Player Matchup

Skadi
Skadi
JvJ1016
Skadi
Level 66
God Stats
7W - 9L
1,503 SR
Queue Stats
18W - 39L
1,380 Elo+
Party 2
Hel
Hel
Magixiion
Hel
Level 141
God Stats
5W - 1L
1,532 SR
Queue Stats
144W - 189L
1,435 Elo+
Party 2
Sylvanus
Sylvanus
blairwitch19
Sylvanus
Level 64
God Stats
26W - 38L
1,473 SR
Queue Stats
100W - 143L
1,415 Elo+
Party 2
Da Ji
Da Ji
byasftw
Da Ji
Level 128
God Stats
1W - 0L
1,329 SR
Queue Stats
79W - 86L
1,460 Elo+
Party 2
Osiris
Osiris
xXBluDemonsXx
Osiris
Level 170
God Stats
3W - 4L
1,479 SR
Queue Stats
363W - 313L
1,577 Elo+
Solo
Team Averages
Level 114
1,463 SR
1,453 Elo+

VS

Team Averages
Level 151
1,518 SR
1,526 Elo+
Nu Wa
Nu Wa
Fr_Extremo
Nu Wa
Level 123
God Stats
7W - 10L
1,586 SR
Queue Stats
430W - 384L
1,534 Elo+
Party 1
Khepri
Khepri
IIGirthVaderII
Khepri
Level 117
God Stats
12W - 11L
1,501 SR
Queue Stats
89W - 71L
1,535 Elo+
Solo
Heimdallr
Heimdallr
XxAri
Heimdallr
Level 146
God Stats
10W - 14L
1,578 SR
Queue Stats
324W - 290L
1,522 Elo+
Party 1
The Morrigan
The Morrigan
cornell3070
The Morrigan
Level 176
God Stats
3W - 6L
1,469 SR
Queue Stats
203W - 199L
1,550 Elo+
Party 1
Pele
Pele
the1jaeo
Pele
Level 194
God Stats
2W - 2L
1,455 SR
Queue Stats
101W - 97L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
JvJ1016
Skadi
10
0 / 2 / 1
5,935
495
2,611
7,246
2,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 3 / 1
7,056
588
5,879
9,585
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
blairwitch19
Sylvanus
10
0 / 1 / 2
5,974
498
1,850
7,259
4,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
byasftw
Da Ji
12
4 / 2 / 1
7,173
598
4,454
11,471
5,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 0 / 0
7,662
639
5,094
8,933
6,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
0 / 2 / 0
5,627
469
3,736
5,934
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 4
6,614
551
3,153
4,826
3,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
XxAri
Heimdallr
12
3 / 1 / 0
7,096
591
5,085
5,240
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Morrigan
cornell3070
The Morrigan
12
4 / 5 / 0
6,722
560
9,241
7,206
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pele
12
1 / 1 / 3
6,789
566
4,482
8,941
3,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
9
Kills
8
8
Deaths
9
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
2
0
0
L
0
0
4
2
W
Skadi
JvJ1016
Skadi
0
2
1
0.25
W
3
3
1
1.17
L
Heimdallr
XxAri
Heimdallr
3
1
0
3
W
Sylvanus
blairwitch19
Sylvanus
0
1
2
1
W
Da Ji
byasftw
Da Ji
4
2
1
2.25
L
The Morrigan
cornell3070
The Morrigan
4
5
0
0.8
L
Pele
1
1
3
2.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,888
Damage
25,697
44,494
Taken
32,147
21,862
Mitigated
13,222
17,113
Healing
6,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
3,736
836
0
665
5,934
1,471
0
0
5,348
31,088
0
L
3,153
396
0
1,187
4,826
3,736
0
1,950
2,876
18,550
0
W
Skadi
JvJ1016
Skadi
2,611
707
0
372
7,246
2,358
136
1,062
6,144
0
41,127
W
5,879
429
2,163
4,510
9,585
3,933
0
6,030
3,474
60,158
0
L
Heimdallr
XxAri
Heimdallr
5,085
3,022
0
2,680
5,240
2,306
0
431
4,809
0
57,544
W
Sylvanus
blairwitch19
Sylvanus
1,850
807
1,619
1,597
7,259
4,164
0
1,460
5,759
18,077
0
W
Da Ji
byasftw
Da Ji
4,454
1,061
0
2,897
11,471
5,346
0
3,666
7,765
0
47,958
L
The Morrigan
cornell3070
The Morrigan
9,241
2,418
119
1,000
7,206
2,178
0
4,003
2,870
48,551
1,302
L
Pele
4,482
1,039
0
1,318
8,941
3,531
0
1,089
7,811
0
62,637
W
5,094
1,184
0
3,955
8,933
6,061
45
2,426
6,086
0
53,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,800
Gold Earned
32,848
370
Minions Killed
369
0
Camps Cleared
0
1,174,486
Distance Traveled
1,211,739
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,627
469
55
5
0
210,424
0
L
Khepri
6,614
551
31
3
0
265,441
5
W
Skadi
5,935
495
72
6
0
240,310
3
W
Hel
7,056
588
112
9
0
234,943
1
L
Heimdallr
7,096
591
112
9
0
222,047
0
W
Sylvanus
5,974
498
27
2
0
208,078
4
W
Da Ji
7,173
598
75
6
0
261,847
0
L
The Morrigan
6,722
560
78
7
0
231,322
0
L
Pele
6,789
566
93
8
0
282,505
0
W
Osiris
7,662
639
84
7
0
229,308
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role