Player Matchup

Ix Chel
Ix Chel
CrimsyImpaler
Ix Chel
Level 127
God Stats
4W - 10L
1,300 SR
Queue Stats
193W - 191L
1,396 Elo+
Party 1
Jormungandr
Jormungandr
JoeZaddy
Jormungandr
Level 150
God Stats
11W - 8L
1,617 SR
Queue Stats
404W - 413L
1,488 Elo+
Party 2
Jing Wei
Jing Wei
Prince-Adriel
Jing Wei
Level 127
God Stats
4W - 5L
1,390 SR
Queue Stats
168W - 169L
1,427 Elo+
Party 1
Janus
Janus
Veiyloxx
Janus
Level 45
God Stats
12W - 25L
1,280 SR
Queue Stats
39W - 48L
1,330 Elo+
Party 1
Bastet
Bastet
drip101
Bastet
Level 149
God Stats
14W - 10L
1,502 SR
Queue Stats
370W - 402L
1,442 Elo+
Party 2
Team Averages
Level 120
1,418 SR
1,417 Elo+

VS

Team Averages
Level 102
1,610 SR
1,483 Elo+
Ares
Ares
D1sc0_DeN
Ares
Level 68
God Stats
9W - 4L
1,700 SR
Queue Stats
94W - 98L
1,496 Elo+
Solo
Sun Wukong
Sun Wukong
SDS_Chillz
Sun Wukong
Level 80
God Stats
35W - 18L
1,498 SR
Queue Stats
68W - 54L
1,533 Elo+
Solo
Hel
Hel
alvajoe
Hel
Level 127
God Stats
24W - 11L
1,695 SR
Queue Stats
157W - 164L
1,483 Elo+
Solo
Thor
Thor
iCaus3
Thor
Level 147
God Stats
71W - 52L
1,586 SR
Queue Stats
342W - 308L
1,478 Elo+
Party 3
Skadi
Skadi
xGREASExBALLx69
Skadi
Level 87
God Stats
31W - 25L
1,568 SR
Queue Stats
209W - 202L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
14
1 / 2 / 3
7,901
439
7,889
10,648
4,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
JoeZaddy
Jormungandr
16
4 / 1 / 1
10,391
577
11,039
10,855
9,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
Prince-Adriel
Jing Wei
14
2 / 2 / 2
8,315
462
4,695
8,347
3,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
Veiyloxx
Janus
14
0 / 4 / 0
8,510
473
3,705
10,148
3,512
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
drip101
Bastet
16
2 / 1 / 4
9,684
538
6,456
13,854
5,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
1 / 1 / 4
9,084
505
5,679
10,091
11,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
SDS_Chillz
Sun Wukong
11
0 / 4 / 2
7,458
414
7,493
12,721
8,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
18
5 / 0 / 0
10,503
584
11,567
10,189
4,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
iCaus3
Thor
17
3 / 1 / 1
10,075
560
4,792
11,806
5,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 3 / 2
8,560
476
6,911
11,147
4,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
9
Kills
10
10
Deaths
9
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
1
2
3
1.25
L
Ares
1
1
4
3
W
Jormungandr
JoeZaddy
Jormungandr
4
1
1
4.5
W
Jing Wei
Prince-Adriel
Jing Wei
2
2
2
1.5
L
Sun Wukong
SDS_Chillz
Sun Wukong
0
4
2
0.25
W
Janus
Veiyloxx
Janus
0
4
0
0
L
Hel
5
0
0
5
W
Bastet
drip101
Bastet
2
1
4
4
L
Thor
iCaus3
Thor
3
1
1
3.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,784
Damage
36,442
53,852
Taken
55,954
26,386
Mitigated
34,607
16,869
Healing
14,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
7,889
1,070
936
3,849
10,648
4,195
0
2,896
7,752
43,647
0
L
Ares
5,679
220
251
3,690
10,091
11,549
263
3,245
6,846
32,330
0
W
Jormungandr
JoeZaddy
Jormungandr
11,039
2,502
0
2,734
10,855
9,800
342
806
10,049
82,496
487
W
Jing Wei
Prince-Adriel
Jing Wei
4,695
2,886
262
2,871
8,347
3,491
0
2,729
5,618
0
53,030
L
Sun Wukong
SDS_Chillz
Sun Wukong
7,493
937
0
2,314
12,721
8,499
0
5,746
6,975
0
45,273
W
Janus
Veiyloxx
Janus
3,705
102
0
893
10,148
3,512
282
8,472
1,676
58,689
0
L
Hel
11,567
368
873
6,101
10,189
4,001
188
3,618
6,571
102,328
0
W
Bastet
drip101
Bastet
6,456
2,108
0
5,324
13,854
5,388
0
2,343
11,511
0
78,647
L
Thor
iCaus3
Thor
4,792
1,085
0
1,273
11,806
5,598
680
4,430
7,376
0
96,187
L
6,911
1,761
0
460
11,147
4,960
0
5,107
6,040
0
82,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,801
Gold Earned
45,680
504
Minions Killed
551
0
Camps Cleared
0
1,641,347
Distance Traveled
1,699,822
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,901
439
62
3
0
297,192
0
L
Ares
9,084
505
35
2
0
369,743
6
W
Jormungandr
10,391
577
136
8
0
294,658
4
W
Jing Wei
8,315
462
100
6
0
294,184
0
L
Sun Wukong
7,458
414
76
4
0
260,325
4
W
Janus
8,510
473
102
6
0
331,208
1
L
Hel
10,503
584
170
9
0
369,320
0
W
Bastet
9,684
538
104
6
0
424,105
2
L
Thor
10,075
560
151
8
0
382,631
4
L
Skadi
8,560
476
119
7
0
317,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role