Player Matchup

Achilles
Achilles
Bronze IV
luckyapachh
Achilles
Bronze IV
Level 127
God Stats
2W - 3L
1,282 SR
Queue Stats
11W - 24L
931 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 127
1,282 SR
931 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 144
1,658 SR
780 MMR
Chaac
Chaac
Silver V
IXa-Crow
Chaac
Silver V
Level 144
God Stats
4W - 2L
1,658 SR
Queue Stats
453W - 529L
780 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
luckyapachh
Achilles
20
6 / 4 / 0
21,032
914
24,145
36,369
64,748
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bans
FreyaHadesBakasuraPoseidonSkadi

VS

Bans
BastetSurtrSun WukongPersephoneChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
IXa-Crow
Chaac
20
4 / 6 / 0
20,117
875
26,991
34,659
33,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
6
Kills
4
4
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
IXa-Crow
Chaac
4
6
0
0.67
W
Achilles
luckyapachh
Achilles
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,145
Damage
26,991
36,369
Taken
34,659
64,748
Mitigated
33,543
5,930
Healing
11,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
IXa-Crow
Chaac
26,991
10,696
0
11,976
34,659
33,543
2,069
2,103
32,556
0
136,884
W
Achilles
luckyapachh
Achilles
24,145
10,732
0
5,930
36,369
64,748
2,595
1,019
35,350
2,116
114,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,032
Gold Earned
20,117
149
Minions Killed
189
5
Camps Cleared
11
386,009
Distance Traveled
447,787
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
20,117
875
189
8
11
447,787
0
W
Achilles
21,032
914
149
6
5
386,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role