Player Matchup

Athena
Athena
Platinum I
Hidnshoot
Athena
Platinum I
Level 158
God Stats
7W - 9L
1,568 SR
Queue Stats
243W - 238L
1,944 MMR
Party 1
Tyr
Tyr
Platinum III
I__Buzz__I
Tyr
Platinum III
Level 166
God Stats
8W - 2L
1,875 SR
Queue Stats
214W - 201L
1,899 MMR
Party 2
Cernunnos
Cernunnos
Platinum III
King__Zap
Cernunnos
Platinum III
Level 197
God Stats
4W - 5L
1,523 SR
Queue Stats
219W - 215L
1,789 MMR
Party 2
Kali
Kali
Platinum V
NPS_DMJM30
Kali
Platinum V
Level 149
God Stats
4W - 3L
1,646 SR
Queue Stats
380W - 378L
1,813 MMR
Solo
Raijin
Raijin
Platinum III
gooseSWVA
Raijin
Platinum III
Level 159
God Stats
7W - 5L
1,546 SR
Queue Stats
91W - 81L
1,669 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 166
1,631 SR
1,823 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,588 SR
1,823 MMR
Thoth
Thoth
Platinum I
ElJoKeer97
Thoth
Platinum I
Level 155
God Stats
0W - 6L
1,531 SR
Queue Stats
158W - 158L
1,833 MMR
Solo
Surtr
Surtr
Platinum III
GockMcStuffins
Surtr
Platinum III
Level 68
God Stats
13W - 6L
1,431 SR
Queue Stats
122W - 102L
1,842 MMR
Solo
Anubis
Anubis
Platinum III
Meliodaskiller
Anubis
Platinum III
Level 156
God Stats
49W - 53L
1,548 SR
Queue Stats
462W - 447L
1,821 MMR
Solo
Fenrir
Fenrir
Gold IV
Skarlit
Fenrir
Gold IV
Level 156
God Stats
3W - 3L
1,741 SR
Queue Stats
120W - 93L
1,815 MMR
Solo
Apollo
Apollo
Platinum II
Viperbearcc
Apollo
Platinum II
Level 181
God Stats
3W - 5L
1,687 SR
Queue Stats
291W - 265L
1,806 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Hidnshoot
Athena
5
0 / 1 / 0
3,384
677
945
2,681
1,254
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

6
0 / 1 / 0
3,703
741
880
3,575
1,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
King__Zap
Cernunnos
6
0 / 1 / 0
3,326
665
869
2,034
568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 2 / 0
3,223
645
846
4,192
2,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Raijin
gooseSWVA
Raijin
7
0 / 0 / 0
3,790
758
910
1,114
311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AresSun WukongChernobogSusano

VS

Bans
CharonArachneAo KuangFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
6
1 / 0 / 0
3,601
720
338
1,842
457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

1
0 / 0 / 0
925
185
0
0
0
6
0 / 0 / 4
3,737
747
1,753
2,824
1,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Skarlit
Fenrir
6
3 / 0 / 1
3,998
800
1,988
2,732
1,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
7
1 / 0 / 2
3,840
768
2,075
2,832
799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
5
5
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thoth
1
0
0
1
L
0
0
0
0
W
Athena
Hidnshoot
Athena
0
1
0
0
W
0
1
0
0
W
Cernunnos
King__Zap
Cernunnos
0
1
0
0
L
0
0
4
2
W
0
2
0
0
L
Fenrir
Skarlit
Fenrir
3
0
1
3.5
L
Apollo
1
0
2
2
W
Raijin
gooseSWVA
Raijin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,450
Damage
6,154
13,596
Taken
10,230
5,794
Mitigated
4,057
3,644
Healing
5,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
338
0
0
723
1,842
457
0
684
1,086
19,820
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Athena
Hidnshoot
Athena
945
408
465
597
2,681
1,254
0
38
2,643
9,062
0
W
880
258
0
1,063
3,575
1,461
0
1,166
2,409
0
17,273
W
Cernunnos
King__Zap
Cernunnos
869
512
0
389
2,034
568
0
0
2,034
0
17,025
L
1,753
117
0
2,027
2,824
1,152
0
347
2,443
25,315
0
W
846
391
0
596
4,192
2,200
9
719
3,473
0
14,086
L
Fenrir
Skarlit
Fenrir
1,988
790
0
1,217
2,732
1,649
0
319
2,413
0
6,572
L
Apollo
2,075
1,516
0
1,285
2,832
799
0
399
2,433
0
22,143
W
Raijin
gooseSWVA
Raijin
910
48
0
534
1,114
311
0
168
946
26,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,426
Gold Earned
16,101
171
Minions Killed
145
0
Camps Cleared
0
530,240
Distance Traveled
404,134
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
3,601
720
37
7
0
95,330
1
L
Surtr
925
185
0
0
0
0
0
W
Athena
3,384
677
11
2
0
104,204
2
W
Tyr
3,703
741
38
8
0
111,389
0
W
Cernunnos
3,326
665
39
8
0
95,619
0
L
Anubis
3,737
747
58
12
0
120,043
0
W
Kali
3,223
645
27
5
0
124,618
0
L
Fenrir
3,998
800
7
1
0
90,633
0
L
Apollo
3,840
768
43
9
0
98,128
0
W
Raijin
3,790
758
56
11
0
94,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role