Player Matchup

Discordia
Discordia
Diamondking379
Discordia
Level 141
God Stats
1W - 2L
1,628 SR
Queue Stats
394W - 440L
1,490 Elo+
Party 3
Hercules
Hercules
Natsu_98_PR
Hercules
Level 156
God Stats
4W - 9L
1,525 SR
Queue Stats
264W - 263L
1,503 Elo+
Party 1
Izanami
Izanami
PathtoLlama
Izanami
Level 126
God Stats
8W - 9L
1,563 SR
Queue Stats
425W - 448L
1,438 Elo+
Party 3
Charon
Charon
TheMagicsound
Charon
Level 122
God Stats
17W - 5L
1,785 SR
Queue Stats
807W - 735L
1,524 Elo+
Party 3
Serqet
Serqet
Umveon_15
Serqet
Level 187
God Stats
6W - 5L
1,515 SR
Queue Stats
108W - 116L
1,517 Elo+
Party 1
Team Averages
Level 146
1,603 SR
1,495 Elo+

VS

Team Averages
Level 115
1,521 SR
1,519 Elo+
Serqet
Serqet
AnOperatingPanda
Serqet
Level 113
God Stats
22W - 22L
1,851 SR
Queue Stats
222W - 189L
1,585 Elo+
Party 2
Nike
Nike
BinaryHickory87
Nike
Level 126
God Stats
4W - 4L
1,166 SR
Queue Stats
167W - 134L
1,601 Elo+
Party 2
Janus
Janus
Juuzou-sempai_18
Janus
Level 149
God Stats
8W - 5L
1,832 SR
Queue Stats
357W - 351L
1,538 Elo+
Solo
Heimdallr
Heimdallr
gordito99
Heimdallr
Level 140
God Stats
1W - 3L
1,257 SR
Queue Stats
162W - 141L
1,602 Elo+
Party 2
Hades
Hades
k1ngofthe509
Hades
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Diamondking379
Discordia
10
8 / 2 / 3
6,752
614
9,133
7,300
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Natsu_98_PR
Hercules
10
0 / 1 / 0
6,049
550
3,319
14,014
7,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
PathtoLlama
Izanami
12
1 / 1 / 1
6,574
598
5,751
5,543
2,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 7
6,164
560
4,128
4,754
4,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
Umveon_15
Serqet
10
4 / 0 / 4
6,173
561
4,944
8,371
3,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,484
499
2,137
7,115
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 0
6,512
592
10,367
8,201
4,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 7 / 0
5,366
488
3,360
9,226
3,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
gordito99
Heimdallr
10
1 / 1 / 0
6,030
548
3,318
9,362
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 3 / 1
4,423
402
1,130
7,604
3,510
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
13
Kills
4
4
Deaths
13
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
1
0
0
1
W
Discordia
Diamondking379
Discordia
8
2
3
4.75
L
1
7
0
0.14
W
Hercules
Natsu_98_PR
Hercules
0
1
0
0
W
Izanami
PathtoLlama
Izanami
1
1
1
1.5
W
0
0
7
3.5
W
Serqet
Umveon_15
Serqet
4
0
4
6
L
Heimdallr
gordito99
Heimdallr
1
1
0
1
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,275
Damage
20,312
39,982
Taken
41,508
19,161
Mitigated
16,744
15,612
Healing
10,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,137
691
0
2,494
7,115
2,648
0
2,200
4,804
0
26,990
L
10,367
1,830
0
2,713
8,201
4,030
0
33
8,168
0
58,425
W
Discordia
Diamondking379
Discordia
9,133
628
0
1,842
7,300
2,251
200
2,673
4,115
47,005
0
L
3,360
367
0
630
9,226
3,008
0
4,758
4,307
26,734
0
W
Hercules
Natsu_98_PR
Hercules
3,319
1,054
0
5,372
14,014
7,020
0
0
14,014
0
49,010
W
Izanami
PathtoLlama
Izanami
5,751
3,954
0
2,842
5,543
2,561
0
0
5,543
0
63,538
W
4,128
255
0
1,694
4,754
4,035
0
1,293
3,387
17,446
0
W
Serqet
Umveon_15
Serqet
4,944
1,628
0
3,862
8,371
3,294
0
262
8,109
0
35,673
L
Heimdallr
gordito99
Heimdallr
3,318
1,932
0
4,155
9,362
3,548
0
291
9,071
0
42,891
L
1,130
492
0
875
7,604
3,510
0
5,719
1,744
8,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,712
Gold Earned
27,815
373
Minions Killed
275
0
Camps Cleared
0
1,122,640
Distance Traveled
1,019,149
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,484
499
64
6
0
242,279
0
L
Nike
6,512
592
92
8
0
222,857
2
W
Discordia
6,752
614
79
7
0
199,665
0
L
Janus
5,366
488
48
4
0
205,552
2
W
Hercules
6,049
550
101
9
0
213,531
0
W
Izanami
6,574
598
102
9
0
223,044
0
W
Charon
6,164
560
28
3
0
220,372
3
W
Serqet
6,173
561
63
6
0
266,028
0
L
Heimdallr
6,030
548
63
6
0
182,665
2
L
Hades
4,423
402
8
1
0
165,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role