Player Matchup

Cernunnos
Cernunnos
Fire2Fenix
Cernunnos
Level 136
God Stats
3W - 2L
1,496 SR
Queue Stats
106W - 122L
1,561 Elo+
Solo
Olorun
Olorun
GodsMainAccount
Olorun
Level 156
God Stats
1W - 5L
1,353 SR
Queue Stats
222W - 228L
1,534 Elo+
Solo
Arachne
Arachne
MysteriousJ99
Arachne
Level 149
God Stats
1W - 1L
1,160 SR
Queue Stats
71W - 68L
1,471 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TK Melvynn
Morgan Le Fay
Level 126
God Stats
8W - 4L
1,715 SR
Queue Stats
342W - 314L
1,528 Elo+
Party 2
Scylla
Scylla
Unykarn
Scylla
Level 81
God Stats
3W - 0L
1,617 SR
Queue Stats
244W - 204L
1,511 Elo+
Party 2
Team Averages
Level 130
1,468 SR
1,521 Elo+

VS

Team Averages
Level 149
1,497 SR
1,483 Elo+
Pele
Pele
 
Pele
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
MrxLethal
Nemesis
Level 203
God Stats
2W - 4L
1,549 SR
Queue Stats
211W - 227L
1,507 Elo+
Party 1
Artio
Artio
OleReliable
Artio
Level 104
God Stats
4W - 5L
1,581 SR
Queue Stats
386W - 378L
1,472 Elo+
Solo
Tyr
Tyr
angelic demon21
Tyr
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 42L
1,405 Elo+
Solo
Izanami
Izanami
bigredd224
Izanami
Level 165
God Stats
7W - 11L
1,358 SR
Queue Stats
975W - 1,022L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fire2Fenix
Cernunnos
15
3 / 2 / 12
8,822
882
13,216
8,415
4,558
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 3 / 10
7,862
786
6,744
8,333
3,442
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
15
6 / 4 / 11
9,435
944
4,906
14,130
11,694
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Morgan Le Fay
TK Melvynn
Morgan Le Fay
15
2 / 1 / 13
8,499
850
16,203
10,391
4,529
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
Unykarn
Scylla
15
8 / 3 / 6
9,296
930
9,733
6,853
2,006
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
5 / 4 / 6
8,372
837
16,653
11,690
5,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
MrxLethal
Nemesis
13
1 / 3 / 9
7,258
726
5,562
11,246
9,606
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
3 / 4 / 9
8,218
822
4,019
14,447
15,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 4 / 7
7,043
704
5,826
12,378
11,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
bigredd224
Izanami
12
2 / 5 / 6
7,487
749
6,523
9,252
3,482
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
48
20
Kills
11
13
Deaths
20
52
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
4
6
2
W
Cernunnos
Fire2Fenix
Cernunnos
3
2
12
4.5
W
1
3
10
2
L
Nemesis
MrxLethal
Nemesis
1
3
9
1.83
W
Arachne
6
4
11
2.88
L
3
4
9
1.88
W
Morgan Le Fay
TK Melvynn
Morgan Le Fay
2
1
13
8.5
W
Scylla
Unykarn
Scylla
8
3
6
3.67
L
0
4
7
0.88
L
Izanami
bigredd224
Izanami
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,802
Damage
38,583
48,122
Taken
59,013
26,229
Mitigated
46,009
20,586
Healing
18,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
16,653
1,851
0
2,419
11,690
5,705
0
5,482
6,056
0
35,242
W
Cernunnos
Fire2Fenix
Cernunnos
13,216
5,721
719
1,082
8,415
4,558
1,647
526
7,889
0
30,935
W
6,744
3,360
5,584
3,054
8,333
3,442
2,203
872
7,461
12,572
0
L
Nemesis
MrxLethal
Nemesis
5,562
348
0
3,221
11,246
9,606
0
6,507
4,643
0
7,744
W
Arachne
4,906
2,533
857
4,047
14,130
11,694
0
1,353
12,777
387
6,468
L
4,019
143
2,612
4,165
14,447
15,279
0
7,959
6,329
11,819
0
W
Morgan Le Fay
TK Melvynn
Morgan Le Fay
16,203
2,193
805
3,202
10,391
4,529
594
1,043
9,348
24,169
0
W
Scylla
Unykarn
Scylla
9,733
481
588
648
6,853
2,006
481
225
6,628
18,912
0
L
5,826
345
1,888
3,138
12,378
11,937
0
5,726
6,586
0
14,209
L
Izanami
bigredd224
Izanami
6,523
3,939
374
1,116
9,252
3,482
517
6,433
2,719
0
15,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,914
Gold Earned
38,378
112
Minions Killed
125
0
Camps Cleared
0
868,310
Distance Traveled
874,632
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,372
837
41
4
0
182,482
0
W
Cernunnos
8,822
882
43
4
0
148,086
0
W
Olorun
7,862
786
15
2
0
144,726
0
L
Nemesis
7,258
726
8
1
0
175,267
0
W
Arachne
9,435
944
8
1
0
172,670
0
L
Artio
8,218
822
15
2
0
181,422
0
W
Morgan Le Fay
8,499
850
10
1
0
209,034
0
W
Scylla
9,296
930
36
4
0
193,794
0
L
Tyr
7,043
704
29
3
0
195,529
0
L
Izanami
7,487
749
32
3
0
139,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role