Player Matchup

Bacchus
Bacchus
OverSkill671
Bacchus
Level 158
God Stats
2W - 1L
1,840 SR
Queue Stats
62W - 69L
1,522 Elo+
Party 1
Da Ji
Da Ji
Silence7
Da Ji
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,410 Elo+
Party 1
Hel
Hel
yawgmoth671
Hel
Level 129
God Stats
1W - 0L
1,647 SR
Queue Stats
47W - 49L
1,562 Elo+
Party 1
Team Averages
Level 104
1,662 SR
1,498 Elo+

VS

Team Averages
Level 119
1,278 SR
1,499 Elo+
Mulan
Mulan
EnrMar17
Mulan
Level 123
God Stats
1W - 2L
1,339 SR
Queue Stats
18W - 30L
1,319 Elo+
Party 2
Thanatos
Thanatos
Roglavsil
Thanatos
Level 105
God Stats
0W - 1L
1,296 SR
Queue Stats
2W - 1L
1,702 Elo+
Party 2
He Bo
He Bo
vVoidSage_
He Bo
Level 129
God Stats
0W - 2L
1,199 SR
Queue Stats
462W - 475L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
OverSkill671
Bacchus
15
6 / 0 / 14
11,181
860
12,654
14,162
14,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Da Ji
Silence7
Da Ji
15
11 / 3 / 8
11,865
913
12,030
10,795
5,910
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 1 / 11
10,677
821
7,923
6,924
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
EnrMar17
Mulan
12
3 / 3 / 1
8,826
679
5,769
12,790
10,271
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Roglavsil
Thanatos
10
1 / 7 / 2
8,585
660
3,557
11,476
4,186
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
10
0 / 11 / 3
8,265
636
8,655
14,996
5,309
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
21
Kills
4
4
Deaths
21
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
EnrMar17
Mulan
3
3
1
1.17
W
Bacchus
OverSkill671
Bacchus
6
0
14
13
L
Thanatos
Roglavsil
Thanatos
1
7
2
0.29
W
Da Ji
Silence7
Da Ji
11
3
8
5
L
He Bo
0
11
3
0.14
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,607
Damage
17,981
31,881
Taken
39,262
23,168
Mitigated
19,766
16,687
Healing
5,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
EnrMar17
Mulan
5,769
552
0
1,430
12,790
10,271
0
4,715
8,075
0
17,677
W
Bacchus
OverSkill671
Bacchus
12,654
1,042
0
2,007
14,162
14,501
78
3,030
10,842
30,637
403
L
Thanatos
Roglavsil
Thanatos
3,557
371
0
3,943
11,476
4,186
0
6,133
5,343
0
21,073
W
Da Ji
Silence7
Da Ji
12,030
3,235
0
688
10,795
5,910
705
3,317
7,250
0
28,052
L
He Bo
8,655
630
0
488
14,996
5,309
0
9,604
5,392
29,308
0
W
7,923
405
8,818
5,174
6,924
2,757
281
2,479
4,271
61,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,723
Gold Earned
25,676
150
Minions Killed
84
0
Camps Cleared
0
756,851
Distance Traveled
651,616
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,826
679
19
1
0
227,823
0
W
Bacchus
11,181
860
15
1
0
255,916
0
L
Thanatos
8,585
660
26
2
0
221,509
0
W
Da Ji
11,865
913
29
2
0
261,155
0
L
He Bo
8,265
636
39
3
0
202,284
0
W
Hel
10,677
821
106
8
0
239,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role