Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Philthiez
Artemis
Level 35
God Stats
1W - 1L
1,840 SR
Queue Stats
21W - 44L
1,399 Elo+
Solo
Merlin
Merlin
XsX-TheBeast-NFL
Merlin
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 73L
1,507 Elo+
Party 2
Sylvanus
Sylvanus
YRGsukmazik
Sylvanus
Level 29
God Stats
0W - 2L
1,248 SR
Queue Stats
40W - 72L
1,441 Elo+
Party 2
Hun Batz
Hun Batz
theROOK37
Hun Batz
Level 79
God Stats
58W - 45L
1,587 SR
Queue Stats
91W - 103L
1,515 Elo+
Solo
Team Averages
Level 65
1,535 SR
1,473 Elo+

VS

Team Averages
Level 74
1,635 SR
1,583 Elo+
Merlin
Merlin
CLAPJAX
Merlin
Level 105
God Stats
16W - 15L
1,573 SR
Queue Stats
456W - 421L
1,576 Elo+
Party 1
Hel
Hel
Cammnation
Hel
Level 76
God Stats
2W - 3L
1,500 SR
Queue Stats
198W - 199L
1,581 Elo+
Party 1
Amaterasu
Amaterasu
GanjaRuss
Amaterasu
Level 25
God Stats
3W - 4L
1,557 SR
Queue Stats
52W - 43L
1,593 Elo+
Party 1
Chernobog
Chernobog
Mick3yB
Chernobog
Level 74
God Stats
9W - 3L
1,904 SR
Queue Stats
220W - 204L
1,608 Elo+
Party 1
Thanatos
Thanatos
SiniStar4k
Thanatos
Level 88
God Stats
23W - 10L
1,642 SR
Queue Stats
126W - 99L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
0 / 3 / 0
6,261
626
4,538
10,891
4,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Philthiez
Artemis
8
0 / 4 / 0
5,049
505
5,374
7,549
2,309
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 2 / 1
5,022
502
3,077
7,594
3,844
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
YRGsukmazik
Sylvanus
10
1 / 5 / 0
5,633
563
4,358
10,355
4,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
theROOK37
Hun Batz
10
0 / 1 / 1
5,460
546
2,453
6,674
2,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CLAPJAX
Merlin
12
2 / 1 / 4
7,164
716
6,434
5,423
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 5
6,530
653
2,470
6,526
3,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
GanjaRuss
Amaterasu
12
3 / 0 / 4
7,212
721
9,111
11,595
9,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
Mick3yB
Chernobog
11
1 / 0 / 1
6,343
634
2,817
5,295
1,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Thanatos
SiniStar4k
Thanatos
13
9 / 0 / 0
7,822
782
7,328
7,849
3,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
15
15
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
3
0
0
W
Merlin
CLAPJAX
Merlin
2
1
4
4
W
0
0
5
2.5
W
Amaterasu
GanjaRuss
Amaterasu
3
0
4
5
W
Chernobog
Mick3yB
Chernobog
1
0
1
1.5
L
Artemis
Philthiez
Artemis
0
4
0
0
W
Thanatos
SiniStar4k
Thanatos
9
0
0
9
L
0
2
1
0.25
L
Sylvanus
YRGsukmazik
Sylvanus
1
5
0
0.2
L
Hun Batz
theROOK37
Hun Batz
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,800
Damage
28,160
43,063
Taken
36,688
18,009
Mitigated
20,111
10,432
Healing
23,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,538
2,552
0
4,560
10,891
4,854
0
0
10,891
0
44,363
W
Merlin
CLAPJAX
Merlin
6,434
432
0
530
5,423
2,000
53
2,320
3,103
56,112
0
W
2,470
568
2,623
4,836
6,526
3,731
308
2,196
4,330
22,653
0
W
Amaterasu
GanjaRuss
Amaterasu
9,111
5,166
0
4,975
11,595
9,644
0
309
11,286
0
47,676
W
Chernobog
Mick3yB
Chernobog
2,817
1,939
0
3,203
5,295
1,638
2,240
681
4,614
0
48,913
L
Artemis
Philthiez
Artemis
5,374
1,548
0
1,359
7,549
2,309
0
1,249
6,300
0
30,110
W
Thanatos
SiniStar4k
Thanatos
7,328
2,434
0
7,800
7,849
3,098
773
1,641
6,208
0
52,007
L
3,077
409
195
1,367
7,594
3,844
0
3,382
4,212
14,174
0
L
Sylvanus
YRGsukmazik
Sylvanus
4,358
1,360
0
2,326
10,355
4,995
0
3,575
6,780
29,464
9,582
L
Hun Batz
theROOK37
Hun Batz
2,453
681
0
625
6,674
2,007
0
698
5,976
0
40,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,425
Gold Earned
35,071
299
Minions Killed
387
0
Camps Cleared
0
988,461
Distance Traveled
1,048,361
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,261
626
81
8
0
199,718
0
W
Merlin
7,164
716
116
12
0
205,081
0
W
Hel
6,530
653
44
4
0
203,825
2
W
Amaterasu
7,212
721
77
8
0
199,592
0
W
Chernobog
6,343
634
80
8
0
190,789
0
L
Artemis
5,049
505
47
5
0
169,770
0
W
Thanatos
7,822
782
70
7
0
249,074
0
L
Merlin
5,022
502
15
2
0
207,042
2
L
Sylvanus
5,633
563
79
8
0
172,387
0
L
Hun Batz
5,460
546
77
8
0
239,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role