Player Matchup

Arachne
Arachne
Diamond I
 
Arachne
Diamond I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Diamond III
Chаd
Scylla
Diamond III
Level 193
God Stats
4W - 0L
1,968 SR
Queue Stats
253W - 252L
2,107 MMR
Party 1
Thoth
Thoth
Masters
Jeabicakleno
Thoth
Masters
Level 43
God Stats
2W - 2L
1,369 SR
Queue Stats
97W - 49L
2,657 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 101
1,612 SR
2,088 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 157
1,645 SR
2,211 MMR
Charon
Charon
Diamond IV
O-M-W-2-Y-B-H
Charon
Diamond IV
Level 183
God Stats
9W - 9L
1,547 SR
Queue Stats
655W - 741L
2,246 MMR
Party 2
Chang'e
Chang'e
Diamond IV
chimpa
Chang'e
Diamond IV
Level 125
God Stats
15W - 9L
1,780 SR
Queue Stats
62W - 53L
2,257 MMR
Solo
Martichoras
Martichoras
Diamond V
turTle-_-MaN-69
Martichoras
Diamond V
Level 162
God Stats
6W - 8L
1,609 SR
Queue Stats
572W - 567L
2,131 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 1 / 3
8,432
767
5,930
7,218
3,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Scylla
Chаd
Scylla
12
1 / 0 / 4
8,685
790
6,261
4,165
1,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 0 / 3
9,250
841
11,664
3,882
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ne ZhaKuzenbo

VS

Bans
FenrirXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
7,464
679
4,135
11,153
10,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
chimpa
Chang'e
10
0 / 3 / 0
7,392
672
3,056
8,749
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Martichoras
turTle-_-MaN-69
Martichoras
11
0 / 1 / 0
7,878
716
2,526
6,932
2,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
6
Kills
1
1
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
1
3
3.5
W
Scylla
Chаd
Scylla
1
0
4
3
W
3
0
3
4.5
L
1
2
0
0.5
L
Chang'e
chimpa
Chang'e
0
3
0
0
L
Martichoras
turTle-_-MaN-69
Martichoras
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,855
Damage
9,717
15,265
Taken
26,834
5,851
Mitigated
16,292
5,485
Healing
6,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,930
4,835
0
2,643
7,218
3,068
951
3,073
3,858
0
19,995
W
Scylla
Chаd
Scylla
6,261
175
0
1,656
4,165
1,415
366
2,432
1,382
38,012
0
W
11,664
0
0
1,186
3,882
1,368
532
1,397
2,337
44,608
0
L
4,135
228
0
1,749
11,153
10,172
0
7,457
2,921
10,722
0
L
Chang'e
chimpa
Chang'e
3,056
91
1,586
2,128
8,749
3,744
0
4,190
4,153
28,447
0
L
Martichoras
turTle-_-MaN-69
Martichoras
2,526
269
0
1,317
6,932
2,376
0
5,105
1,429
0
42,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,367
Gold Earned
22,734
162
Minions Killed
155
0
Camps Cleared
0
657,611
Distance Traveled
605,586
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,432
767
25
2
0
214,484
3
W
Scylla
8,685
790
71
6
0
198,013
0
W
Thoth
9,250
841
66
6
0
245,114
2
L
Charon
7,464
679
13
1
0
198,394
4
L
Chang'e
7,392
672
63
6
0
204,985
2
L
Martichoras
7,878
716
79
7
0
202,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role