Player Matchup

Atlas
Atlas
Silver III
David---Crssft
Atlas
Silver III
Level 113
God Stats
0W - 2L
1,308 SR
Queue Stats
46W - 69L
927 MMR
Solo
Xbalanque
Xbalanque
Silver II
Grimm23
Xbalanque
Silver II
Level 108
God Stats
107W - 91L
1,590 SR
Queue Stats
285W - 312L
1,058 MMR
Solo
Arachne
Arachne
Silver III
JordanRocks
Arachne
Silver III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 183L
967 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Mocuddy
Sun Wukong
Silver II
Level 126
God Stats
1W - 5L
1,056 SR
Queue Stats
166W - 175L
1,014 MMR
Solo
Nu Wa
Nu Wa
Silver II
TY2ST0N3D
Nu Wa
Silver II
Level 150
God Stats
366W - 278L
1,567 SR
Queue Stats
920W - 942L
995 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,404 SR
992 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,526 SR
993 MMR
Merlin
Merlin
Silver III
KreepyNator_6
Merlin
Silver III
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 124L
892 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
Original_Dmoney
Baron Samedi
Silver III
Level 129
God Stats
25W - 16L
1,603 SR
Queue Stats
119W - 152L
884 MMR
Solo
Rama
Rama
Gold V
Rigbyjvm02
Rama
Gold V
Level 148
God Stats
2W - 2L
1,472 SR
Queue Stats
494W - 507L
1,145 MMR
Solo
Sylvanus
Sylvanus
Silver III
TacoD_Chicharron
Sylvanus
Silver III
Level 155
God Stats
65W - 87L
1,442 SR
Queue Stats
182W - 201L
973 MMR
Solo
Bacchus
Bacchus
Silver III
coldhell12
Bacchus
Silver III
Level 125
God Stats
12W - 4L
1,611 SR
Queue Stats
170W - 199L
1,070 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 1
3,142
628
1,108
3,115
1,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
Grimm23
Xbalanque
5
1 / 0 / 0
3,371
674
1,645
2,164
548
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
JordanRocks
Arachne
5
0 / 0 / 1
3,273
655
833
3,833
1,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Mocuddy
Sun Wukong
6
0 / 0 / 0
3,527
705
2,141
3,375
1,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
TY2ST0N3D
Nu Wa
1
0 / 0 / 0
903
181
0
0
0
Bans
KaliAnubisBakasura

VS

Bans
Ao KuangTsukuyomiCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,619
724
440
506
115
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Baron Samedi
Original_Dmoney
Baron Samedi
5
0 / 0 / 0
3,648
730
925
2,009
1,255
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
0 / 1 / 0
3,316
663
1,327
3,209
1,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 0 / 0
3,988
798
1,418
4,121
2,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
coldhell12
Bacchus
4
0 / 0 / 0
2,950
590
597
2,506
945
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
1
Kills
0
0
Deaths
1
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
Xbalanque
Grimm23
Xbalanque
1
0
0
1
L
Arachne
JordanRocks
Arachne
0
0
1
0.5
W
0
0
0
0
L
Sun Wukong
Mocuddy
Sun Wukong
0
0
0
0
W
Baron Samedi
Original_Dmoney
Baron Samedi
0
0
0
0
W
0
1
0
0
L
Nu Wa
TY2ST0N3D
Nu Wa
0
0
0
0
W
0
0
0
0
W
Bacchus
coldhell12
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,727
Damage
4,707
12,487
Taken
12,351
4,506
Mitigated
5,414
4,665
Healing
4,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,108
655
71
1,273
3,115
1,379
0
438
2,677
8,013
0
L
Xbalanque
Grimm23
Xbalanque
1,645
743
0
1,003
2,164
548
0
459
1,705
0
16,385
L
Arachne
JordanRocks
Arachne
833
693
0
1,110
3,833
1,145
0
832
3,001
0
15,322
W
440
91
0
0
506
115
600
0
506
18,174
0
L
Sun Wukong
Mocuddy
Sun Wukong
2,141
168
0
1,208
3,375
1,434
0
1,554
1,821
0
20,181
W
Baron Samedi
Original_Dmoney
Baron Samedi
925
29
382
904
2,009
1,255
182
319
1,690
8,350
0
W
1,327
1,138
0
1,114
3,209
1,001
0
789
2,420
0
17,654
L
Nu Wa
TY2ST0N3D
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
1,418
545
60
1,703
4,121
2,098
0
0
4,121
19,714
6,431
W
Bacchus
coldhell12
Bacchus
597
195
0
0
2,506
945
0
0
2,506
8,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,216
Gold Earned
17,521
103
Minions Killed
146
0
Camps Cleared
0
406,874
Distance Traveled
435,013
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
3,142
628
7
1
0
89,798
1
L
Xbalanque
3,371
674
26
5
0
101,297
0
L
Arachne
3,273
655
29
6
0
112,952
0
W
Merlin
3,619
724
39
8
0
60,434
0
L
Sun Wukong
3,527
705
41
8
0
102,827
0
W
Baron Samedi
3,648
730
12
2
0
95,665
2
W
Rama
3,316
663
32
6
0
89,255
2
L
Nu Wa
903
181
0
0
0
0
0
W
Sylvanus
3,988
798
49
10
0
82,827
0
W
Bacchus
2,950
590
14
3
0
106,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role