Player Matchup

Xing Tian
Xing Tian
FrontDaQP
Xing Tian
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,475 Elo+
Party 3
Medusa
Medusa
I Chic I
Medusa
Level 128
God Stats
0W - 2L
1,681 SR
Queue Stats
73W - 71L
1,515 Elo+
Party 3
Merlin
Merlin
KSI Chaotic2897
Merlin
Level 129
God Stats
0W - 2L
1,321 SR
Queue Stats
80W - 60L
1,580 Elo+
Party 3
Achilles
Achilles
SSupremeQuality
Achilles
Level 159
God Stats
8W - 10L
1,599 SR
Queue Stats
633W - 625L
1,615 Elo+
Party 3
Gilgamesh
Gilgamesh
lightsandwich
Gilgamesh
Level 156
God Stats
0W - 2L
1,483 SR
Queue Stats
92W - 84L
1,536 Elo+
Party 3
Team Averages
Level 138
1,517 SR
1,544 Elo+

VS

Team Averages
Level 139
1,576 SR
1,480 Elo+
Hera
Hera
Binglebimp
Hera
Level 129
God Stats
2W - 0L
1,814 SR
Queue Stats
19W - 23L
1,472 Elo+
Party 1
Xing Tian
Xing Tian
J_JG99
Xing Tian
Level 157
God Stats
4W - 2L
1,731 SR
Queue Stats
96W - 114L
1,433 Elo+
Party 2
Khepri
Khepri
PrincessORage
Khepri
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 61L
1,475 Elo+
Party 2
Cthulhu
Cthulhu
bustyhotmom
Cthulhu
Level 126
God Stats
5W - 4L
1,557 SR
Queue Stats
403W - 400L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
jesseDriscol420
Tsukuyomi
Level 141
God Stats
1W - 1L
1,278 SR
Queue Stats
228W - 263L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FrontDaQP
Xing Tian
9
0 / 2 / 2
6,617
662
2,278
5,961
5,747
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
I Chic I
Medusa
11
1 / 3 / 2
7,516
752
9,067
7,841
4,205
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 2
7,452
745
7,550
6,614
2,978
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
10
1 / 5 / 1
7,003
700
4,432
11,919
14,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
lightsandwich
Gilgamesh
20
0 / 3 / 0
12,024
1,202
937
11,227
7,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,412
241
0
0
0
Xing Tian
J_JG99
Xing Tian
17
10 / 1 / 4
9,216
922
11,977
8,928
6,923
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 0 / 9
8,304
830
3,384
7,643
6,548
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cthulhu
bustyhotmom
Cthulhu
14
3 / 2 / 8
7,713
771
10,804
11,693
12,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
jesseDriscol420
Tsukuyomi
1
0 / 0 / 0
2,412
241
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
3
Kills
17
17
Deaths
3
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Xing Tian
FrontDaQP
Xing Tian
0
2
2
0.5
L
Medusa
I Chic I
Medusa
1
3
2
0.67
W
Xing Tian
J_JG99
Xing Tian
10
1
4
12
L
1
4
2
0.5
W
4
0
9
8.5
L
Achilles
1
5
1
0.3
W
Cthulhu
bustyhotmom
Cthulhu
3
2
8
3.5
W
Tsukuyomi
jesseDriscol420
Tsukuyomi
0
0
0
0
L
Gilgamesh
lightsandwich
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,264
Damage
26,165
43,562
Taken
28,264
35,041
Mitigated
26,330
6,493
Healing
8,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
L
Xing Tian
FrontDaQP
Xing Tian
2,278
284
18
455
5,961
5,747
154
5,353
505
2,450
0
L
Medusa
I Chic I
Medusa
9,067
3,729
738
1,677
7,841
4,205
734
7,351
435
0
13,649
W
Xing Tian
J_JG99
Xing Tian
11,977
895
254
1,394
8,928
6,923
0
2,567
6,085
28,864
0
L
7,550
1,084
553
194
6,614
2,978
0
4,108
2,447
14,366
0
W
3,384
281
704
2,463
7,643
6,548
0
2,216
5,217
18,883
0
L
Achilles
4,432
820
510
1,985
11,919
14,851
272
6,382
5,458
0
4,677
W
Cthulhu
bustyhotmom
Cthulhu
10,804
1,012
1,475
1,814
11,693
12,859
0
5,045
6,422
15,397
0
W
Tsukuyomi
jesseDriscol420
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
lightsandwich
Gilgamesh
937
0
0
363
11,227
7,260
0
2,675
8,552
0
36,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,612
Gold Earned
30,057
113
Minions Killed
78
0
Camps Cleared
0
771,565
Distance Traveled
534,680
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
2,412
241
0
0
0
0
0
L
Xing Tian
6,617
662
1
0
0
194,312
0
L
Medusa
7,516
752
8
1
0
192,734
0
W
Xing Tian
9,216
922
35
4
0
178,798
0
L
Merlin
7,452
745
20
2
0
132,526
0
W
Khepri
8,304
830
27
3
0
180,296
0
L
Achilles
7,003
700
0
0
0
133,213
0
W
Cthulhu
7,713
771
16
2
0
175,586
0
W
Tsukuyomi
2,412
241
0
0
0
0
0
L
Gilgamesh
12,024
1,202
84
8
0
118,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role