Player Matchup

Discordia
Discordia
FacetedPond6391
Discordia
Level 87
God Stats
8W - 4L
1,654 SR
Queue Stats
377W - 354L
1,523 Elo+
Solo
Ra
Ra
FriedelCrafts
Ra
Level 147
God Stats
2W - 0L
1,697 SR
Queue Stats
78W - 55L
1,626 Elo+
Party 3
Atlas
Atlas
Notable99
Atlas
Level 85
God Stats
2W - 1L
1,513 SR
Queue Stats
45W - 30L
1,569 Elo+
Solo
Xbalanque
Xbalanque
Tjstoyz
Xbalanque
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 53L
1,598 Elo+
Party 3
Ares
Ares
jokerbernaldo
Ares
Level 169
God Stats
38W - 19L
1,763 SR
Queue Stats
691W - 703L
1,477 Elo+
Solo
Team Averages
Level 118
1,625 SR
1,559 Elo+

VS

Team Averages
Level 104
1,472 SR
1,455 Elo+
Ra
Ra
BustaCap II
Ra
Level 146
God Stats
2W - 2L
1,285 SR
Queue Stats
404W - 399L
1,525 Elo+
Party 2
Kumbhakarna
Kumbhakarna
JumpyGhostFace4
Kumbhakarna
Level 77
God Stats
0W - 1L
1,731 SR
Queue Stats
16W - 20L
1,461 Elo+
Party 1
Cerberus
Cerberus
Robinette28
Cerberus
Level 115
God Stats
2W - 4L
1,464 SR
Queue Stats
325W - 329L
1,490 Elo+
Party 2
Ravana
Ravana
crysiliscrystal
Ravana
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,293 Elo+
Party 1
Odin
Odin
lSkillShotsl
Odin
Level 158
God Stats
1W - 5L
1,381 SR
Queue Stats
265W - 269L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FacetedPond6391
Discordia
15
6 / 3 / 12
9,083
826
15,768
9,076
5,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 1 / 14
9,168
833
16,691
6,897
4,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Atlas
Notable99
Atlas
15
4 / 1 / 14
9,834
894
9,623
13,012
17,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Xbalanque
Tjstoyz
Xbalanque
15
4 / 1 / 13
8,939
813
16,082
11,468
7,151
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 1 / 16
8,340
758
9,860
11,366
10,622
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 2
8,239
749
10,108
7,750
4,681
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
JumpyGhostFace4
Kumbhakarna
14
1 / 5 / 4
7,857
714
5,261
20,072
22,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
Robinette28
Cerberus
13
1 / 3 / 4
7,715
701
8,527
20,988
25,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 6 / 1
6,576
598
3,830
12,996
9,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 2 / 2
8,359
760
5,724
11,279
14,075
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
19
18
Kills
6
7
Deaths
18
69
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Discordia
FacetedPond6391
Discordia
6
3
12
4
W
3
1
14
10
L
Kumbhakarna
JumpyGhostFace4
Kumbhakarna
1
5
4
0.6
W
Atlas
Notable99
Atlas
4
1
14
11
L
Cerberus
Robinette28
Cerberus
1
3
4
1
W
Xbalanque
Tjstoyz
Xbalanque
4
1
13
10.5
L
0
6
1
0.08
W
1
1
16
9
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,024
Damage
33,450
51,819
Taken
73,085
45,619
Mitigated
77,073
24,600
Healing
29,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,108
163
12,581
3,279
7,750
4,681
0
6,088
1,617
32,409
0
W
Discordia
FacetedPond6391
Discordia
15,768
1,612
1,534
1,638
9,076
5,668
315
4,296
4,780
25,658
0
W
16,691
1,958
8,261
3,474
6,897
4,739
2,303
3,700
3,138
40,309
0
L
Kumbhakarna
JumpyGhostFace4
Kumbhakarna
5,261
215
1,747
1,906
20,072
22,980
0
12,453
7,508
12,160
0
W
Atlas
Notable99
Atlas
9,623
3,525
547
2,125
13,012
17,439
340
5,072
7,828
15,573
0
L
Cerberus
Robinette28
Cerberus
8,527
308
1,006
6,953
20,988
25,945
0
13,444
7,201
14,751
0
W
Xbalanque
Tjstoyz
Xbalanque
16,082
9,978
1,010
3,613
11,468
7,151
3,780
6,713
4,541
0
26,790
L
3,830
555
0
200
12,996
9,392
0
9,822
3,040
0
6,652
W
9,860
270
0
2,398
11,366
10,622
1,306
3,643
7,636
12,103
0
L
5,724
367
0
1,356
11,279
14,075
0
9,502
1,777
0
12,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,364
Gold Earned
38,746
120
Minions Killed
96
0
Camps Cleared
0
1,012,057
Distance Traveled
1,025,676
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,239
749
38
3
0
221,848
0
W
Discordia
9,083
826
21
2
0
191,410
0
W
Ra
9,168
833
62
6
0
194,804
0
L
Kumbhakarna
7,857
714
19
2
0
202,822
0
W
Atlas
9,834
894
12
1
0
208,063
0
L
Cerberus
7,715
701
15
1
0
207,727
0
W
Xbalanque
8,939
813
23
2
0
201,434
0
L
Ravana
6,576
598
10
1
0
194,558
0
W
Ares
8,340
758
2
0
0
216,346
0
L
Odin
8,359
760
14
1
0
198,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role