Player Matchup

Arachne
Arachne
Arclander
Arachne
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 67L
1,545 Elo+
Party 2
Thoth
Thoth
CryingHate
Thoth
Level 109
God Stats
2W - 2L
1,483 SR
Queue Stats
120W - 130L
1,528 Elo+
Party 2
Pele
Pele
MostHumblePlayer
Pele
Level 52
God Stats
12W - 5L
1,870 SR
Queue Stats
85W - 32L
1,702 Elo+
Solo
Apollo
Apollo
SonnicMuffen
Apollo
Level 128
God Stats
3W - 4L
1,428 SR
Queue Stats
166W - 180L
1,508 Elo+
Party 2
Ymir
Ymir
ㅠㄱㄷㅁ야ㅜㅁ개ㅕㅜㅇ
Ymir
Level 88
God Stats
3W - 11L
1,286 SR
Queue Stats
131W - 134L
1,530 Elo+
Party 2
Team Averages
Level 95
1,513 SR
1,563 Elo+

VS

Team Averages
Level 136
1,573 SR
1,612 Elo+
Anhur
Anhur
DS72
Anhur
Level 179
God Stats
11W - 9L
1,656 SR
Queue Stats
370W - 227L
1,699 Elo+
Party 1
Ares
Ares
PLAYBOYKILLA
Ares
Level 127
God Stats
1W - 2L
1,521 SR
Queue Stats
30W - 20L
1,618 Elo+
Party 3
Janus
Janus
Sil3ntRain
Janus
Level 109
God Stats
12W - 13L
1,562 SR
Queue Stats
215W - 206L
1,560 Elo+
Solo
Arachne
Arachne
Wiijack
Arachne
Level 109
God Stats
1W - 1L
1,603 SR
Queue Stats
84W - 64L
1,553 Elo+
Party 3
Thanatos
Thanatos
moonrisee
Thanatos
Level 157
God Stats
5W - 4L
1,522 SR
Queue Stats
129W - 106L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Arclander
Arachne
15
7 / 0 / 4
9,385
670
10,973
10,646
4,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
13
1 / 2 / 5
8,191
585
6,786
8,161
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
11 / 0 / 0
10,842
774
15,094
12,623
5,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
14
3 / 3 / 2
8,138
581
5,585
10,767
3,418
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 2 / 5
7,159
511
3,728
13,389
9,092
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DS72
Anhur
14
5 / 4 / 1
8,654
618
12,877
11,957
4,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 3 / 3
6,174
441
5,255
12,257
11,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
13
2 / 5 / 0
7,535
538
6,754
8,724
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Wiijack
Arachne
11
0 / 6 / 0
6,408
458
4,607
15,594
5,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
moonrisee
Thanatos
10
0 / 4 / 1
6,271
448
1,352
9,844
5,217
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
22
Kills
7
7
Deaths
22
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
Arclander
Arachne
7
0
4
9
W
Thoth
1
2
5
1.75
L
Anhur
DS72
Anhur
5
4
1
1.38
W
11
0
0
11
L
0
3
3
0.5
L
Janus
2
5
0
0.4
W
Apollo
3
3
2
1.33
L
Arachne
Wiijack
Arachne
0
6
0
0
L
Thanatos
moonrisee
Thanatos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,166
Damage
30,845
55,586
Taken
58,376
24,835
Mitigated
29,425
16,925
Healing
11,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Arclander
Arachne
10,973
7,120
0
4,108
10,646
4,328
0
1,532
8,984
0
75,560
W
Thoth
6,786
561
0
1,120
8,161
2,953
841
4,866
3,034
62,971
0
L
Anhur
DS72
Anhur
12,877
7,067
0
2,641
11,957
4,835
0
1,809
10,148
0
80,854
W
15,094
3,799
0
6,089
12,623
5,044
231
1,116
11,465
0
100,369
L
5,255
409
0
1,641
12,257
11,182
0
4,582
7,675
18,103
0
L
Janus
6,754
263
0
584
8,724
2,921
0
2,916
5,808
56,938
0
W
Apollo
5,585
4,389
0
3,431
10,767
3,418
0
1,333
9,434
0
60,918
L
Arachne
Wiijack
Arachne
4,607
3,185
0
2,604
15,594
5,270
0
1,207
14,387
0
52,127
L
Thanatos
moonrisee
Thanatos
1,352
315
0
4,294
9,844
5,217
0
0
9,844
0
34,070
W
3,728
1,424
173
2,004
13,389
9,092
0
3,360
9,913
19,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,715
Gold Earned
35,042
501
Minions Killed
418
0
Camps Cleared
0
1,539,496
Distance Traveled
1,443,144
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,385
670
101
7
0
361,442
7
W
Thoth
8,191
585
118
8
0
269,593
2
L
Anhur
8,654
618
156
11
0
256,750
2
W
Pele
10,842
774
159
11
0
339,365
3
L
Ares
6,174
441
20
1
0
285,856
5
L
Janus
7,535
538
110
8
0
266,928
0
W
Apollo
8,138
581
108
8
0
283,100
2
L
Arachne
6,408
458
78
6
0
318,667
0
L
Thanatos
6,271
448
54
4
0
314,943
0
W
Ymir
7,159
511
15
1
0
285,996
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role