Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
AiGreyGhost
Thoth
Level 106
God Stats
5W - 4L
1,539 SR
Queue Stats
304W - 245L
1,545 Elo+
Solo
Charon
Charon
Introgod
Charon
Level 29
God Stats
8W - 2L
1,783 SR
Queue Stats
15W - 11L
1,528 Elo+
Party 2
Lancelot
Lancelot
RatsySZN
Lancelot
Level 140
God Stats
8W - 2L
1,748 SR
Queue Stats
77W - 72L
1,536 Elo+
Party 2
Artemis
Artemis
TRiiGGuH
Artemis
Level 52
God Stats
5W - 2L
1,881 SR
Queue Stats
41W - 61L
1,426 Elo+
Solo
Team Averages
Level 90
1,690 SR
1,507 Elo+

VS

Team Averages
Level 58
1,612 SR
1,558 Elo+
Atlas
Atlas
AngusAnguish
Atlas
Level 55
God Stats
0W - 2L
1,642 SR
Queue Stats
33W - 21L
1,592 Elo+
Party 1
Ishtar
Ishtar
AnorexicRabbit
Ishtar
Level 64
God Stats
2W - 2L
1,564 SR
Queue Stats
43W - 23L
1,626 Elo+
Party 1
Sun Wukong
Sun Wukong
BobbyShmurda1
Sun Wukong
Level 24
God Stats
2W - 1L
1,537 SR
Queue Stats
17W - 9L
1,630 Elo+
Party 1
Chronos
Chronos
IzzyGreyy
Chronos
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 35L
1,386 Elo+
Solo
Thanatos
Thanatos
MagicMocha32
Thanatos
Level 102
God Stats
4W - 1L
1,817 SR
Queue Stats
69W - 44L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
4 / 1 / 0
8,879
683
5,465
7,909
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 2 / 2
7,858
604
7,211
5,169
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
Introgod
Charon
10
1 / 4 / 8
7,302
562
4,143
12,391
8,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
RatsySZN
Lancelot
13
7 / 0 / 3
8,325
640
10,691
8,279
3,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
TRiiGGuH
Artemis
11
2 / 3 / 4
7,115
547
8,021
8,290
3,022
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 5
5,987
461
5,706
12,996
9,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 4 / 1
6,686
514
5,228
10,586
3,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
BobbyShmurda1
Sun Wukong
12
0 / 4 / 0
7,126
548
4,244
9,723
5,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
IzzyGreyy
Chronos
13
2 / 3 / 2
7,372
567
4,665
8,259
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
MagicMocha32
Thanatos
12
4 / 3 / 0
6,865
528
4,031
12,926
4,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
18
Kills
9
10
Deaths
18
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
4
1
0
4
W
4
2
2
2.5
L
1
4
5
0.88
L
2
4
1
0.63
L
Sun Wukong
BobbyShmurda1
Sun Wukong
0
4
0
0
W
Charon
Introgod
Charon
1
4
8
1.25
L
Chronos
IzzyGreyy
Chronos
2
3
2
1
L
Thanatos
MagicMocha32
Thanatos
4
3
0
1.33
W
Lancelot
RatsySZN
Lancelot
7
0
3
8.5
W
Artemis
TRiiGGuH
Artemis
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,531
Damage
23,874
42,038
Taken
54,490
19,378
Mitigated
26,471
11,761
Healing
13,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
5,465
1,020
50
2,908
7,909
2,675
1,000
270
7,639
52,214
0
W
7,211
426
0
550
5,169
1,896
22
2,358
2,811
56,419
0
L
5,706
2,695
0
1,676
12,996
9,573
0
3,397
9,599
14,462
0
L
5,228
3,396
0
1,588
10,586
3,937
0
2,518
8,068
0
40,124
L
Sun Wukong
BobbyShmurda1
Sun Wukong
4,244
295
0
2,117
9,723
5,496
0
5,143
4,322
0
46,472
W
Charon
Introgod
Charon
4,143
1,226
0
2,376
12,391
8,039
50
3,865
8,526
10,552
0
L
Chronos
IzzyGreyy
Chronos
4,665
903
0
1,265
8,259
2,684
0
3,373
4,886
56,576
0
L
Thanatos
MagicMocha32
Thanatos
4,031
1,247
0
6,585
12,926
4,781
0
2,130
10,796
0
51,333
W
Lancelot
RatsySZN
Lancelot
10,691
1,693
0
3,862
8,279
3,746
189
2,431
5,848
0
64,640
W
Artemis
TRiiGGuH
Artemis
8,021
3,887
0
2,015
8,290
3,022
420
2,467
5,823
0
49,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,479
Gold Earned
34,036
359
Minions Killed
374
0
Camps Cleared
0
1,448,718
Distance Traveled
1,355,091
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,879
683
105
8
0
269,688
0
W
Thoth
7,858
604
98
8
0
301,638
3
L
Atlas
5,987
461
9
1
0
248,160
0
L
Ishtar
6,686
514
75
6
0
266,280
0
L
Sun Wukong
7,126
548
100
8
0
277,519
0
W
Charon
7,302
562
5
0
0
286,586
0
L
Chronos
7,372
567
114
9
0
278,637
3
L
Thanatos
6,865
528
76
6
0
284,495
0
W
Lancelot
8,325
640
76
6
0
349,731
3
W
Artemis
7,115
547
75
6
0
241,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role