Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Angelslegion
Pele
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 98L
1,476 Elo+
Party 2
Ra
Ra
PleasingThony
Ra
Level 171
God Stats
18W - 21L
1,487 SR
Queue Stats
238W - 247L
1,513 Elo+
Party 2
Anhur
Anhur
YONKATHU
Anhur
Level 120
God Stats
8W - 5L
1,690 SR
Queue Stats
97W - 74L
1,588 Elo+
Solo
Team Averages
Level 127
1,535 SR
1,516 Elo+

VS

Team Averages
Level 121
1,429 SR
1,510 Elo+
Cernunnos
Cernunnos
AttyAtlas
Cernunnos
Level 104
God Stats
107W - 88L
1,580 SR
Queue Stats
134W - 119L
1,508 Elo+
Party 1
Ravana
Ravana
Damesss
Ravana
Level 138
God Stats
11W - 8L
1,455 SR
Queue Stats
215W - 218L
1,569 Elo+
Solo
Achilles
Achilles
Fuukang
Achilles
Level 142
God Stats
1W - 2L
1,288 SR
Queue Stats
187W - 176L
1,494 Elo+
Party 1
Poseidon
Poseidon
LordMigatron
Poseidon
Level 159
God Stats
3W - 0L
1,468 SR
Queue Stats
28W - 33L
1,489 Elo+
Solo
Tyr
Tyr
Reglas
Tyr
Level 64
God Stats
5W - 7L
1,354 SR
Queue Stats
181W - 174L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
7
0 / 2 / 0
4,651
465
985
10,013
3,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
 
Khepri
7
0 / 1 / 0
4,412
441
70
3,202
1,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 0
5,255
526
4,398
9,795
3,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 0 / 0
5,975
598
924
3,529
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
YONKATHU
Anhur
8
2 / 2 / 0
5,222
522
4,238
7,996
2,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AttyAtlas
Cernunnos
9
1 / 1 / 2
5,962
596
4,452
3,994
1,145
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ravana
Damesss
Ravana
10
3 / 1 / 1
5,942
594
4,559
5,290
1,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Fuukang
Achilles
11
3 / 0 / 1
6,360
636
7,237
7,920
6,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
LordMigatron
Poseidon
12
1 / 0 / 0
6,555
656
2,008
4,003
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tyr
Reglas
Tyr
7
0 / 0 / 2
5,295
530
1,876
6,245
3,496
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
2
Kills
8
8
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
0
0
L
Khepri
 
Khepri
0
1
0
0
L
0
3
0
0
W
Cernunnos
AttyAtlas
Cernunnos
1
1
2
2
W
Ravana
Damesss
Ravana
3
1
1
3.5
W
Achilles
Fuukang
Achilles
3
0
1
3.5
W
Poseidon
LordMigatron
Poseidon
1
0
0
1
L
0
0
0
0
W
Tyr
Reglas
Tyr
0
0
2
1
L
Anhur
YONKATHU
Anhur
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,615
Damage
20,132
34,535
Taken
27,452
12,440
Mitigated
13,786
9,740
Healing
6,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
985
508
0
893
10,013
3,459
0
1,288
8,725
0
26,263
L
Khepri
 
Khepri
70
0
0
48
3,202
1,806
0
0
3,202
1,854
0
L
4,398
754
0
3,664
9,795
3,316
0
0
9,795
0
35,312
W
Cernunnos
AttyAtlas
Cernunnos
4,452
2,069
0
551
3,994
1,145
1,078
0
3,994
0
40,428
W
Ravana
Damesss
Ravana
4,559
668
0
993
5,290
1,671
0
28
5,262
0
36,640
W
Achilles
Fuukang
Achilles
7,237
1,031
0
2,297
7,920
6,238
0
0
7,920
0
39,385
W
Poseidon
LordMigatron
Poseidon
2,008
183
0
857
4,003
1,236
0
805
3,136
60,523
0
L
924
0
108
1,475
3,529
1,267
0
720
2,809
52,002
0
W
Tyr
Reglas
Tyr
1,876
167
28
1,873
6,245
3,496
0
99
6,146
0
24,112
L
Anhur
YONKATHU
Anhur
4,238
2,034
0
3,552
7,996
2,592
0
0
7,996
0
38,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,515
Gold Earned
30,114
272
Minions Killed
352
0
Camps Cleared
0
807,066
Distance Traveled
978,865
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,651
465
43
4
0
173,419
0
L
Khepri
4,412
441
1
0
0
99,935
0
L
Pele
5,255
526
55
6
0
190,207
2
W
Cernunnos
5,962
596
66
7
0
180,759
5
W
Ravana
5,942
594
60
6
0
222,852
0
W
Achilles
6,360
636
73
7
0
180,599
2
W
Poseidon
6,555
656
114
11
0
189,461
4
L
Ra
5,975
598
101
10
0
199,267
0
W
Tyr
5,295
530
39
4
0
205,194
0
L
Anhur
5,222
522
72
7
0
144,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role