Player Matchup

Medusa
Medusa
Antrax19
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 141L
1,434 Elo+
Party 1
Loki
Loki
Dark Knight2558
Loki
Level 82
God Stats
52W - 20L
1,636 SR
Queue Stats
272W - 239L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
Executions97
Baron Samedi
Level 155
God Stats
24W - 25L
1,459 SR
Queue Stats
157W - 142L
1,488 Elo+
Party 1
Rama
Rama
KINGxJABZ
Rama
Level 125
God Stats
3W - 1L
1,428 SR
Queue Stats
36W - 20L
1,620 Elo+
Solo
Nu Wa
Nu Wa
elizabeth_stylan
Nu Wa
Level 171
God Stats
59W - 35L
1,629 SR
Queue Stats
163W - 137L
1,570 Elo+
Solo
Team Averages
Level 112
1,531 SR
1,511 Elo+

VS

Team Averages
Level 106
1,440 SR
1,443 Elo+
Arachne
Arachne
Brookxs
Arachne
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 199L
1,473 Elo+
Party 2
Sylvanus
Sylvanus
ExileRenegade
Sylvanus
Level 155
God Stats
0W - 5L
1,284 SR
Queue Stats
92W - 129L
1,393 Elo+
Solo
Guan Yu
Guan Yu
Jmoreno117
Guan Yu
Level 84
God Stats
0W - 1L
1,729 SR
Queue Stats
13W - 16L
1,424 Elo+
Solo
Nu Wa
Nu Wa
K00ruption
Nu Wa
Level 81
God Stats
0W - 6L
1,226 SR
Queue Stats
177W - 165L
1,451 Elo+
Party 2
Thoth
Thoth
snoopyonweed
Thoth
Level 106
God Stats
26W - 33L
1,462 SR
Queue Stats
216W - 239L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Antrax19
Medusa
14
0 / 1 / 3
7,518
752
2,909
7,553
2,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 0 / 8
8,168
817
4,886
6,522
2,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Executions97
Baron Samedi
16
5 / 0 / 4
8,835
884
11,170
5,148
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Rama
16
4 / 0 / 3
8,888
889
7,605
9,786
3,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 7
8,391
839
8,337
4,988
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Brookxs
Arachne
13
0 / 5 / 0
7,285
729
1,687
11,713
6,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
ExileRenegade
Sylvanus
13
0 / 1 / 0
6,810
681
3,985
9,028
5,986
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
Jmoreno117
Guan Yu
13
0 / 3 / 0
6,910
691
2,109
12,364
13,805
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
13
0 / 3 / 0
6,794
679
6,615
6,488
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 0
7,441
744
11,662
5,146
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
1
13
Kills
1
1
Deaths
13
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
Antrax19
Medusa
0
1
3
1.5
L
Arachne
Brookxs
Arachne
0
5
0
0
W
1
0
8
5
W
Baron Samedi
Executions97
Baron Samedi
5
0
4
7
L
Sylvanus
ExileRenegade
Sylvanus
0
1
0
0
L
Guan Yu
Jmoreno117
Guan Yu
0
3
0
0
L
Nu Wa
0
3
0
0
W
Rama
4
0
3
5.5
W
3
0
7
6.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,907
Damage
26,058
33,997
Taken
44,739
12,914
Mitigated
30,720
10,497
Healing
9,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Antrax19
Medusa
2,909
1,737
0
893
7,553
2,639
1,422
5,174
2,379
0
17,553
L
Arachne
Brookxs
Arachne
1,687
1,347
0
1,602
11,713
6,913
104
3,846
7,769
0
23,757
W
4,886
636
0
2,096
6,522
2,492
0
3,461
3,061
0
31,275
W
Baron Samedi
Executions97
Baron Samedi
11,170
905
604
2,847
5,148
2,156
0
3,463
1,685
40,646
0
L
Sylvanus
ExileRenegade
Sylvanus
3,985
568
1,540
3,348
9,028
5,986
0
3,551
5,433
16,183
0
L
Guan Yu
Jmoreno117
Guan Yu
2,109
32
865
2,093
12,364
13,805
0
4,816
7,405
0
17,984
L
Nu Wa
6,615
1,276
0
0
6,488
2,132
0
4,614
1,742
24,980
0
W
Rama
7,605
6,634
0
4,057
9,786
3,806
1,587
6,934
2,852
0
35,033
W
8,337
3,220
0
0
4,988
1,821
1,654
3,230
1,758
25,843
0
L
11,662
53
0
0
5,146
1,884
0
2,101
2,883
36,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,800
Gold Earned
35,240
291
Minions Killed
209
0
Camps Cleared
0
1,120,147
Distance Traveled
1,026,501
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,518
752
37
4
0
197,102
0
L
Arachne
7,285
729
50
5
0
215,193
0
W
Loki
8,168
817
53
5
0
270,659
4
W
Baron Samedi
8,835
884
74
7
0
233,049
0
L
Sylvanus
6,810
681
26
3
0
197,976
0
L
Guan Yu
6,910
691
31
3
0
213,008
0
L
Nu Wa
6,794
679
37
4
0
181,062
0
W
Rama
8,888
889
79
8
0
210,536
0
W
Nu Wa
8,391
839
48
5
0
208,801
0
L
Thoth
7,441
744
65
7
0
219,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role