
2.25
L
Hun Batz
ChiChiPowers
Hun Batz
0
0
0
0
W
2
1
6
5
W
Ymir
STALF-1
Ymir
3
1
7
6.5
W
5
2
6
4
W
1
3
6
1.33
L
Sylvanus
alex112297
Sylvanus
1
2
1
0.75
L
4
5
3
1.1
L
Bacchus
ooshabooboo
Bacchus
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,916
Damage
35,134
43,024
Taken
36,041
25,803
Mitigated
33,309
23,124
Healing
9,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Azitras
Anubis
12,142
300
665
1,561
8,473
5,110
540
4,530
3,856
30,631
0
W
5,143
2,705
418
1,321
5,778
2,168
400
3,406
2,372
13,009
0
L
Hun Batz
ChiChiPowers
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
6,707
911
3,870
3,748
7,114
3,450
325
4,472
2,642
20,751
0
W
Ymir
STALF-1
Ymir
4,357
213
1,760
6,481
14,396
14,734
104
4,980
9,416
14,515
0
W
8,144
4,538
1,788
1,993
9,099
3,217
806
4,937
4,162
0
12,512
W
4,565
1,381
349
1,396
6,637
2,234
0
3,114
3,523
8,769
0
L
Sylvanus
alex112297
Sylvanus
2,729
1,158
1,218
1,331
7,731
9,142
400
4,220
3,511
5,150
0
L
14,225
7,449
327
2,203
11,162
5,659
992
6,545
4,557
0
31,447
L
Bacchus
ooshabooboo
Bacchus
6,038
825
197
1,642
8,675
13,398
0
5,330
3,345
8,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,818
Gold Earned
35,987
109
Minions Killed
84
0
Camps Cleared
0
735,242
Distance Traveled
567,903
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,832
870
27
3
0
136,751
0
W
Hera
7,690
854
22
2
0
133,600
0
L
Hun Batz
5,504
612
0
0
0
0
0
W
Ra
7,736
860
32
4
0
159,743
0
W
Ymir
8,902
989
22
2
0
157,016
0
W
Hou Yi
8,201
911
17
2
0
158,980
0
W
Sol
7,289
810
16
2
0
125,903
0
L
Sylvanus
7,029
781
6
1
0
138,877
0
L
Izanami
8,217
913
42
5
0
124,847
1
L
Bacchus
7,405
823
9
1
0
167,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role