Player Matchup

Cupid
Cupid
MilesDraco
Cupid
Level 148
God Stats
5W - 3L
1,775 SR
Queue Stats
94W - 92L
1,478 Elo+
Party 2
Hou Yi
Hou Yi
Nevbry
Hou Yi
Level 171
God Stats
1W - 3L
1,864 SR
Queue Stats
89W - 86L
1,477 Elo+
Party 2
Charon
Charon
Onihc
Charon
Level 149
God Stats
3W - 3L
1,767 SR
Queue Stats
35W - 55L
1,224 Elo+
Party 2
Ne Zha
Ne Zha
Skady19
Ne Zha
Level 162
God Stats
6W - 5L
1,732 SR
Queue Stats
94W - 96L
1,478 Elo+
Party 2
Kukulkan
Kukulkan
SwordmanHell
Kukulkan
Level 101
God Stats
0W - 3L
1,656 SR
Queue Stats
23W - 39L
1,513 Elo+
Party 2
Team Averages
Level 146
1,759 SR
1,434 Elo+

VS

Team Averages
Level 94
1,484 SR
1,420 Elo+
Ullr
Ullr
FNO AB
Ullr
Level 25
God Stats
1W - 0L
1,286 SR
Queue Stats
3W - 6L
1,354 Elo+
Party 1
Bastet
Bastet
FUoH MAGIC
Bastet
Level 121
God Stats
11W - 9L
1,412 SR
Queue Stats
379W - 338L
1,587 Elo+
Solo
Fafnir
Fafnir
Smoovcriminalx4
Fafnir
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 182L
1,404 Elo+
Party 1
Aphrodite
Aphrodite
TxBandit
Aphrodite
Level 29
God Stats
3W - 1L
1,553 SR
Queue Stats
24W - 34L
1,398 Elo+
Party 1
Shiva
Shiva
lcalm
Shiva
Level 153
God Stats
5W - 9L
1,672 SR
Queue Stats
86W - 209L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
6 / 1 / 1
8,631
575
8,302
8,281
3,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
Nevbry
Hou Yi
15
6 / 1 / 7
8,941
596
12,376
11,542
4,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
Onihc
Charon
13
2 / 0 / 7
7,512
501
7,706
10,693
7,616
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ne Zha
Skady19
Ne Zha
13
2 / 1 / 3
8,233
549
4,414
11,943
7,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Kukulkan
SwordmanHell
Kukulkan
14
3 / 2 / 1
8,236
549
3,899
6,303
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
FNO AB
Ullr
9
0 / 6 / 0
6,286
419
3,911
11,417
4,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
FUoH MAGIC
Bastet
12
2 / 4 / 0
7,709
514
6,175
14,061
5,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 2 / 2
7,788
519
4,183
14,324
17,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
TxBandit
Aphrodite
10
0 / 5 / 2
6,682
445
5,073
10,804
4,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
lcalm
Shiva
15
1 / 2 / 0
8,974
598
7,614
13,665
12,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
19
Kills
4
5
Deaths
19
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
FNO AB
Ullr
0
6
0
0
W
Bastet
FUoH MAGIC
Bastet
2
4
0
0.5
L
Cupid
6
1
1
6.5
L
Hou Yi
Nevbry
Hou Yi
6
1
7
9.5
L
Charon
Onihc
Charon
2
0
7
5.5
L
Ne Zha
Skady19
Ne Zha
2
1
3
3.5
W
1
2
2
1
L
Kukulkan
SwordmanHell
Kukulkan
3
2
1
1.75
W
Aphrodite
TxBandit
Aphrodite
0
5
2
0.2
W
Shiva
lcalm
Shiva
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,697
Damage
26,956
48,762
Taken
64,271
25,429
Mitigated
44,622
11,799
Healing
19,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
FNO AB
Ullr
3,911
518
0
1,130
11,417
4,164
0
2,720
8,697
0
30,716
W
Bastet
FUoH MAGIC
Bastet
6,175
1,198
0
6,416
14,061
5,385
0
1,197
12,864
0
61,788
L
Cupid
8,302
5,736
173
3,750
8,281
3,009
502
835
7,446
0
51,889
L
Hou Yi
Nevbry
Hou Yi
12,376
6,322
0
936
11,542
4,626
0
2,555
8,987
0
65,317
L
Charon
Onihc
Charon
7,706
1,564
243
2,237
10,693
7,616
0
3,111
7,582
37,151
834
L
Ne Zha
Skady19
Ne Zha
4,414
1,261
0
2,980
11,943
7,626
338
1,004
10,939
0
60,141
W
4,183
1,463
199
3,709
14,324
17,305
271
1,815
12,509
24,667
0
L
Kukulkan
SwordmanHell
Kukulkan
3,899
0
0
1,480
6,303
2,552
0
2,395
3,908
55,042
0
W
Aphrodite
TxBandit
Aphrodite
5,073
282
1,387
4,163
10,804
4,851
660
4,579
6,225
37,081
0
W
Shiva
lcalm
Shiva
7,614
878
0
2,232
13,665
12,917
111
460
13,205
0
81,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,553
Gold Earned
37,439
419
Minions Killed
365
0
Camps Cleared
0
1,551,696
Distance Traveled
1,425,183
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,286
419
55
4
0
251,163
0
W
Bastet
7,709
514
90
6
0
321,114
0
L
Cupid
8,631
575
92
6
0
312,941
0
L
Hou Yi
8,941
596
96
6
0
300,686
0
L
Charon
7,512
501
35
2
0
308,825
3
L
Ne Zha
8,233
549
92
6
0
313,499
0
W
Fafnir
7,788
519
36
2
0
284,877
4
L
Kukulkan
8,236
549
104
7
0
315,745
5
W
Aphrodite
6,682
445
57
4
0
258,907
0
W
Shiva
8,974
598
127
8
0
309,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role