Player Matchup

Gilgamesh
Gilgamesh
Silver II
LilRambo1998
Gilgamesh
Silver II
Level 120
God Stats
4W - 5L
1,427 SR
Queue Stats
40W - 46L
1,276 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
UhGremlin
Danzaburou
Gold IV
Level 146
God Stats
8W - 4L
1,418 SR
Queue Stats
11W - 8L
1,555 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver II
otakuGamingx
Morgan Le Fay
Silver II
Level 107
God Stats
7W - 9L
1,421 SR
Queue Stats
88W - 103L
1,086 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,422 SR
1,306 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 83
1,564 SR
1,294 MMR
Discordia
Discordia
Silver I
MH-SuperGuy
Discordia
Silver I
Level 67
God Stats
1W - 3L
1,541 SR
Queue Stats
159W - 167L
1,305 MMR
Party 2
Sun Wukong
Sun Wukong
Silver II
PoisonWhisper74
Sun Wukong
Silver II
Level 85
God Stats
4W - 8L
1,388 SR
Queue Stats
40W - 47L
1,270 MMR
Solo
Anhur
Anhur
Silver I
malexander0323
Anhur
Silver I
Level 98
God Stats
1W - 2L
1,761 SR
Queue Stats
352W - 362L
1,307 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LilRambo1998
Gilgamesh
14
2 / 0 / 11
11,419
761
8,338
20,958
17,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Danzaburou
UhGremlin
Danzaburou
15
8 / 1 / 5
12,707
847
14,833
11,029
4,165
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
otakuGamingx
Morgan Le Fay
14
4 / 2 / 8
11,671
778
9,230
9,558
3,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
ZeusAo KuangAresNe ZhaAphrodite

VS

Bans
KuzenboBacchusHadesShivaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MH-SuperGuy
Discordia
11
0 / 6 / 1
9,412
627
11,753
10,256
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
PoisonWhisper74
Sun Wukong
13
0 / 4 / 3
10,107
674
12,948
16,290
14,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 4 / 0
10,783
719
10,183
11,835
4,845
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
14
Kills
3
3
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
LilRambo1998
Gilgamesh
2
0
11
7.5
L
Discordia
MH-SuperGuy
Discordia
0
6
1
0.08
L
Sun Wukong
PoisonWhisper74
Sun Wukong
0
4
3
0.38
W
Danzaburou
UhGremlin
Danzaburou
8
1
5
10.5
L
3
4
0
0.75
W
Morgan Le Fay
otakuGamingx
Morgan Le Fay
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,401
Damage
34,884
41,545
Taken
38,381
25,202
Mitigated
23,082
11,575
Healing
8,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
LilRambo1998
Gilgamesh
8,338
1,855
0
5,299
20,958
17,218
612
5,746
15,212
0
30,254
L
Discordia
MH-SuperGuy
Discordia
11,753
430
62
863
10,256
3,707
0
2,011
8,095
37,998
0
L
Sun Wukong
PoisonWhisper74
Sun Wukong
12,948
1,247
0
4,470
16,290
14,530
0
5,029
10,773
0
45,408
W
Danzaburou
UhGremlin
Danzaburou
14,833
6,900
0
4,048
11,029
4,165
1,329
2,682
8,347
0
64,317
L
10,183
4,290
0
2,666
11,835
4,845
32
1,863
9,862
0
43,930
W
Morgan Le Fay
otakuGamingx
Morgan Le Fay
9,230
690
225
2,003
9,558
3,819
698
3,580
5,978
51,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,797
Gold Earned
30,302
184
Minions Killed
175
0
Camps Cleared
0
811,361
Distance Traveled
742,617
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,419
761
32
2
0
297,048
3
L
Discordia
9,412
627
48
3
0
230,970
0
L
Sun Wukong
10,107
674
48
3
0
277,630
0
W
Danzaburou
12,707
847
86
6
0
264,915
6
L
Anhur
10,783
719
79
5
0
234,017
0
W
Morgan Le Fay
11,671
778
66
4
0
249,398
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role