Player Matchup

Arachne
Arachne
HabituaLineStepp
Arachne
Level 85
God Stats
112W - 112L
1,521 SR
Queue Stats
252W - 273L
1,421 Elo+
Solo
Ganesha
Ganesha
MarvePhugga69
Ganesha
Level 108
God Stats
1W - 0L
1,260 SR
Queue Stats
21W - 18L
1,555 Elo+
Solo
Sol
Sol
PotatoHead6888
Sol
Level 66
God Stats
6W - 7L
1,322 SR
Queue Stats
68W - 74L
1,378 Elo+
Solo
Ullr
Ullr
Samy_S177
Ullr
Level 62
God Stats
13W - 15L
1,393 SR
Queue Stats
270W - 265L
1,378 Elo+
Solo
Kukulkan
Kukulkan
pepetruenohot
Kukulkan
Level 107
God Stats
405W - 370L
1,482 SR
Queue Stats
441W - 437L
1,389 Elo+
Solo
Team Averages
Level 86
1,396 SR
1,424 Elo+

VS

Team Averages
Level 91
1,450 SR
1,417 Elo+
Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Lizzard22
Hades
Level 84
God Stats
78W - 60L
1,502 SR
Queue Stats
279W - 269L
1,341 Elo+
Party 1
Danzaburou
Danzaburou
Lizzard_Queen12
Danzaburou
Level 70
God Stats
88W - 87L
1,427 SR
Queue Stats
143W - 153L
1,342 Elo+
Party 1
Bastet
Bastet
mamamenorah
Bastet
Level 67
God Stats
2W - 5L
1,277 SR
Queue Stats
77W - 90L
1,378 Elo+
Solo
Artemis
Artemis
mankind14
Artemis
Level 106
God Stats
12W - 7L
1,544 SR
Queue Stats
76W - 77L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
5,444
681
2,598
4,415
1,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
7
0 / 0 / 2
4,711
589
3,378
6,313
3,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
4 / 0 / 2
5,809
726
3,885
4,315
1,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
8
3 / 1 / 0
4,757
595
2,321
4,268
1,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
pepetruenohot
Kukulkan
9
0 / 2 / 0
5,469
684
533
3,151
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 0 / 0
4,056
507
698
2,144
729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
Lizzard22
Hades
7
0 / 5 / 0
4,254
532
2,684
6,862
3,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Lizzard_Queen12
Danzaburou
6
0 / 2 / 0
4,152
519
3,126
5,916
2,129
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
7
1 / 2 / 0
4,374
547
1,953
5,721
1,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
mankind14
Artemis
7
0 / 1 / 0
4,220
528
3,186
3,905
1,296
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
9
Kills
1
3
Deaths
10
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
0
0
W
2
0
2
3
L
Hades
Lizzard22
Hades
0
5
0
0
L
Danzaburou
Lizzard_Queen12
Danzaburou
0
2
0
0
W
Ganesha
0
0
2
1
W
4
0
2
5
W
Ullr
3
1
0
3
L
Bastet
1
2
0
0.5
L
Artemis
mankind14
Artemis
0
1
0
0
W
Kukulkan
pepetruenohot
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,715
Damage
11,647
22,462
Taken
24,548
8,588
Mitigated
9,072
6,360
Healing
6,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
698
313
0
1,147
2,144
729
0
533
1,611
0
16,498
W
2,598
1,926
0
1,332
4,415
1,539
233
873
3,542
0
30,995
L
Hades
Lizzard22
Hades
2,684
0
40
1,190
6,862
3,219
0
3,124
3,738
20,448
0
L
Danzaburou
Lizzard_Queen12
Danzaburou
3,126
889
0
2,209
5,916
2,129
0
1,888
4,028
0
18,032
W
Ganesha
3,378
57
0
2,272
6,313
3,220
0
0
6,313
16,079
0
W
3,885
1,788
0
1,795
4,315
1,515
1,719
1,811
2,504
28,615
3,549
W
Ullr
2,321
944
0
376
4,268
1,445
0
0
4,268
0
20,098
L
Bastet
1,953
451
0
1,409
5,721
1,699
0
897
4,824
0
19,362
L
Artemis
mankind14
Artemis
3,186
516
0
801
3,905
1,296
0
1,143
2,762
0
27,258
W
Kukulkan
pepetruenohot
Kukulkan
533
92
0
585
3,151
869
2,268
0
3,151
40,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,190
Gold Earned
21,056
230
Minions Killed
179
0
Camps Cleared
0
768,451
Distance Traveled
683,639
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,056
507
35
4
0
71,320
0
W
Arachne
5,444
681
50
6
0
162,816
1
L
Hades
4,254
532
39
5
0
170,705
2
L
Danzaburou
4,152
519
32
4
0
140,467
0
W
Ganesha
4,711
589
6
1
0
188,032
2
W
Sol
5,809
726
50
6
0
144,885
0
W
Ullr
4,757
595
51
6
0
120,133
0
L
Bastet
4,374
547
35
4
0
160,936
0
L
Artemis
4,220
528
38
5
0
140,211
2
W
Kukulkan
5,469
684
73
9
0
152,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role